Player Matchup

Xing Tian
Xing Tian
CrankghisKhan
Xing Tian
Level 125
God Stats
4W - 0L
1,863 SR
Queue Stats
110W - 43L
1,847 Elo+
Party 1
Zeus
Zeus
The SpartLo
Zeus
Level 162
God Stats
1W - 1L
1,343 SR
Queue Stats
48W - 39L
1,615 Elo+
Solo
Rama
Rama
Xearian
Rama
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 45L
1,840 Elo+
Party 1
Team Averages
Level 140
1,569 SR
1,767 Elo+

VS

Team Averages
Level 133
1,727 SR
1,726 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Nurdusa
Chang'e
Level 191
God Stats
0W - 1L
2,020 SR
Queue Stats
47W - 9L
1,923 Elo+
Solo
Anhur
Anhur
SlantingSnow
Anhur
Level 125
God Stats
6W - 4L
1,660 SR
Queue Stats
40W - 36L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrankghisKhan
Xing Tian
13
4 / 0 / 4
7,927
793
7,919
11,862
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 0 / 6
7,495
750
9,333
3,129
1,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Xearian
Rama
12
3 / 1 / 3
7,512
751
7,199
7,415
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 1
5,903
590
4,878
11,474
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
Nurdusa
Chang'e
12
1 / 1 / 0
6,634
663
6,579
8,729
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 1
6,334
633
3,872
8,716
3,294
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
W
Xing Tian
CrankghisKhan
Xing Tian
4
0
4
6
L
Chang'e
Nurdusa
Chang'e
1
1
0
1
L
0
4
1
0.13
W
1
0
6
4
W
Rama
Xearian
Rama
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
15,329
22,406
Taken
28,919
15,027
Mitigated
18,080
8,778
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,878
1,206
236
769
11,474
11,544
0
5,681
5,456
9,689
1,163
W
Xing Tian
CrankghisKhan
Xing Tian
7,919
325
0
3,822
11,862
10,194
168
4,427
6,669
16,030
1,785
L
Chang'e
Nurdusa
Chang'e
6,579
677
2,326
4,349
8,729
3,242
0
4,912
3,597
25,590
0
L
3,872
2,881
0
1,258
8,716
3,294
0
5,009
3,405
0
21,409
W
9,333
957
0
1,979
3,129
1,751
393
2,021
796
40,919
757
W
Rama
Xearian
Rama
7,199
5,788
0
2,977
7,415
3,082
550
3,071
3,950
0
35,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
18,871
159
Minions Killed
111
0
Camps Cleared
0
539,572
Distance Traveled
497,276
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,903
590
11
1
0
162,827
1
W
Xing Tian
7,927
793
18
2
0
193,678
0
L
Chang'e
6,634
663
58
6
0
178,367
0
L
Anhur
6,334
633
42
4
0
156,082
0
W
Zeus
7,495
750
79
8
0
189,526
0
W
Rama
7,512
751
62
6
0
156,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role