Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ATTAK3-7
Surtr
Level 42
God Stats
12W - 6L
1,617 SR
Queue Stats
49W - 48L
1,498 Elo+
Party 1
Kali
Kali
OFFRoman
Kali
Level 129
God Stats
3W - 0L
1,769 SR
Queue Stats
14W - 23L
1,401 Elo+
Solo
Sol
Sol
TEVITA684
Sol
Level 148
God Stats
3W - 0L
1,900 SR
Queue Stats
13W - 7L
1,642 Elo+
Party 1
Bacchus
Bacchus
olleJ olleH
Bacchus
Level 69
God Stats
3W - 2L
1,544 SR
Queue Stats
213W - 215L
1,538 Elo+
Solo
Team Averages
Level 109
1,666 SR
1,516 Elo+

VS

Team Averages
Level 160
1,492 SR
1,448 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GleeZee
Sol
Level 109
God Stats
12W - 9L
1,579 SR
Queue Stats
79W - 67L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
HomeiIkazuchi
Gilgamesh
Level 197
God Stats
0W - 2L
1,300 SR
Queue Stats
99W - 178L
1,458 Elo+
Party 2
Izanami
Izanami
MetalblaydX8
Izanami
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 64L
1,362 Elo+
Party 2
Nox
Nox
knightrider345
Nox
Level 129
God Stats
2W - 4L
1,579 SR
Queue Stats
52W - 98L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 3 / 3
8,182
584
7,373
10,782
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
ATTAK3-7
Surtr
13
0 / 2 / 3
7,599
543
5,988
13,094
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
15
5 / 0 / 3
8,933
638
4,380
8,486
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 0
8,345
596
9,080
10,814
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
olleJ olleH
Bacchus
10
0 / 3 / 2
6,611
472
2,860
8,500
7,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
2 / 2 / 1
7,396
528
8,610
11,030
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
13
0 / 2 / 4
7,604
543
5,834
9,959
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
HomeiIkazuchi
Gilgamesh
14
6 / 1 / 1
7,915
565
6,527
11,502
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MetalblaydX8
Izanami
13
2 / 5 / 1
7,528
538
6,171
9,760
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 2
5,773
412
2,049
7,224
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
11
11
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
3
3
1.83
L
Bake Kujira
 
Bake Kujira
2
2
1
1.25
W
Surtr
ATTAK3-7
Surtr
0
2
3
0.75
L
Sol
0
2
4
1
L
Gilgamesh
HomeiIkazuchi
Gilgamesh
6
1
1
6.5
L
Izanami
MetalblaydX8
Izanami
2
5
1
0.5
W
Kali
5
0
3
6.5
W
4
3
0
1.33
L
1
3
2
0.67
W
Bacchus
olleJ olleH
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
29,191
51,676
Taken
49,475
26,952
Mitigated
26,599
16,514
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,373
3,110
0
2,061
10,782
4,481
531
1,033
9,749
0
48,003
L
Bake Kujira
 
Bake Kujira
8,610
3,056
0
2,620
11,030
10,206
0
1,864
9,166
59,647
2,247
W
Surtr
ATTAK3-7
Surtr
5,988
2,512
0
3,995
13,094
6,529
16
6,472
5,932
2,288
56,619
L
Sol
5,834
3,486
0
4,575
9,959
3,371
1,630
5,898
4,061
60,766
0
L
Gilgamesh
HomeiIkazuchi
Gilgamesh
6,527
2,613
0
2,937
11,502
5,843
0
1,423
10,079
0
56,649
L
Izanami
MetalblaydX8
Izanami
6,171
3,963
0
1,361
9,760
3,216
0
278
9,482
0
59,827
W
Kali
4,380
1,994
0
6,294
8,486
3,918
560
970
7,434
0
66,231
W
9,080
3,838
155
3,096
10,814
4,030
2,345
5,231
5,583
47,500
11,269
L
2,049
480
0
240
7,224
3,963
84
1,724
5,500
11,580
0
W
Bacchus
olleJ olleH
Bacchus
2,860
216
0
913
8,500
7,994
0
1,449
6,979
16,314
2,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
36,216
396
Minions Killed
409
0
Camps Cleared
0
1,296,505
Distance Traveled
1,200,862
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,182
584
78
6
0
224,055
0
L
Bake Kujira
7,396
528
108
8
0
216,064
0
W
Surtr
7,599
543
94
7
0
258,768
0
L
Sol
7,604
543
98
7
0
248,765
0
L
Gilgamesh
7,915
565
87
6
0
306,259
0
L
Izanami
7,528
538
102
7
0
229,381
5
W
Kali
8,933
638
109
8
0
304,368
0
W
Sol
8,345
596
95
7
0
281,462
0
L
Nox
5,773
412
14
1
0
200,393
0
W
Bacchus
6,611
472
20
1
0
227,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role