Player Matchup

Janus
Janus
AppearingRain70
Janus
Level 96
God Stats
4W - 7L
1,302 SR
Queue Stats
229W - 272L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
DaddyGapeMyHole
Baron Samedi
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 23L
1,500 Elo+
Solo
Chaac
Chaac
MegsieMoo
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,453 Elo+
Solo
Awilix
Awilix
MrWorldPeace420
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 149L
1,425 Elo+
Solo
Zeus
Zeus
skr-1nc_00n
Zeus
Level 65
God Stats
0W - 2L
1,456 SR
Queue Stats
32W - 45L
1,301 Elo+
Solo
Team Averages
Level 65
1,452 SR
1,422 Elo+

VS

Team Averages
Level 92
1,583 SR
1,454 Elo+
Artio
Artio
Lnmsxxhedead
Artio
Level 157
God Stats
1W - 0L
1,326 SR
Queue Stats
59W - 55L
1,475 Elo+
Solo
Chronos
Chronos
SQU1RRELLY_G
Chronos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Vonamberg
Hun Batz
Level 120
God Stats
4W - 1L
1,673 SR
Queue Stats
133W - 120L
1,470 Elo+
Solo
Cliodhna
Cliodhna
dsgamer11
Cliodhna
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 99L
1,412 Elo+
Solo
Merlin
Merlin
stealthshot410
Merlin
Level 124
God Stats
8W - 1L
1,914 SR
Queue Stats
243W - 261L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
9,315
932
9,868
8,232
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
DaddyGapeMyHole
Baron Samedi
8
0 / 7 / 4
6,262
626
132
8,274
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
MegsieMoo
Chaac
15
3 / 4 / 2
7,948
795
10,437
14,818
14,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 2
6,697
670
2,905
5,776
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 4
7,725
773
4,511
4,830
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
8,579
858
6,540
13,722
14,231
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chronos
SQU1RRELLY_G
Chronos
16
7 / 1 / 5
9,209
921
4,665
6,227
3,045
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Vonamberg
Hun Batz
16
5 / 3 / 10
9,466
947
15,161
8,732
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cliodhna
dsgamer11
Cliodhna
16
4 / 0 / 10
9,351
935
6,592
8,536
4,274
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 2 / 11
8,543
854
4,652
6,719
4,088
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
9
Kills
20
20
Deaths
10
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Baron Samedi
DaddyGapeMyHole
Baron Samedi
0
7
4
0.29
W
4
4
10
2.25
L
Chaac
MegsieMoo
Chaac
3
4
2
1
L
1
3
2
0.67
W
Chronos
SQU1RRELLY_G
Chronos
7
1
5
9.5
W
Hun Batz
Vonamberg
Hun Batz
5
3
10
3.33
W
Cliodhna
dsgamer11
Cliodhna
4
0
10
9
L
2
3
4
1.33
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
37,610
41,930
Taken
43,936
25,302
Mitigated
30,851
9,996
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,868
44
1,169
2,757
8,232
3,707
0
2,467
5,765
34,583
106
L
Baron Samedi
DaddyGapeMyHole
Baron Samedi
132
0
394
93
8,274
3,082
0
3,463
4,811
132
0
W
6,540
1,225
471
3,378
13,722
14,231
0
3,977
9,323
12,377
0
L
Chaac
MegsieMoo
Chaac
10,437
2,542
65
4,443
14,818
14,847
0
5,589
9,229
0
15,435
L
2,905
950
130
447
5,776
2,124
0
2,970
2,806
0
4,687
W
Chronos
SQU1RRELLY_G
Chronos
4,665
945
327
1,117
6,227
3,045
1,883
2,659
3,356
16,472
0
W
Hun Batz
Vonamberg
Hun Batz
15,161
3,078
117
1,803
8,732
5,213
551
2,545
6,049
0
27,447
W
Cliodhna
dsgamer11
Cliodhna
6,592
758
1,698
3,734
8,536
4,274
308
2,849
5,523
0
18,887
L
4,511
147
238
260
4,830
1,542
0
1,213
3,617
9,222
0
W
4,652
737
1,725
910
6,719
4,088
565
1,467
5,174
13,564
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
45,148
88
Minions Killed
121
0
Camps Cleared
0
702,535
Distance Traveled
1,028,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,315
932
68
7
0
187,962
0
L
Baron Samedi
6,262
626
0
0
0
94,395
0
W
Artio
8,579
858
5
1
0
197,344
0
L
Chaac
7,948
795
8
1
0
183,868
0
L
Awilix
6,697
670
3
0
0
84,253
0
W
Chronos
9,209
921
31
3
0
190,591
0
W
Hun Batz
9,466
947
28
3
0
207,466
0
W
Cliodhna
9,351
935
29
3
0
243,234
0
L
Zeus
7,725
773
9
1
0
152,057
0
W
Merlin
8,543
854
28
3
0
189,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role