Player Matchup

Ra
Ra
Diamond V
GilKentro
Ra
Diamond V
Level 239
God Stats
1W - 0L
1,933 SR
Queue Stats
27W - 6L
2,172 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
Smüshie
Erlang Shen
Diamond V
Level 199
God Stats
1W - 0L
1,842 SR
Queue Stats
27W - 6L
2,172 MMR
Party 1
Odin
Odin
Diamond V
ilGhost uwu
Odin
Diamond V
Level 212
God Stats
1W - 0L
1,354 SR
Queue Stats
27W - 6L
2,172 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 217
1,710 SR
2,172 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,526 SR
1,806 MMR
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
Tank Artemis
Vulcan
Platinum II
Level 153
God Stats
14W - 15L
1,579 SR
Queue Stats
106W - 119L
1,992 MMR
Solo
Cthulhu
Cthulhu
Platinum III
W4RU_AkaShyy
Cthulhu
Platinum III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,770
898
14,165
9,677
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Smüshie
Erlang Shen
15
12 / 1 / 4
11,194
933
17,748
16,408
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 14
9,034
753
6,702
16,813
15,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
KuzenboAchillesNe ZhaXing TianOsiris

VS

Bans
ThothCharonHou YiBacchusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 7 / 0
7,445
620
9,265
12,803
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
13
0 / 4 / 1
7,917
660
8,617
10,241
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
W4RU_AkaShyy
Cthulhu
13
1 / 6 / 0
8,577
715
9,908
18,364
16,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
7
0
0
W
5
0
9
9.5
W
Erlang Shen
Smüshie
Erlang Shen
12
1
4
14
L
Vulcan
0
4
1
0.13
L
Cthulhu
W4RU_AkaShyy
Cthulhu
1
6
0
0.17
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,615
Damage
27,790
42,898
Taken
41,408
36,578
Mitigated
28,715
22,520
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,265
2,506
376
1,455
12,803
4,509
44
4,515
7,136
0
29,887
W
14,165
909
5,238
4,755
9,677
5,213
1,440
3,832
5,766
64,182
0
W
Erlang Shen
Smüshie
Erlang Shen
17,748
7,982
0
9,597
16,408
15,548
780
6,766
9,293
0
45,614
L
Vulcan
8,617
4,150
0
1,989
10,241
8,101
0
2,040
7,124
30,785
459
L
Cthulhu
W4RU_AkaShyy
Cthulhu
9,908
488
36
1,472
18,364
16,105
0
5,410
11,469
26,417
761
W
6,702
772
0
2,930
16,813
15,817
528
6,586
9,853
0
27,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
23,939
201
Minions Killed
138
0
Camps Cleared
0
806,441
Distance Traveled
663,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,445
620
45
4
0
217,043
0
W
Ra
10,770
898
118
10
0
281,875
0
W
Erlang Shen
11,194
933
50
4
0
282,834
0
L
Vulcan
7,917
660
53
4
0
235,872
0
L
Cthulhu
8,577
715
40
3
0
210,321
0
W
Odin
9,034
753
33
3
0
241,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role