Player Matchup

Fafnir
Fafnir
Gold II
DraculaBryan
Fafnir
Gold II
Level 112
God Stats
6W - 3L
1,704 SR
Queue Stats
204W - 214L
1,561 MMR
Solo
Ix Chel
Ix Chel
Platinum III
EternalMiser
Ix Chel
Platinum III
Level 148
God Stats
5W - 0L
1,771 SR
Queue Stats
155W - 139L
1,598 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
FabyElCrack
Sun Wukong
Gold V
Level 168
God Stats
2W - 1L
1,823 SR
Queue Stats
61W - 57L
1,572 MMR
Solo
Thor
Thor
Gold II
LLodaxx9030
Thor
Gold II
Level 87
God Stats
55W - 50L
1,587 SR
Queue Stats
213W - 222L
1,573 MMR
Solo
Heimdallr
Heimdallr
Gold II
ºnado
Heimdallr
Gold II
Level 158
God Stats
8W - 2L
1,843 SR
Queue Stats
86W - 78L
1,566 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,745 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,632 SR
1,574 MMR
Kali
Kali
Gold II
AlexWDK
Kali
Gold II
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,555 MMR
Solo
Agni
Agni
Gold I
BlackLyon1168
Agni
Gold I
Level 109
God Stats
36W - 31L
1,616 SR
Queue Stats
94W - 91L
1,681 MMR
Party 1
Sol
Sol
Gold I
FidgetyCrawdad2
Sol
Gold I
Level 223
God Stats
8W - 4L
1,804 SR
Queue Stats
169W - 160L
1,570 MMR
Solo
Xing Tian
Xing Tian
Gold II
M4tzxx
Xing Tian
Gold II
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,519 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
itzdeltaghost
Jormungandr
Bronze III
Level 87
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 2L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 1 / 12
11,188
509
6,927
23,687
33,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
EternalMiser
Ix Chel
20
4 / 1 / 10
12,552
571
16,426
18,591
9,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
FabyElCrack
Sun Wukong
20
4 / 0 / 7
13,448
611
20,807
23,828
24,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 3 / 8
13,045
593
17,228
17,215
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ºnado
Heimdallr
17
2 / 1 / 3
10,463
476
11,283
15,464
7,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AresRaijinThanatosSurtr

VS

Bans
AthenaJanusNutArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AlexWDK
Kali
16
1 / 5 / 1
9,334
424
8,309
27,295
15,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 8 / 1
10,251
466
13,143
15,046
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
1 / 4 / 3
10,076
458
13,175
18,584
7,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xing Tian
M4tzxx
Xing Tian
13
1 / 3 / 2
9,048
411
6,597
18,444
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jormungandr
itzdeltaghost
Jormungandr
14
0 / 4 / 0
9,023
410
11,890
22,802
21,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
24
Kills
4
6
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
AlexWDK
Kali
1
5
1
0.3
L
1
8
1
0.19
W
Fafnir
1
1
12
7
W
Ix Chel
EternalMiser
Ix Chel
4
1
10
9
W
Sun Wukong
FabyElCrack
Sun Wukong
4
0
7
7.5
L
1
4
3
0.63
W
13
3
8
5.67
L
Xing Tian
M4tzxx
Xing Tian
1
3
2
0.67
L
Jormungandr
itzdeltaghost
Jormungandr
0
4
0
0
W
Heimdallr
ºnado
Heimdallr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,671
Damage
53,114
98,785
Taken
102,171
83,636
Mitigated
72,494
35,666
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
AlexWDK
Kali
8,309
3,386
0
7,808
27,295
15,810
39
5,057
21,802
0
93,324
L
13,143
456
0
490
15,046
6,731
0
4,941
9,815
98,390
1,689
W
Fafnir
6,927
2,784
0
5,928
23,687
33,618
644
8,467
15,220
24,850
0
W
Ix Chel
EternalMiser
Ix Chel
16,426
1,473
3,779
7,730
18,591
9,794
1,778
8,278
10,313
111,669
0
W
Sun Wukong
FabyElCrack
Sun Wukong
20,807
3,202
0
10,404
23,828
24,771
250
11,938
11,890
0
124,453
L
13,175
4,403
0
7,712
18,584
7,480
917
1,209
17,145
94,440
8,246
W
17,228
3,768
0
3,830
17,215
8,308
140
5,399
11,816
0
93,740
L
Xing Tian
M4tzxx
Xing Tian
6,597
310
0
1,868
18,444
21,055
0
6,349
11,412
23,724
0
L
Jormungandr
itzdeltaghost
Jormungandr
11,890
2,900
0
3,749
22,802
21,418
0
4,671
16,748
58,575
1,992
W
Heimdallr
ºnado
Heimdallr
11,283
3,173
0
3,995
15,464
7,145
3,460
9,727
5,737
0
97,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
47,732
647
Minions Killed
532
0
Camps Cleared
0
2,304,672
Distance Traveled
2,128,559
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,334
424
126
6
0
512,066
0
L
Agni
10,251
466
168
8
0
403,760
2
W
Fafnir
11,188
509
26
1
0
469,040
4
W
Ix Chel
12,552
571
184
8
0
470,289
5
W
Sun Wukong
13,448
611
189
9
0
444,219
4
L
Sol
10,076
458
133
6
0
385,039
1
W
Thor
13,045
593
126
6
0
466,871
0
L
Xing Tian
9,048
411
28
1
0
467,300
2
L
Jormungandr
9,023
410
77
4
0
360,394
0
W
Heimdallr
10,463
476
122
6
0
454,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role