Player Matchup

Hel
Hel
AstraGalatriax
Hel
Level 93
God Stats
0W - 1L
1,140 SR
Queue Stats
72W - 74L
1,612 Elo+
Party 3
Neith
Neith
Bloodyloki
Neith
Level 154
God Stats
1W - 3L
1,536 SR
Queue Stats
62W - 65L
1,494 Elo+
Party 2
Thoth
Thoth
ElBongoGod
Thoth
Level 136
God Stats
0W - 1L
1,812 SR
Queue Stats
52W - 53L
1,581 Elo+
Party 3
Thor
Thor
LionsSinOfPride-
Thor
Level 127
God Stats
6W - 6L
1,498 SR
Queue Stats
114W - 132L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
LobitasOkami
Hou Yi
Level 99
God Stats
0W - 1L
1,855 SR
Queue Stats
17W - 20L
1,508 Elo+
Party 3
Team Averages
Level 122
1,568 SR
1,544 Elo+

VS

Team Averages
Level 122
1,663 SR
1,608 Elo+
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
PushinDingle
Martichoras
Level 154
God Stats
1W - 0L
1,870 SR
Queue Stats
67W - 14L
1,785 Elo+
Party 1
Aphrodite
Aphrodite
SKLalo18
Aphrodite
Level 61
God Stats
4W - 0L
1,917 SR
Queue Stats
123W - 112L
1,532 Elo+
Solo
Ares
Ares
kcarp39
Ares
Level 170
God Stats
1W - 2L
1,526 SR
Queue Stats
132W - 80L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
10,340
608
19,752
23,470
14,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
17
4 / 5 / 8
10,433
614
21,069
20,636
11,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Thoth
19
6 / 3 / 6
11,251
662
24,040
13,059
7,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
1 / 8 / 10
9,481
558
14,449
23,738
28,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
16
0 / 6 / 10
9,636
567
13,275
20,514
10,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
6 / 3 / 14
11,874
698
15,052
22,341
41,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
 
Bellona
18
3 / 5 / 15
11,303
665
15,715
24,350
32,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Martichoras
PushinDingle
Martichoras
20
9 / 2 / 13
13,361
786
29,353
17,124
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
SKLalo18
Aphrodite
19
2 / 3 / 18
11,577
681
14,700
32,020
25,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
kcarp39
Ares
19
6 / 1 / 18
13,042
767
22,024
31,744
48,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
14
Kills
26
26
Deaths
14
40
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
3
14
4.33
W
Bellona
 
Bellona
3
5
15
2.1
L
3
4
6
1.5
L
Neith
4
5
8
1.6
L
Thoth
6
3
6
3
L
1
8
10
0.75
L
Hou Yi
0
6
10
0.83
W
Martichoras
PushinDingle
Martichoras
9
2
13
7.75
W
Aphrodite
SKLalo18
Aphrodite
2
3
18
3.67
W
Ares
kcarp39
Ares
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,585
Damage
96,844
101,417
Taken
127,579
72,416
Mitigated
160,326
45,346
Healing
68,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,052
2,762
1,502
2,663
22,341
41,477
417
6,355
15,986
0
18,372
W
Bellona
 
Bellona
15,715
622
2,060
3,083
24,350
32,722
22
9,072
15,278
6,141
20,106
L
19,752
945
20,154
14,187
23,470
14,290
0
8,005
15,002
32,828
0
L
Neith
21,069
4,823
0
3,512
20,636
11,337
304
8,635
11,217
0
32,406
L
Thoth
24,040
677
1,967
960
13,059
7,075
272
5,127
7,303
55,915
790
L
14,449
1,183
757
1,681
23,738
28,823
0
9,389
13,598
0
19,965
L
Hou Yi
13,275
3,674
593
1,535
20,514
10,891
212
8,412
11,489
0
24,633
W
Martichoras
PushinDingle
Martichoras
29,353
7,892
3,757
5,681
17,124
11,800
3,929
6,387
10,737
0
68,450
W
Aphrodite
SKLalo18
Aphrodite
14,700
729
20,535
21,250
32,020
25,824
775
13,287
18,733
34,781
1,870
W
Ares
kcarp39
Ares
22,024
693
3,016
4,648
31,744
48,503
1,305
8,246
23,498
31,078
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
61,157
167
Minions Killed
179
0
Camps Cleared
0
1,411,640
Distance Traveled
1,556,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,874
698
10
1
0
298,849
0
W
Bellona
11,303
665
17
1
0
291,886
0
L
Hel
10,340
608
28
2
0
291,639
0
L
Neith
10,433
614
28
2
0
282,312
0
L
Thoth
11,251
662
61
4
0
289,988
0
L
Thor
9,481
558
15
1
0
241,060
0
L
Hou Yi
9,636
567
35
2
0
306,641
0
W
Martichoras
13,361
786
81
5
0
311,775
0
W
Aphrodite
11,577
681
53
3
0
304,865
0
W
Ares
13,042
767
18
1
0
348,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role