Player Matchup

Nut
Nut
GMutante
Nut
Level 128
God Stats
8W - 11L
1,633 SR
Queue Stats
42W - 51L
1,495 Elo+
Solo
Cerberus
Cerberus
HuesosII
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
M0nki23
Sun Wukong
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,349 Elo+
Party 1
Loki
Loki
TheMelkor99
Loki
Level 79
God Stats
8W - 4L
1,716 SR
Queue Stats
78W - 75L
1,464 Elo+
Party 1
Anubis
Anubis
mynameislorenz95
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Team Averages
Level 63
1,570 SR
1,416 Elo+

VS

Team Averages
Level 118
1,564 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gundaco
Chang'e
Level 127
God Stats
14W - 2L
1,879 SR
Queue Stats
159W - 156L
1,482 Elo+
Solo
Susano
Susano
Leguit
Susano
Level 126
God Stats
13W - 23L
1,378 SR
Queue Stats
59W - 57L
1,522 Elo+
Party 2
Anubis
Anubis
jaminsaunders04
Anubis
Level 88
God Stats
48W - 44L
1,564 SR
Queue Stats
67W - 66L
1,513 Elo+
Party 2
Nut
Nut
kkura
Nut
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,106
470
4,340
10,357
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
HuesosII
Cerberus
8
0 / 7 / 2
5,390
415
3,644
15,288
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
M0nki23
Sun Wukong
10
0 / 2 / 0
5,772
444
1,194
6,232
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 3 / 0
7,164
551
5,841
13,380
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

9
0 / 6 / 0
5,447
419
1,741
10,052
3,304
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 2
7,488
576
7,428
6,849
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Gundaco
Chang'e
12
0 / 2 / 11
6,944
534
5,941
7,691
4,008
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Leguit
Susano
13
9 / 0 / 4
8,357
643
8,215
8,124
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 3
8,575
660
4,976
5,219
2,706
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Nut
kkura
Nut
15
8 / 1 / 4
9,416
724
10,814
5,174
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
22
22
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
L
1
4
2
0.5
W
Chang'e
Gundaco
Chang'e
0
2
11
2.75
L
Cerberus
HuesosII
Cerberus
0
7
2
0.14
W
Susano
Leguit
Susano
9
0
4
11
L
Sun Wukong
M0nki23
Sun Wukong
0
2
0
0
L
4
3
0
1.33
W
1
0
3
2.5
W
Nut
kkura
Nut
8
1
4
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
37,374
55,309
Taken
33,057
25,734
Mitigated
13,351
14,605
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,428
3,476
0
2,335
6,849
1,902
719
807
6,042
38,812
7,683
L
4,340
1,727
0
3,317
10,357
3,885
779
4,108
6,249
0
47,317
W
Chang'e
Gundaco
Chang'e
5,941
839
1,158
3,564
7,691
4,008
507
1,413
6,278
31,414
2,803
L
Cerberus
HuesosII
Cerberus
3,644
107
0
4,092
15,288
10,333
0
7,730
7,558
16,037
0
W
Susano
Leguit
Susano
8,215
1,811
0
4,507
8,124
2,926
0
1,167
6,957
0
48,514
L
Sun Wukong
M0nki23
Sun Wukong
1,194
235
0
1,105
6,232
3,574
0
3,155
3,077
0
32,053
L
5,841
1,291
0
3,882
13,380
4,638
0
2,221
11,159
0
60,316
W
4,976
339
0
3,747
5,219
2,706
276
905
4,141
63,879
2,922
W
Nut
kkura
Nut
10,814
7,042
0
2,412
5,174
1,809
1,981
1,188
3,986
0
71,648
L
1,741
256
0
2,209
10,052
3,304
0
251
9,801
21,982
1,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
40,780
296
Minions Killed
434
0
Camps Cleared
0
1,145,274
Distance Traveled
1,251,753
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,488
576
86
7
0
251,915
0
L
Nut
6,106
470
64
5
0
198,516
0
W
Chang'e
6,944
534
46
4
0
230,459
0
L
Cerberus
5,390
415
38
3
0
228,295
0
W
Susano
8,357
643
78
6
0
317,966
2
L
Sun Wukong
5,772
444
61
5
0
204,483
0
L
Loki
7,164
551
104
8
0
310,345
0
W
Anubis
8,575
660
107
8
0
207,020
3
W
Nut
9,416
724
117
9
0
244,393
2
L
Anubis
5,447
419
29
2
0
203,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role