Player Matchup

Achilles
Achilles
Derzzie
Achilles
Level 156
God Stats
13W - 19L
1,458 SR
Queue Stats
211W - 190L
1,585 Elo+
Party 3
Thanatos
Thanatos
ImTraxdaddy
Thanatos
Level 156
God Stats
4W - 4L
1,433 SR
Queue Stats
79W - 82L
1,521 Elo+
Party 3
Apollo
Apollo
LeViperrr
Apollo
Level 155
God Stats
1W - 0L
1,887 SR
Queue Stats
8W - 4L
1,710 Elo+
Party 1
Bakasura
Bakasura
SaltyGarreBear
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,702 Elo+
Party 1
Eset
Eset
Straines
Eset
Level 147
God Stats
9W - 5L
1,709 SR
Queue Stats
194W - 161L
1,637 Elo+
Party 3
Team Averages
Level 154
1,597 SR
1,631 Elo+

VS

Team Averages
Level 140
1,561 SR
1,575 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Deimõs
Awilix
Level 209
God Stats
2W - 2L
1,554 SR
Queue Stats
5W - 7L
1,583 Elo+
Party 4
Bellona
Bellona
ElCombate
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,637 Elo+
Party 2
Maui
Maui
Hit4ndrun
Maui
Level 127
God Stats
1W - 3L
1,489 SR
Queue Stats
61W - 51L
1,555 Elo+
Party 4
Hera
Hera
Yomag
Hera
Level 145
God Stats
1W - 1L
1,763 SR
Queue Stats
34W - 27L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Derzzie
Achilles
11
3 / 0 / 3
6,389
532
4,941
7,975
7,453
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
ImTraxdaddy
Thanatos
11
2 / 4 / 2
6,267
522
4,593
12,182
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
LeViperrr
Apollo
14
6 / 1 / 1
8,580
715
9,971
7,049
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
13
3 / 4 / 3
7,945
662
11,827
19,719
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
13
1 / 2 / 4
7,210
601
5,386
5,588
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 7 / 2
5,173
431
3,764
11,617
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Deimõs
Awilix
13
4 / 2 / 2
6,906
576
7,050
10,563
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
ElCombate
Bellona
12
4 / 3 / 3
7,068
589
11,571
15,222
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
0 / 2 / 3
5,381
448
1,911
9,269
6,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Yomag
Hera
12
3 / 1 / 1
6,767
564
5,149
6,512
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
11
11
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
2
0.14
L
Awilix
Deimõs
Awilix
4
2
2
2.5
W
Achilles
Derzzie
Achilles
3
0
3
4.5
L
Bellona
ElCombate
Bellona
4
3
3
1.83
L
Maui
0
2
3
0.75
W
Thanatos
ImTraxdaddy
Thanatos
2
4
2
0.75
W
Apollo
LeViperrr
Apollo
6
1
1
6.5
W
Bakasura
3
4
3
1.13
W
Eset
1
2
4
1.5
L
Hera
Yomag
Hera
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
29,445
52,513
Taken
53,183
32,730
Mitigated
25,428
30,294
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,764
1,725
0
1,931
11,617
2,998
0
0
11,617
0
26,317
L
Awilix
Deimõs
Awilix
7,050
3,106
0
4,494
10,563
3,860
0
914
9,101
0
57,812
W
Achilles
Derzzie
Achilles
4,941
900
0
2,902
7,975
7,453
143
1,538
6,277
0
19,592
L
Bellona
ElCombate
Bellona
11,571
4,694
0
8,352
15,222
10,132
0
327
11,969
0
53,531
L
Maui
1,911
379
0
839
9,269
6,204
0
1,428
7,393
13,810
1,305
W
Thanatos
ImTraxdaddy
Thanatos
4,593
778
0
9,215
12,182
4,688
198
1,081
10,953
0
31,007
W
Apollo
LeViperrr
Apollo
9,971
6,253
0
4,130
7,049
3,577
1,699
748
6,301
0
79,760
W
Bakasura
11,827
6,081
0
11,756
19,719
15,002
450
834
17,738
0
39,207
W
Eset
5,386
315
328
1,963
5,588
2,010
0
2,194
3,186
54,582
2,233
L
Hera
Yomag
Hera
5,149
1,403
0
942
6,512
2,234
6
2,615
3,776
51,395
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
31,295
407
Minions Killed
316
0
Camps Cleared
0
1,290,861
Distance Traveled
1,270,104
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,173
431
38
3
0
205,707
0
L
Awilix
6,906
576
87
7
0
298,466
2
W
Achilles
6,389
532
22
2
0
284,417
1
L
Bellona
7,068
589
70
6
0
250,671
0
L
Maui
5,381
448
22
2
0
264,595
3
W
Thanatos
6,267
522
56
5
0
277,908
0
W
Apollo
8,580
715
124
10
0
227,518
1
W
Bakasura
7,945
662
96
8
0
256,928
0
W
Eset
7,210
601
109
9
0
244,090
1
L
Hera
6,767
564
99
8
0
250,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role