Player Matchup

Cu Chulainn
Cu Chulainn
Chualex98
Cu Chulainn
Level 102
God Stats
36W - 27L
1,593 SR
Queue Stats
57W - 49L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Heaven118
Ah Muzen Cab
Level 129
God Stats
10W - 12L
1,573 SR
Queue Stats
153W - 147L
1,487 Elo+
Party 2
Mercury
Mercury
Superedpanda
Mercury
Level 154
God Stats
8W - 11L
1,593 SR
Queue Stats
169W - 156L
1,498 Elo+
Party 2
Bacchus
Bacchus
SwaggyDolpheen
Bacchus
Level 143
God Stats
3W - 2L
1,618 SR
Queue Stats
146W - 131L
1,511 Elo+
Party 2
Yu Huang
Yu Huang
VVGreeley
Yu Huang
Level 155
God Stats
2W - 4L
1,755 SR
Queue Stats
225W - 206L
1,529 Elo+
Solo
Team Averages
Level 137
1,626 SR
1,522 Elo+

VS

Team Averages
Level 140
1,449 SR
1,533 Elo+
Arachne
Arachne
 
Arachne
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DesignatedDilf
Hachiman
Level 123
God Stats
2W - 1L
1,415 SR
Queue Stats
52W - 48L
1,536 Elo+
Party 1
Mulan
Mulan
Give Me Plant
Mulan
Level 127
God Stats
2W - 3L
1,208 SR
Queue Stats
49W - 47L
1,548 Elo+
Party 1
Agni
Agni
Person
Agni
Level 157
God Stats
1W - 2L
1,554 SR
Queue Stats
14W - 15L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
YourMomNaked
Baron Samedi
Level 127
God Stats
2W - 2L
1,569 SR
Queue Stats
70W - 61L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chualex98
Cu Chulainn
13
4 / 5 / 1
8,500
531
13,862
20,068
20,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Muzen Cab
Heaven118
Ah Muzen Cab
14
1 / 3 / 1
8,066
504
8,637
12,663
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Superedpanda
Mercury
13
7 / 6 / 2
8,128
508
8,131
15,691
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

12
1 / 2 / 4
7,649
478
5,232
12,755
14,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Yu Huang
VVGreeley
Yu Huang
14
2 / 3 / 3
8,516
532
7,499
9,374
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 4 / 4
9,118
570
10,609
16,075
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
15
3 / 1 / 5
8,221
514
10,090
13,261
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 4 / 3
9,230
577
11,063
17,371
14,059
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
Person
Agni
14
3 / 4 / 7
8,511
532
6,458
9,173
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
YourMomNaked
Baron Samedi
13
4 / 2 / 5
8,710
544
5,100
10,421
10,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
15
Kills
19
19
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
4
2.25
L
Cu Chulainn
Chualex98
Cu Chulainn
4
5
1
0.9
W
Hachiman
3
1
5
5.5
W
2
4
3
0.88
L
Ah Muzen Cab
Heaven118
Ah Muzen Cab
1
3
1
0.5
W
Agni
Person
Agni
3
4
7
1.63
L
Mercury
Superedpanda
Mercury
7
6
2
1.33
L
1
2
4
1.5
L
Yu Huang
VVGreeley
Yu Huang
2
3
3
1.17
W
Baron Samedi
YourMomNaked
Baron Samedi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,361
Damage
43,320
70,551
Taken
66,301
50,753
Mitigated
40,519
9,631
Healing
25,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,609
7,576
0
8,144
16,075
7,145
756
3,324
12,751
0
60,028
L
Cu Chulainn
Chualex98
Cu Chulainn
13,862
2,934
0
3,657
20,068
20,051
22
1,149
18,239
1,596
65,876
W
Hachiman
10,090
6,029
0
5,470
13,261
5,483
0
2,090
11,171
0
60,797
W
11,063
2,249
0
7,534
17,371
14,059
609
1,491
15,880
0
79,831
L
Ah Muzen Cab
Heaven118
Ah Muzen Cab
8,637
2,885
0
1,136
12,663
5,151
791
2,409
10,203
0
77,106
W
Agni
Person
Agni
6,458
138
0
1,070
9,173
3,089
0
4,716
4,457
60,981
853
L
Mercury
Superedpanda
Mercury
8,131
2,909
0
917
15,691
7,003
0
4,054
11,585
0
48,507
L
5,232
856
0
2,365
12,755
14,339
145
1,393
11,274
20,772
0
L
Yu Huang
VVGreeley
Yu Huang
7,499
393
0
1,556
9,374
4,209
0
2,485
6,838
65,460
893
W
Baron Samedi
YourMomNaked
Baron Samedi
5,100
726
456
3,275
10,421
10,743
0
2,568
7,853
31,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
43,790
452
Minions Killed
431
0
Camps Cleared
0
1,581,929
Distance Traveled
1,600,633
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,118
570
81
5
0
371,882
2
L
Cu Chulainn
8,500
531
101
6
0
296,895
3
W
Hachiman
8,221
514
106
7
0
313,025
2
W
Mulan
9,230
577
110
7
0
294,492
0
L
Ah Muzen Cab
8,066
504
140
9
0
302,057
0
W
Agni
8,511
532
96
6
0
312,228
1
L
Mercury
8,128
508
66
4
0
368,323
0
L
Bacchus
7,649
478
23
1
0
323,759
0
L
Yu Huang
8,516
532
122
8
0
290,895
4
W
Baron Samedi
8,710
544
38
2
0
309,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role