Player Matchup

Nemesis
Nemesis
AMUSEDHYPERION
Nemesis
Level 183
God Stats
12W - 6L
1,624 SR
Queue Stats
189W - 182L
1,497 Elo+
Solo
Chiron
Chiron
BabaNawaf
Chiron
Level 128
God Stats
4W - 0L
1,897 SR
Queue Stats
175W - 167L
1,476 Elo+
Solo
Hera
Hera
Btaat
Hera
Level 101
God Stats
47W - 36L
1,525 SR
Queue Stats
112W - 110L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
YouAreBad6911
Sylvanus
Level 107
God Stats
43W - 45L
1,516 SR
Queue Stats
168W - 159L
1,533 Elo+
Party 1
Bacchus
Bacchus
摩羯座X天劫
Bacchus
Level 105
God Stats
23W - 10L
1,628 SR
Queue Stats
236W - 200L
1,495 Elo+
Solo
Team Averages
Level 125
1,638 SR
1,490 Elo+

VS

Team Averages
Level 122
1,438 SR
1,409 Elo+
Bellona
Bellona
Amelin1
Bellona
Level 124
God Stats
1W - 4L
1,134 SR
Queue Stats
104W - 102L
1,506 Elo+
Solo
Medusa
Medusa
AngelishMeow
Medusa
Level 167
God Stats
1W - 2L
1,506 SR
Queue Stats
4W - 11L
1,350 Elo+
Solo
Arachne
Arachne
DeanTS
Arachne
Level 155
God Stats
6W - 4L
1,656 SR
Queue Stats
115W - 103L
1,528 Elo+
Solo
Apollo
Apollo
bydannyx09
Apollo
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 41L
1,399 Elo+
Solo
Anubis
Anubis
josephacl
Anubis
Level 126
God Stats
23W - 40L
1,395 SR
Queue Stats
105W - 205L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,667
611
1,052
4,829
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chiron
BabaNawaf
Chiron
7
2 / 2 / 0
4,016
669
3,436
3,522
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Btaat
Hera
7
0 / 2 / 0
3,882
647
1,578
2,408
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
YouAreBad6911
Sylvanus
8
0 / 0 / 0
4,544
757
2,712
2,943
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 2
4,251
709
2,151
3,725
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amelin1
Bellona
6
0 / 0 / 0
3,348
558
1,439
5,318
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
8
2 / 0 / 1
4,291
715
4,196
2,670
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
DeanTS
Arachne
7
0 / 0 / 2
3,837
640
1,111
5,192
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
bydannyx09
Apollo
6
1 / 2 / 1
3,430
572
1,259
5,399
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Anubis
josephacl
Anubis
1
0 / 0 / 0
2,589
432
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Bellona
Amelin1
Bellona
0
0
0
0
L
Medusa
2
0
1
2.5
W
Chiron
BabaNawaf
Chiron
2
2
0
1
W
Hera
Btaat
Hera
0
2
0
0
L
Arachne
DeanTS
Arachne
0
0
2
1
W
Sylvanus
YouAreBad6911
Sylvanus
0
0
0
0
L
Apollo
bydannyx09
Apollo
1
2
1
0.75
L
Anubis
josephacl
Anubis
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,929
Damage
8,005
17,427
Taken
18,579
7,336
Mitigated
7,963
6,200
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,052
301
0
1,473
4,829
1,581
0
0
4,829
0
20,129
L
Bellona
Amelin1
Bellona
1,439
416
0
1,417
5,318
3,613
0
2,217
3,101
0
15,896
L
Medusa
4,196
1,276
0
498
2,670
877
0
791
1,761
0
25,797
W
Chiron
BabaNawaf
Chiron
3,436
1,141
348
661
3,522
924
711
0
3,498
0
24,865
W
Hera
Btaat
Hera
1,578
176
0
375
2,408
602
0
0
2,408
20,676
330
L
Arachne
DeanTS
Arachne
1,111
597
0
3,011
5,192
1,708
0
971
4,097
0
22,142
W
Sylvanus
YouAreBad6911
Sylvanus
2,712
1,209
0
1,878
2,943
1,369
0
0
2,943
22,235
10,502
L
Apollo
bydannyx09
Apollo
1,259
903
0
705
5,399
1,765
0
1,587
3,812
0
9,291
L
Anubis
josephacl
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,151
40
0
1,465
3,725
2,860
425
0
3,725
10,898
2,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,360
Gold Earned
17,495
213
Minions Killed
117
0
Camps Cleared
0
536,822
Distance Traveled
487,242
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,667
611
46
8
0
121,743
1
L
Bellona
3,348
558
29
5
0
116,831
0
L
Medusa
4,291
715
36
6
0
113,806
0
W
Chiron
4,016
669
39
7
0
87,669
0
W
Hera
3,882
647
50
8
0
122,290
0
L
Arachne
3,837
640
43
7
0
133,468
0
W
Sylvanus
4,544
757
55
9
0
87,940
0
L
Apollo
3,430
572
9
2
0
123,137
0
L
Anubis
2,589
432
0
0
0
0
0
W
Bacchus
4,251
709
23
4
0
117,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role