Player Matchup

Thor
Thor
Bronze III
Reirei1269
Thor
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
STG LOUDPACK
Cthulhu
Bronze III
Level 110
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
SausageTugger
Hachiman
Bronze III
Level 49
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 10L
1,500 MMR
Solo
Surtr
Surtr
Gold III
ivan-ahre
Surtr
Gold III
Level 158
God Stats
26W - 26L
1,517 SR
Queue Stats
264W - 274L
1,513 MMR
Solo
Poseidon
Poseidon
Silver II
lLightConquerorl
Poseidon
Silver II
Level 88
God Stats
1W - 3L
1,623 SR
Queue Stats
8W - 10L
1,512 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,474 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,626 SR
1,515 MMR
Osiris
Osiris
Gold III
Alekai221
Osiris
Gold III
Level 147
God Stats
5W - 0L
1,889 SR
Queue Stats
107W - 101L
1,538 MMR
Solo
Athena
Athena
Gold IV
Beteoro
Athena
Gold IV
Level 149
God Stats
5W - 2L
1,678 SR
Queue Stats
93W - 94L
1,355 MMR
Party 1
Loki
Loki
Gold I
HeartkillerX92
Loki
Gold I
Level 178
God Stats
3W - 0L
1,746 SR
Queue Stats
60W - 56L
1,676 MMR
Party 1
Yu Huang
Yu Huang
Gold III
s3Ruk17
Yu Huang
Gold III
Level 146
God Stats
1W - 1L
1,288 SR
Queue Stats
105W - 106L
1,504 MMR
Solo
Heimdallr
Heimdallr
Gold III
solomybowlyo
Heimdallr
Gold III
Level 158
God Stats
3W - 4L
1,527 SR
Queue Stats
53W - 54L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,549
396
1,619
11,428
5,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
STG LOUDPACK
Cthulhu
10
1 / 3 / 4
7,066
505
5,587
13,297
7,798
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SausageTugger
Hachiman
10
0 / 3 / 1
5,790
414
3,924
11,193
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
ivan-ahre
Surtr
13
3 / 4 / 0
7,483
535
14,495
21,867
17,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 5 / 1
7,166
512
5,928
10,405
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MercuryThanatosAwilixGilgamesh

VS

Bans
ArachneBake KujiraChironBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alekai221
Osiris
12
0 / 4 / 5
7,422
530
14,718
21,811
17,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Beteoro
Athena
12
1 / 1 / 7
7,717
551
4,255
10,812
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
7 / 1 / 1
8,341
596
7,485
10,832
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
s3Ruk17
Yu Huang
16
5 / 0 / 1
8,953
640
10,169
5,396
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
solomybowlyo
Heimdallr
12
1 / 0 / 3
7,151
511
6,250
6,384
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
14
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alekai221
Osiris
0
4
5
0.63
W
Athena
Beteoro
Athena
1
1
7
4.5
W
7
1
1
7.5
L
0
1
1
0.5
L
Cthulhu
STG LOUDPACK
Cthulhu
1
3
4
1
L
Hachiman
SausageTugger
Hachiman
0
3
1
0.17
L
Surtr
ivan-ahre
Surtr
3
4
0
0.75
L
1
5
1
0.3
W
Yu Huang
s3Ruk17
Yu Huang
5
0
1
5.5
W
Heimdallr
solomybowlyo
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,553
Damage
42,877
68,190
Taken
55,235
37,812
Mitigated
37,027
14,549
Healing
21,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alekai221
Osiris
14,718
6,865
0
11,926
21,811
17,470
0
3,497
17,382
0
65,428
W
Athena
Beteoro
Athena
4,255
837
0
2,169
10,812
10,118
0
4,135
6,583
20,292
0
W
7,485
2,151
0
4,535
10,832
4,237
0
2,670
8,077
0
63,537
L
1,619
136
0
271
11,428
5,299
0
1,331
10,097
0
29,558
L
Cthulhu
STG LOUDPACK
Cthulhu
5,587
284
1,247
3,118
13,297
7,798
0
5,195
8,102
30,494
0
L
Hachiman
SausageTugger
Hachiman
3,924
2,782
0
2,756
11,193
3,808
0
1,919
9,274
0
32,133
L
Surtr
ivan-ahre
Surtr
14,495
6,912
0
6,532
21,867
17,404
0
2,651
19,216
2,304
59,539
L
5,928
262
0
625
10,405
3,503
0
3,774
6,631
63,249
0
W
Yu Huang
s3Ruk17
Yu Huang
10,169
688
0
625
5,396
2,450
0
1,980
3,328
81,538
2,225
W
Heimdallr
solomybowlyo
Heimdallr
6,250
3,187
0
2,522
6,384
2,752
649
862
5,522
0
56,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
39,584
357
Minions Killed
460
0
Camps Cleared
0
1,454,853
Distance Traveled
1,422,628
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,422
530
97
7
0
248,051
0
W
Athena
7,717
551
24
2
0
312,727
4
W
Loki
8,341
596
108
8
0
320,883
0
L
Thor
5,549
396
43
3
0
288,508
0
L
Cthulhu
7,066
505
38
3
0
319,326
2
L
Hachiman
5,790
414
56
4
0
293,398
0
L
Surtr
7,483
535
92
7
0
261,040
7
L
Poseidon
7,166
512
128
9
0
292,581
3
W
Yu Huang
8,953
640
149
11
0
282,975
0
W
Heimdallr
7,151
511
82
6
0
257,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role