Player Matchup

Gilgamesh
Gilgamesh
Daddyscousin
Gilgamesh
Level 60
God Stats
5W - 4L
1,488 SR
Queue Stats
30W - 36L
1,411 Elo+
Party 3
Ares
Ares
LoifPudloF
Ares
Level 46
God Stats
3W - 6L
1,408 SR
Queue Stats
143W - 151L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
SlackSlowbro
Cernunnos
Level 127
God Stats
1W - 3L
1,357 SR
Queue Stats
406W - 345L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
jeannsss
Nu Wa
Level 28
God Stats
0W - 2L
1,326 SR
Queue Stats
48W - 59L
1,441 Elo+
Party 3
Fenrir
Fenrir
ltIsHighNoon
Fenrir
Level 153
God Stats
1W - 4L
1,570 SR
Queue Stats
453W - 398L
1,574 Elo+
Party 1
Team Averages
Level 83
1,430 SR
1,508 Elo+

VS

Team Averages
Level 92
1,498 SR
1,598 Elo+
Sol
Sol
Einco_
Sol
Level 148
God Stats
5W - 7L
1,530 SR
Queue Stats
34W - 31L
1,602 Elo+
Party 2
Tiamat
Tiamat
Galaxy_StepSis
Tiamat
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,590 Elo+
Party 4
Horus
Horus
Saddam-SustainL9
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 32L
1,646 Elo+
Party 2
Ravana
Ravana
darbessania009
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,576 Elo+
Party 4
Osiris
Osiris
temp-407120
Osiris
Level 130
God Stats
6W - 5L
1,460 SR
Queue Stats
169W - 155L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daddyscousin
Gilgamesh
12
6 / 0 / 0
7,410
741
7,876
8,806
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 1
5,198
520
2,388
9,687
6,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
SlackSlowbro
Cernunnos
10
1 / 1 / 2
5,496
550
4,622
6,264
2,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
jeannsss
Nu Wa
9
0 / 3 / 2
4,906
491
2,929
4,652
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 2 / 2
5,323
532
2,855
8,749
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Einco_
Sol
11
3 / 1 / 0
6,016
602
7,680
6,577
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 0
6,249
625
3,922
3,815
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 3
4,957
496
4,277
9,667
6,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 1
5,243
524
1,682
4,284
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
10
0 / 6 / 0
5,173
517
3,810
12,014
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
8
8
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Daddyscousin
Gilgamesh
6
0
0
6
W
Sol
Einco_
Sol
3
1
0
3
W
4
0
0
4
L
1
2
1
0.75
W
0
3
3
0.5
L
Cernunnos
SlackSlowbro
Cernunnos
1
1
2
2
W
1
0
1
1.5
L
Nu Wa
jeannsss
Nu Wa
0
3
2
0.33
L
Fenrir
1
2
2
1
W
Osiris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
21,371
38,158
Taken
36,357
18,361
Mitigated
19,128
11,636
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Daddyscousin
Gilgamesh
7,876
3,084
0
3,074
8,806
4,691
0
0
8,806
0
53,417
W
Sol
Einco_
Sol
7,680
3,710
0
2,484
6,577
1,924
0
775
5,802
49,436
789
W
3,922
280
0
2,341
3,815
1,599
0
1,617
2,198
46,822
856
L
2,388
229
0
1,254
9,687
6,506
0
4,221
5,466
20,528
0
W
4,277
1,806
320
2,273
9,667
6,189
0
2,343
7,324
0
14,733
L
Cernunnos
SlackSlowbro
Cernunnos
4,622
2,276
0
2,753
6,264
2,333
0
2,987
3,277
0
37,477
W
1,682
350
0
2,279
4,284
1,867
0
406
3,878
0
36,346
L
Nu Wa
jeannsss
Nu Wa
2,929
848
0
560
4,652
1,429
0
2,148
2,504
32,163
0
L
Fenrir
2,855
579
0
3,995
8,749
3,402
0
2,061
6,688
0
33,737
W
Osiris
3,810
2,017
0
3,660
12,014
7,549
0
176
11,838
0
35,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
27,638
311
Minions Killed
322
0
Camps Cleared
0
977,984
Distance Traveled
975,651
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,410
741
96
10
0
208,221
5
W
Sol
6,016
602
83
8
0
188,567
1
W
Tiamat
6,249
625
95
10
0
200,742
2
L
Ares
5,198
520
24
2
0
185,803
0
W
Horus
4,957
496
14
1
0
208,005
4
L
Cernunnos
5,496
550
75
8
0
170,823
0
W
Ravana
5,243
524
62
6
0
206,864
0
L
Nu Wa
4,906
491
56
6
0
173,797
5
L
Fenrir
5,323
532
60
6
0
239,340
0
W
Osiris
5,173
517
68
7
0
171,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role