Player Matchup

Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
DesoHueso
Awilix
Gold IV
Level 188
God Stats
9W - 4L
1,876 SR
Queue Stats
16W - 13L
1,654 MMR
Party 2
Surtr
Surtr
Gold V
MannyAngel
Surtr
Gold V
Level 158
God Stats
0W - 2L
1,413 SR
Queue Stats
16W - 13L
1,654 MMR
Party 2
Ra
Ra
Gold I
MasterLuis
Ra
Gold I
Level 183
God Stats
1W - 4L
1,487 SR
Queue Stats
276W - 284L
1,690 MMR
Solo
Xbalanque
Xbalanque
Gold II
SquallFx
Xbalanque
Gold II
Level 113
God Stats
17W - 17L
1,575 SR
Queue Stats
78W - 78L
1,688 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,570 SR
1,637 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,563 SR
1,668 MMR
Cupid
Cupid
Gold III
JNottaH
Cupid
Gold III
Level 128
God Stats
2W - 1L
1,577 SR
Queue Stats
29W - 27L
1,742 MMR
Party 1
Bakasura
Bakasura
Silver I
RepliedPaladin
Bakasura
Silver I
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,670 MMR
Party 3
Geb
Geb
Silver I
StinkyWiener36
Geb
Silver I
Level 82
God Stats
3W - 0L
1,891 SR
Queue Stats
18W - 11L
1,670 MMR
Party 3
Merlin
Merlin
Gold III
T3Lee
Merlin
Gold III
Level 115
God Stats
2W - 4L
1,281 SR
Queue Stats
34W - 33L
1,612 MMR
Party 1
Bellona
Bellona
Gold I
maidenless
Bellona
Gold I
Level 158
God Stats
3W - 5L
1,565 SR
Queue Stats
78W - 74L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
3,297
659
1,098
3,264
2,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
DesoHueso
Awilix
7
1 / 1 / 0
3,596
719
1,458
3,655
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
6
0 / 1 / 1
3,381
676
1,135
4,052
2,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

1
0 / 0 / 0
2,436
487
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
SquallFx
Xbalanque
5
0 / 1 / 0
3,146
629
1,532
2,050
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurCthulhuSobek

VS

Bans
AthenaSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JNottaH
Cupid
6
0 / 0 / 1
3,431
686
1,856
3,074
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
6
1 / 0 / 1
3,617
723
1,410
3,780
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 1
3,439
688
1,023
2,863
1,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
T3Lee
Merlin
7
0 / 0 / 0
3,804
761
427
1,270
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
maidenless
Bellona
7
2 / 1 / 0
4,027
805
2,697
3,503
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Awilix
DesoHueso
Awilix
1
1
0
1
W
Cupid
JNottaH
Cupid
0
0
1
0.5
L
Surtr
0
1
1
0.5
L
0
0
0
0
W
Bakasura
1
0
1
1.5
L
Xbalanque
SquallFx
Xbalanque
0
1
0
0
W
0
0
1
0.5
W
Merlin
T3Lee
Merlin
0
0
0
0
W
Bellona
maidenless
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,223
Damage
7,413
13,021
Taken
14,490
6,255
Mitigated
5,803
5,020
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,098
507
0
1,520
3,264
2,504
0
804
2,460
8,234
0
L
Awilix
DesoHueso
Awilix
1,458
667
0
1,932
3,655
1,118
0
163
3,462
0
21,145
W
Cupid
JNottaH
Cupid
1,856
921
53
2,244
3,074
856
0
335
2,739
0
23,597
L
Surtr
1,135
388
0
1,237
4,052
2,053
0
0
4,052
412
14,787
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
1,410
1,280
0
2,454
3,780
1,147
0
164
3,578
0
14,438
L
Xbalanque
SquallFx
Xbalanque
1,532
685
0
331
2,050
580
0
483
1,567
0
15,149
W
1,023
317
0
1,461
2,863
1,539
0
521
2,342
9,876
0
W
Merlin
T3Lee
Merlin
427
35
0
345
1,270
363
0
78
1,192
21,322
1,530
W
Bellona
maidenless
Bellona
2,697
1,052
0
1,756
3,503
1,898
0
0
3,251
0
19,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,856
Gold Earned
18,318
118
Minions Killed
177
0
Camps Cleared
0
413,744
Distance Traveled
501,327
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,297
659
12
2
0
93,649
3
L
Awilix
3,596
719
47
9
0
125,086
0
W
Cupid
3,431
686
42
8
0
79,921
0
L
Surtr
3,381
676
34
7
0
104,817
0
L
Ra
2,436
487
0
0
0
7,365
0
W
Bakasura
3,617
723
30
6
0
118,316
0
L
Xbalanque
3,146
629
25
5
0
82,827
0
W
Geb
3,439
688
17
3
0
101,460
0
W
Merlin
3,804
761
53
11
0
96,472
0
W
Bellona
4,027
805
35
7
0
105,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role