Player Matchup

Chronos
Chronos
Gold II
L1gmab00lzz
Chronos
Gold II
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,401 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Ross8999
Gilgamesh
Gold II
Level 157
God Stats
3W - 1L
1,690 SR
Queue Stats
77W - 83L
1,475 MMR
Party 1
Martichoras
Martichoras
Diamond III
Vikcvinegar
Martichoras
Diamond III
Level 143
God Stats
10W - 5L
1,921 SR
Queue Stats
104W - 90L
2,249 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,704 SR
1,708 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,490 SR
1,608 MMR
Xbalanque
Xbalanque
Gold IV
Avtrn_
Xbalanque
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,747 MMR
Solo
Bakasura
Bakasura
Platinum V
Jigg_251
Bakasura
Platinum V
Level 88
God Stats
13W - 18L
1,557 SR
Queue Stats
66W - 89L
1,704 MMR
Solo
Janus
Janus
Gold V
Z3R0_YB0
Janus
Gold V
Level 149
God Stats
4W - 11L
1,412 SR
Queue Stats
23W - 29L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
L1gmab00lzz
Chronos
11
0 / 0 / 4
7,059
706
1,993
3,917
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Ross8999
Gilgamesh
12
4 / 0 / 0
7,645
765
11,700
12,788
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Vikcvinegar
Martichoras
13
0 / 0 / 2
7,127
713
6,307
5,259
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AchillesGebOdinNe ZhaKuzenbo

VS

Bans
VamanaCabrakanCerberusSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avtrn_
Xbalanque
12
0 / 0 / 0
6,282
628
6,468
5,344
2,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Jigg_251
Bakasura
11
0 / 1 / 0
6,203
620
4,957
12,367
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Z3R0_YB0
Janus
10
0 / 3 / 0
6,272
627
5,606
5,818
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Avtrn_
Xbalanque
0
0
0
0
L
Bakasura
Jigg_251
Bakasura
0
1
0
0
W
Chronos
L1gmab00lzz
Chronos
0
0
4
2
W
Gilgamesh
Ross8999
Gilgamesh
4
0
0
4
W
Martichoras
Vikcvinegar
Martichoras
0
0
2
1
L
Janus
Z3R0_YB0
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
17,031
21,964
Taken
23,529
12,226
Mitigated
14,996
9,057
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Avtrn_
Xbalanque
6,468
1,850
0
1,452
5,344
2,196
0
623
4,670
0
22,124
L
Bakasura
Jigg_251
Bakasura
4,957
2,930
0
3,392
12,367
10,894
0
892
11,411
0
11,649
W
Chronos
L1gmab00lzz
Chronos
1,993
528
0
1,338
3,917
1,544
1,132
1,412
2,405
24,664
186
W
Gilgamesh
Ross8999
Gilgamesh
11,700
4,298
0
5,112
12,788
8,630
844
2,227
8,767
0
29,932
W
Martichoras
Vikcvinegar
Martichoras
6,307
2,449
0
2,607
5,259
2,052
841
1,700
3,001
0
38,413
L
Janus
Z3R0_YB0
Janus
5,606
268
0
550
5,818
1,906
0
425
5,343
24,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,831
Gold Earned
18,757
151
Minions Killed
117
0
Camps Cleared
0
616,831
Distance Traveled
553,571
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,282
628
37
4
0
174,263
1
L
Bakasura
6,203
620
37
4
0
203,194
1
W
Chronos
7,059
706
56
6
0
200,223
0
W
Gilgamesh
7,645
765
30
3
0
215,116
0
W
Martichoras
7,127
713
65
7
0
201,492
0
L
Janus
6,272
627
43
4
0
176,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role