Player Matchup

Osiris
Osiris
Platinum V
Amuilo
Osiris
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,876 MMR
Party 1
Hachiman
Hachiman
Platinum V
DrColo
Hachiman
Platinum V
Level 149
God Stats
7W - 6L
1,369 SR
Queue Stats
56W - 48L
1,681 MMR
Solo
Thoth
Thoth
Gold II
IChang3dMyName
Thoth
Gold II
Level 139
God Stats
22W - 17L
1,641 SR
Queue Stats
59W - 47L
1,552 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Myjn
Baron Samedi
Gold II
Level 129
God Stats
3W - 1L
1,799 SR
Queue Stats
70W - 69L
1,673 MMR
Solo
Bastet
Bastet
Gold V
MystiNebula
Bastet
Gold V
Level 155
God Stats
2W - 0L
1,891 SR
Queue Stats
21W - 14L
1,712 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,640 SR
1,699 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,469 SR
1,658 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
ApoloLegend
Thanatos
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,721 MMR
Solo
Athena
Athena
Gold II
COLLINxBINE
Athena
Gold II
Level 152
God Stats
0W - 2L
1,217 SR
Queue Stats
58W - 57L
1,698 MMR
Solo
Janus
Janus
Gold II
REE 4 Water
Janus
Gold II
Level 63
God Stats
1W - 4L
1,502 SR
Queue Stats
74W - 67L
1,669 MMR
Solo
Izanami
Izanami
Gold II
xLoneSaxagex
Izanami
Gold II
Level 61
God Stats
3W - 4L
1,625 SR
Queue Stats
123W - 132L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Amuilo
Osiris
15
2 / 0 / 4
9,010
693
9,709
14,332
13,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
DrColo
Hachiman
13
3 / 1 / 3
8,032
618
7,227
7,792
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
5 / 0 / 2
8,902
685
7,859
4,686
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Baron Samedi
Myjn
Baron Samedi
11
3 / 1 / 5
7,310
562
5,694
6,440
4,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bastet
13
3 / 2 / 3
7,617
586
6,625
10,764
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
King ArthurKaliAnhurSun Wukong

VS

Bans
OdinVamanaThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 4 / 1
6,299
485
6,915
14,442
8,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
ApoloLegend
Thanatos
13
1 / 5 / 1
6,836
526
4,630
15,271
6,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
9
1 / 4 / 2
6,385
491
3,688
14,140
9,167
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 0
6,834
526
3,233
4,270
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xLoneSaxagex
Izanami
13
1 / 3 / 1
7,187
553
1,829
7,256
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
1
0.13
W
Osiris
Amuilo
Osiris
2
0
4
4
L
Thanatos
ApoloLegend
Thanatos
1
5
1
0.3
L
Athena
1
4
2
0.5
W
Hachiman
DrColo
Hachiman
3
1
3
4.5
W
5
0
2
6
W
Baron Samedi
Myjn
Baron Samedi
3
1
5
5.5
W
Bastet
3
2
3
2.25
L
1
0
0
1
L
Izanami
xLoneSaxagex
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
20,295
44,014
Taken
55,379
26,064
Mitigated
28,347
22,604
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,915
2,638
0
2,839
14,442
8,807
0
835
13,519
392
42,039
W
Osiris
Amuilo
Osiris
9,709
3,728
0
9,140
14,332
13,811
151
808
13,484
0
78,932
L
Thanatos
ApoloLegend
Thanatos
4,630
1,584
0
9,266
15,271
6,530
0
3,231
11,820
0
63,884
L
Athena
3,688
859
1,181
2,549
14,140
9,167
0
5,547
8,365
15,213
700
W
Hachiman
DrColo
Hachiman
7,227
4,553
0
3,091
7,792
2,562
936
2,039
5,679
0
66,059
W
7,859
275
0
1,700
4,686
1,282
0
875
3,769
73,920
859
W
Baron Samedi
Myjn
Baron Samedi
5,694
938
988
2,383
6,440
4,427
0
2,090
4,250
18,501
1,331
W
Bastet
6,625
2,234
0
5,302
10,764
3,982
0
894
9,830
0
59,072
L
3,233
176
225
990
4,270
1,390
0
1,862
2,304
49,522
827
L
Izanami
xLoneSaxagex
Izanami
1,829
872
0
955
7,256
2,453
0
1,720
5,536
0
57,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
33,541
507
Minions Killed
422
0
Camps Cleared
0
1,435,984
Distance Traveled
1,320,243
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,299
485
79
6
0
236,324
4
W
Osiris
9,010
693
135
10
0
276,677
0
L
Thanatos
6,836
526
89
7
0
280,913
0
L
Athena
6,385
491
20
2
0
295,975
0
W
Hachiman
8,032
618
105
8
0
264,779
2
W
Thoth
8,902
685
133
10
0
282,099
0
W
Baron Samedi
7,310
562
34
3
0
280,782
2
W
Bastet
7,617
586
100
8
0
331,647
4
L
Janus
6,834
526
127
10
0
266,893
0
L
Izanami
7,187
553
107
8
0
240,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role