Player Matchup

Agni
Agni
Gold II
Henny1there
Agni
Gold II
Level 129
God Stats
4W - 3L
1,682 SR
Queue Stats
106W - 107L
1,363 MMR
Party 1
Jormungandr
Jormungandr
Gold III
L33Tkiller
Jormungandr
Gold III
Level 131
God Stats
151W - 124L
1,594 SR
Queue Stats
177W - 177L
1,159 MMR
Party 1
Skadi
Skadi
Gold IV
TwitchTvMegakadi
Skadi
Gold IV
Level 81
God Stats
14W - 2L
2,016 SR
Queue Stats
51W - 49L
1,216 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,764 SR
1,246 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,564 SR
1,250 MMR
Bellona
Bellona
Bronze III
CrescentSilence
Bellona
Bronze III
Level 154
God Stats
1W - 3L
1,530 SR
Queue Stats
20W - 29L
1,211 MMR
Solo
Cthulhu
Cthulhu
Silver II
E40
Cthulhu
Silver II
Level 66
God Stats
2W - 6L
1,614 SR
Queue Stats
35W - 52L
1,259 MMR
Solo
Vulcan
Vulcan
Silver I
KING DEFILED
Vulcan
Silver I
Level 109
God Stats
1W - 2L
1,548 SR
Queue Stats
36W - 46L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,759
813
12,182
6,379
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
L33Tkiller
Jormungandr
15
0 / 0 / 9
8,829
736
12,314
11,589
10,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 5
9,273
773
8,961
7,849
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesKukulkanAthenaPoseidonNe Zha

VS

Bans
ChaacHou YiAresHorusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,069
589
2,877
14,724
13,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
E40
Cthulhu
12
0 / 4 / 0
7,424
619
5,130
13,719
8,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
12
0 / 4 / 0
7,190
599
4,952
7,464
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cthulhu
E40
Cthulhu
0
4
0
0
W
7
0
3
8.5
L
Vulcan
0
4
0
0
W
Jormungandr
L33Tkiller
Jormungandr
0
0
9
4.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
12,959
25,817
Taken
35,907
15,727
Mitigated
24,873
5,461
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,877
374
0
917
14,724
13,788
0
7,016
6,704
0
17,286
L
Cthulhu
E40
Cthulhu
5,130
30
0
250
13,719
8,700
0
9,202
3,516
26,286
0
W
12,182
941
0
1,228
6,379
2,360
1,419
2,509
3,825
36,320
0
L
Vulcan
4,952
2,475
0
0
7,464
2,385
0
5,351
1,666
23,357
610
W
Jormungandr
L33Tkiller
Jormungandr
12,314
1,878
26
2,383
11,589
10,508
266
4,524
6,816
34,279
1,933
W
8,961
3,671
0
1,824
7,849
2,859
1,065
2,849
4,878
0
58,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
21,683
191
Minions Killed
122
0
Camps Cleared
0
738,552
Distance Traveled
637,498
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,069
589
28
2
0
227,952
0
L
Cthulhu
7,424
619
47
4
0
228,707
0
W
Agni
9,759
813
58
5
0
251,845
0
L
Vulcan
7,190
599
47
4
0
180,839
0
W
Jormungandr
8,829
736
54
5
0
249,013
1
W
Skadi
9,273
773
79
7
0
237,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role