Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Brightburn32
Martichoras
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
SK1LLTASTROPHE
Kuzenbo
Level 128
God Stats
0W - 2L
1,213 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 2
Charon
Charon
madaadam0
Charon
Level 159
God Stats
2W - 3L
1,560 SR
Queue Stats
22W - 29L
1,495 Elo+
Party 2
Team Averages
Level 127
1,455 SR
1,468 Elo+

VS

Team Averages
Level 137
1,589 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DankIndy
Janus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo
King Arthur
King Arthur
Finick
King Arthur
Level 127
God Stats
12W - 2L
1,922 SR
Queue Stats
111W - 49L
1,699 Elo+
Party 1
Nox
Nox
Vikmor
Nox
Level 107
God Stats
1W - 0L
1,883 SR
Queue Stats
58W - 17L
1,747 Elo+
Party 1
Zeus
Zeus
mrlegatzke
Zeus
Level 148
God Stats
1W - 1L
1,141 SR
Queue Stats
18W - 28L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 3 / 0
5,963
1,193
5,035
9,033
8,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
 
Medusa
10
0 / 3 / 1
5,332
1,066
3,561
5,901
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Martichoras
Brightburn32
Martichoras
10
0 / 3 / 0
5,235
1,047
1,033
4,659
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 5 / 1
5,266
1,053
3,929
8,648
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
madaadam0
Charon
10
0 / 0 / 2
5,822
1,164
5,387
2,802
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

308

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 11
6,611
1,322
2,734
5,551
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Janus
DankIndy
Janus
11
0 / 1 / 9
5,978
1,196
4,815
3,546
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Finick
King Arthur
11
4 / 0 / 10
6,665
1,333
7,572
7,731
7,259
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
Vikmor
Nox
12
7 / 0 / 7
7,619
1,524
7,187
2,730
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 9
6,362
1,272
5,030
3,015
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
14
14
Deaths
2
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
L
Medusa
 
Medusa
0
3
1
0.17
W
Ymir
 
Ymir
1
0
11
6.5
L
Martichoras
Brightburn32
Martichoras
0
3
0
0
W
Janus
DankIndy
Janus
0
1
9
4.5
W
King Arthur
Finick
King Arthur
4
0
10
9
L
0
5
1
0.1
W
Nox
Vikmor
Nox
7
0
7
10.5
L
Charon
madaadam0
Charon
0
0
2
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
27,338
31,043
Taken
22,573
24,578
Mitigated
15,667
1,376
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,035
1,013
0
271
9,033
8,403
0
4,869
3,781
0
9,269
L
Medusa
 
Medusa
3,561
1,246
0
385
5,901
2,435
0
3,763
1,978
0
9,746
W
Ymir
 
Ymir
2,734
643
0
636
5,551
4,744
0
2,476
2,922
6,287
0
L
Martichoras
Brightburn32
Martichoras
1,033
347
0
240
4,659
1,828
0
3,214
1,333
0
5,961
W
Janus
DankIndy
Janus
4,815
627
0
570
3,546
1,409
0
1,338
2,167
12,970
1,362
W
King Arthur
Finick
King Arthur
7,572
2,328
338
1,760
7,731
7,259
0
3,007
4,530
388
11,517
L
3,929
1,173
0
480
8,648
10,582
0
4,919
3,405
7,504
0
W
Nox
Vikmor
Nox
7,187
996
0
137
2,730
1,327
0
825
1,860
19,721
0
L
Charon
madaadam0
Charon
5,387
555
0
0
2,802
1,330
0
1,478
1,280
17,431
0
W
5,030
948
0
400
3,015
928
0
1,126
1,778
14,597
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
33,235
80
Minions Killed
109
3
Camps Cleared
5
401,453
Distance Traveled
487,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,963
1,193
9
2
1
93,963
0
L
Medusa
5,332
1,066
9
2
0
93,147
0
W
Ymir
6,611
1,322
6
1
0
97,238
0
L
Martichoras
5,235
1,047
15
3
0
39,218
0
W
Janus
5,978
1,196
25
5
3
94,293
0
W
King Arthur
6,665
1,333
7
1
0
103,354
0
L
Kuzenbo
5,266
1,053
4
1
0
79,762
0
W
Nox
7,619
1,524
30
6
0
114,171
0
L
Charon
5,822
1,164
43
9
2
95,363
0
W
Zeus
6,362
1,272
41
8
2
78,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role