Player Matchup

Horus
Horus
Gold V
CAPT41N
Horus
Gold V
Level 67
God Stats
0W - 3L
1,232 SR
Queue Stats
181W - 183L
1,320 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MushInGames
Ah Muzen Cab
Bronze III
Level 117
God Stats
0W - 2L
1,327 SR
Queue Stats
12W - 15L
1,338 MMR
Solo
Bastet
Bastet
Gold V
SHADY BIG BOI
Bastet
Gold V
Level 145
God Stats
42W - 32L
1,599 SR
Queue Stats
114W - 123L
1,322 MMR
Solo
Ymir
Ymir
Silver I
Truee AspecT
Ymir
Silver I
Level 86
God Stats
0W - 1L
1,706 SR
Queue Stats
30W - 33L
1,263 MMR
Party 1
Scylla
Scylla
Silver II
Zombieking6548
Scylla
Silver II
Level 149
God Stats
1W - 2L
1,736 SR
Queue Stats
10W - 12L
1,425 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,520 SR
1,334 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,622 SR
1,334 MMR
Hun Batz
Hun Batz
Silver V
ArtOfMeepo
Hun Batz
Silver V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,369 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze V
Kieon8
Sun Wukong
Bronze V
Level 184
God Stats
7W - 4L
1,894 SR
Queue Stats
15W - 14L
1,329 MMR
Solo
Xing Tian
Xing Tian
Gold V
MR Stillz
Xing Tian
Gold V
Level 123
God Stats
6W - 3L
1,502 SR
Queue Stats
47W - 47L
1,313 MMR
Solo
Izanami
Izanami
Silver V
artofnarfs
Izanami
Silver V
Level 47
God Stats
6W - 4L
1,699 SR
Queue Stats
9W - 26L
1,316 MMR
Party 2
Zeus
Zeus
Gold IV
crusekillef98
Zeus
Gold IV
Level 81
God Stats
8W - 9L
1,514 SR
Queue Stats
93W - 97L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CAPT41N
Horus
14
0 / 4 / 0
8,487
447
11,775
16,994
12,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
MushInGames
Ah Muzen Cab
16
0 / 0 / 1
9,021
475
8,328
10,120
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 1
9,541
502
8,427
15,914
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
7,522
396
4,400
17,248
12,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 6 / 0
9,180
483
6,008
12,619
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KaliCabrakanNutSobek

VS

Bans
KukulkanNu WaThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArtOfMeepo
Hun Batz
17
5 / 1 / 6
10,237
539
8,171
13,434
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kieon8
Sun Wukong
17
2 / 0 / 7
10,832
570
14,702
22,828
21,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
MR Stillz
Xing Tian
15
1 / 0 / 8
9,567
504
7,081
14,510
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
artofnarfs
Izanami
16
3 / 1 / 1
9,702
511
6,217
7,452
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 4 / 5
10,527
554
14,637
11,223
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
18
19
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArtOfMeepo
Hun Batz
5
1
6
8
L
Horus
CAPT41N
Horus
0
4
0
0
W
Sun Wukong
Kieon8
Sun Wukong
2
0
7
5.5
W
Xing Tian
MR Stillz
Xing Tian
1
0
8
5
L
Ah Muzen Cab
MushInGames
Ah Muzen Cab
0
0
1
0.5
L
4
3
1
1.5
L
0
6
2
0.17
L
2
6
0
0.33
W
Izanami
artofnarfs
Izanami
3
1
1
3.5
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
50,808
72,895
Taken
69,447
41,151
Mitigated
50,801
18,144
Healing
21,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArtOfMeepo
Hun Batz
8,171
3,025
0
6,109
13,434
6,187
409
489
12,883
0
86,846
L
Horus
CAPT41N
Horus
11,775
6,192
260
4,346
16,994
12,566
0
2,168
14,806
0
65,842
W
Sun Wukong
Kieon8
Sun Wukong
14,702
4,116
0
8,397
22,828
21,507
0
1,941
20,755
0
93,681
W
Xing Tian
MR Stillz
Xing Tian
7,081
326
0
3,036
14,510
15,237
72
2,787
11,609
33,841
0
L
Ah Muzen Cab
MushInGames
Ah Muzen Cab
8,328
3,015
0
1,538
10,120
4,432
559
2,422
7,634
0
88,392
L
8,427
1,571
0
8,634
15,914
6,368
360
3,631
12,078
0
73,405
L
4,400
1,387
0
2,185
17,248
12,947
0
6,716
10,246
19,645
0
L
6,008
448
0
1,181
12,619
4,838
0
5,826
6,413
72,631
2,320
W
Izanami
artofnarfs
Izanami
6,217
4,072
0
2,366
7,452
3,018
2,274
1,117
6,305
0
74,508
W
14,637
2,486
0
1,516
11,223
4,852
702
3,923
7,092
83,992
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
50,865
521
Minions Killed
570
0
Camps Cleared
0
1,712,108
Distance Traveled
1,826,940
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,237
539
125
7
0
411,366
1
L
Horus
8,487
447
109
6
0
322,896
2
W
Sun Wukong
10,832
570
127
7
0
330,015
0
W
Xing Tian
9,567
504
36
2
0
394,482
8
L
Ah Muzen Cab
9,021
475
126
7
0
373,877
4
L
Bastet
9,541
502
107
6
0
363,190
0
L
Ymir
7,522
396
26
1
0
330,890
9
L
Scylla
9,180
483
153
8
0
321,255
1
W
Izanami
9,702
511
143
8
0
367,656
0
W
Zeus
10,527
554
139
7
0
323,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role