Player Matchup

Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
VillainKlub
Cupid
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
XxAzrael04xX
Erlang Shen
Level 96
God Stats
2W - 0L
1,557 SR
Queue Stats
21W - 23L
1,352 Elo+
Solo
Arachne
Arachne
shinbushi
Arachne
Level 245
God Stats
10W - 17L
1,497 SR
Queue Stats
193W - 189L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
xXEspiinosaXx
Zhong Kui
Level 102
God Stats
4W - 5L
1,836 SR
Queue Stats
8W - 14L
1,540 Elo+
Solo
Team Averages
Level 130
1,578 SR
1,471 Elo+

VS

Team Averages
Level 105
1,480 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JeRmZ sAy HiGh
Bellona
Level 136
God Stats
17W - 19L
1,589 SR
Queue Stats
139W - 134L
1,474 Elo+
Solo
Susano
Susano
W1ldfir3X
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,503 Elo+
Solo
Chaac
Chaac
akadumbo3550
Chaac
Level 55
God Stats
0W - 4L
1,311 SR
Queue Stats
4W - 15L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
7 / 0 / 1
8,499
654
7,081
7,079
3,303
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 1 / 7
6,356
489
2,208
5,217
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Erlang Shen
XxAzrael04xX
Erlang Shen
12
2 / 2 / 2
7,188
553
9,404
18,334
17,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
shinbushi
Arachne
11
0 / 2 / 6
6,232
479
2,841
10,612
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Zhong Kui
xXEspiinosaXx
Zhong Kui
13
5 / 1 / 4
7,739
595
7,121
7,614
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 6 / 2
5,849
450
6,315
8,152
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
 
Cupid
3
0 / 0 / 0
4,229
325
654
870
217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 2 / 1
7,634
587
12,102
17,698
19,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
W1ldfir3X
Susano
10
0 / 3 / 2
5,705
439
2,378
10,180
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 3
6,322
486
4,571
9,749
6,629
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
6
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
0
1
7.5
L
Scylla
 
Scylla
2
6
2
0.5
L
Cupid
 
Cupid
0
0
0
0
L
2
2
1
1.25
W
0
1
7
3.5
L
Susano
W1ldfir3X
Susano
0
3
2
0.33
W
Erlang Shen
XxAzrael04xX
Erlang Shen
2
2
2
1.5
L
2
3
3
1.17
W
Arachne
shinbushi
Arachne
0
2
6
1.5
W
Zhong Kui
xXEspiinosaXx
Zhong Kui
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
26,020
48,856
Taken
46,649
33,400
Mitigated
32,454
22,599
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,081
823
86
4,671
7,079
3,303
627
1,162
5,917
66,112
1,817
L
Scylla
 
Scylla
6,315
1,070
0
1,404
8,152
2,663
259
3,832
4,320
35,958
0
L
Cupid
 
Cupid
654
461
766
548
870
217
0
286
584
0
7,203
L
12,102
5,904
0
9,009
17,698
19,264
0
2,353
15,345
0
65,662
W
2,208
1,056
430
1,782
5,217
1,987
555
712
4,505
0
27,428
L
Susano
W1ldfir3X
Susano
2,378
460
0
3,357
10,180
3,681
0
5,176
5,004
0
29,848
W
Erlang Shen
XxAzrael04xX
Erlang Shen
9,404
6,146
0
7,097
18,334
17,790
59
1,276
17,058
0
51,198
L
4,571
654
0
946
9,749
6,629
0
2,351
7,398
0
44,822
W
Arachne
shinbushi
Arachne
2,841
1,464
0
4,636
10,612
4,137
41
923
9,689
0
34,766
W
Zhong Kui
xXEspiinosaXx
Zhong Kui
7,121
439
0
3,897
7,614
6,183
240
2,242
5,372
46,812
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
29,739
359
Minions Killed
288
0
Camps Cleared
0
1,235,554
Distance Traveled
1,087,173
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,499
654
106
8
0
249,847
8
L
Scylla
5,849
450
52
4
0
245,404
3
L
Cupid
4,229
325
11
1
0
54,651
0
L
Bellona
7,634
587
99
8
0
232,579
0
W
Cupid
6,356
489
54
4
0
242,656
0
L
Susano
5,705
439
64
5
0
283,840
0
W
Erlang Shen
7,188
553
71
5
0
239,624
0
L
Chaac
6,322
486
62
5
0
270,699
3
W
Arachne
6,232
479
55
4
0
254,085
0
W
Zhong Kui
7,739
595
73
6
0
249,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role