Player Matchup

Atlas
Atlas
Grisaga
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,562 Elo+
Party 2
Ra
Ra
Parabéns
Ra
Level 166
God Stats
0W - 1L
1,698 SR
Queue Stats
10W - 7L
1,645 Elo+
Party 2
Ullr
Ullr
zScrollBlack
Ullr
Level 148
God Stats
2W - 1L
1,658 SR
Queue Stats
11W - 8L
1,631 Elo+
Party 2
Team Averages
Level 157
1,619 SR
1,613 Elo+

VS

Team Averages
Level 171
1,676 SR
1,689 Elo+
Bastet
Bastet
Derstern
Bastet
Level 176
God Stats
9W - 2L
1,516 SR
Queue Stats
140W - 54L
1,775 Elo+
Party 1
Bellona
Bellona
blue10
Bellona
Level 137
God Stats
14W - 1L
2,071 SR
Queue Stats
171W - 67L
1,787 Elo+
Party 1
Baron Samedi
Baron Samedi
vingadorRL
Baron Samedi
Level 200
God Stats
13W - 3L
1,441 SR
Queue Stats
29W - 15L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Grisaga
Atlas
10
0 / 5 / 2
6,575
598
5,647
11,564
11,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 2
7,739
704
7,289
5,612
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 2
7,394
672
5,052
9,171
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Derstern
Bastet
13
3 / 1 / 4
7,966
724
7,889
7,201
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
blue10
Bellona
14
3 / 1 / 4
8,383
762
7,985
11,634
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Baron Samedi
vingadorRL
Baron Samedi
14
1 / 1 / 6
7,822
711
6,240
6,002
3,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
2
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
Derstern
Bastet
3
1
4
5
L
Atlas
Grisaga
Atlas
0
5
2
0.2
L
1
1
2
2
W
Bellona
blue10
Bellona
3
1
4
5
W
Baron Samedi
vingadorRL
Baron Samedi
1
1
6
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,988
Damage
22,114
26,347
Taken
24,837
17,036
Mitigated
17,696
3,994
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Derstern
Bastet
7,889
1,993
0
1,780
7,201
2,686
0
3,167
3,894
0
24,039
L
Atlas
Grisaga
Atlas
5,647
1,364
0
792
11,564
11,355
0
3,007
8,127
11,637
0
L
7,289
540
958
1,227
5,612
2,110
0
1,176
4,332
37,824
0
W
Bellona
blue10
Bellona
7,985
2,124
0
1,312
11,634
11,286
0
4,937
6,150
0
38,155
W
Baron Samedi
vingadorRL
Baron Samedi
6,240
149
455
2,343
6,002
3,724
42
3,847
1,785
38,046
461
L
5,052
1,256
0
1,017
9,171
3,571
0
1,738
6,932
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
24,171
138
Minions Killed
155
0
Camps Cleared
0
594,587
Distance Traveled
672,605
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,966
724
44
4
0
236,388
0
L
Atlas
6,575
598
9
1
0
178,589
2
L
Ra
7,739
704
73
7
0
213,431
4
W
Bellona
8,383
762
59
5
0
230,940
0
W
Baron Samedi
7,822
711
52
5
0
205,277
0
L
Ullr
7,394
672
56
5
0
202,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role