Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold IV
CMCR7
Neith
Gold IV
Level 122
God Stats
59W - 44L
1,615 SR
Queue Stats
110W - 113L
1,472 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Ezmoon
Xing Tian
Bronze III
Level 81
God Stats
1W - 1L
1,495 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
OriginalImposter
Thanatos
Bronze III
Level 69
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
bobola133
Erlang Shen
Gold V
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 51L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,482 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,630 SR
1,495 MMR
Cernunnos
Cernunnos
Gold V
HellHound1X1
Cernunnos
Gold V
Level 153
God Stats
2W - 0L
1,529 SR
Queue Stats
18W - 15L
1,504 MMR
Solo
Ra
Ra
Bronze III
Purchase
Ra
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 MMR
Solo
Sobek
Sobek
Gold V
RMD Waldo
Sobek
Gold V
Level 127
God Stats
3W - 3L
1,492 SR
Queue Stats
116W - 117L
1,294 MMR
Party 1
Achilles
Achilles
Gold I
Smoores215
Achilles
Gold I
Level 158
God Stats
11W - 6L
1,937 SR
Queue Stats
189W - 188L
1,696 MMR
Party 1
Loki
Loki
Gold IV
gleamithecube
Loki
Gold IV
Level 146
God Stats
46W - 19L
1,692 SR
Queue Stats
305W - 305L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 7 / 3
7,598
475
7,333
10,474
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
CMCR7
Neith
16
1 / 1 / 2
8,644
540
9,635
9,061
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Ezmoon
Xing Tian
12
2 / 2 / 3
7,546
472
7,388
17,488
14,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 9 / 0
6,267
392
4,328
16,018
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
bobola133
Erlang Shen
14
4 / 5 / 3
8,370
523
10,159
24,798
15,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
ThothAresAthena

VS

Bans
AwilixThorMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HellHound1X1
Cernunnos
15
2 / 0 / 3
8,991
562
7,693
8,719
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

16
6 / 2 / 5
10,250
641
13,636
10,996
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
RMD Waldo
Sobek
12
1 / 2 / 7
7,740
484
3,963
14,371
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Achilles
Smoores215
Achilles
16
12 / 1 / 5
9,858
616
16,565
15,809
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
3 / 6 / 4
10,708
669
13,048
14,293
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
24
24
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
7
3
0.5
L
Neith
CMCR7
Neith
1
1
2
2
L
Xing Tian
Ezmoon
Xing Tian
2
2
3
1.75
W
Cernunnos
HellHound1X1
Cernunnos
2
0
3
3.5
L
2
9
0
0.22
W
6
2
5
4.25
W
Sobek
RMD Waldo
Sobek
1
2
7
2.25
W
Achilles
Smoores215
Achilles
12
1
5
14.5
L
Erlang Shen
bobola133
Erlang Shen
4
5
3
1.1
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
54,905
77,839
Taken
64,188
42,210
Mitigated
37,320
24,299
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,333
473
0
406
10,474
3,244
0
4,657
5,417
51,278
720
L
Neith
CMCR7
Neith
9,635
1,766
0
3,396
9,061
3,803
0
482
8,579
0
83,051
L
Xing Tian
Ezmoon
Xing Tian
7,388
1,010
206
2,367
17,488
14,518
0
5,235
11,770
28,912
2,176
W
Cernunnos
HellHound1X1
Cernunnos
7,693
3,707
0
1,750
8,719
3,773
858
646
8,073
0
78,685
L
4,328
576
0
6,292
16,018
5,025
0
2,736
13,138
0
24,807
W
13,636
1,077
2,129
4,458
10,996
5,733
0
5,426
5,570
87,832
1,029
W
Sobek
RMD Waldo
Sobek
3,963
624
0
4,571
14,371
13,074
0
3,943
10,428
21,138
0
W
Achilles
Smoores215
Achilles
16,565
6,061
0
7,170
15,809
8,214
0
4,239
11,570
0
69,198
L
Erlang Shen
bobola133
Erlang Shen
10,159
5,596
0
11,632
24,798
15,620
0
3,165
21,487
0
63,325
W
13,048
4,387
0
3,550
14,293
6,526
284
318
13,975
0
98,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
47,547
393
Minions Killed
556
0
Camps Cleared
0
1,519,837
Distance Traveled
1,670,399
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,598
475
93
6
0
314,853
2
L
Neith
8,644
540
149
9
0
307,458
3
L
Xing Tian
7,546
472
21
1
0
340,604
4
W
Cernunnos
8,991
562
129
8
0
295,664
0
L
Thanatos
6,267
392
44
3
0
262,154
2
W
Ra
10,250
641
161
10
0
350,464
3
W
Sobek
7,740
484
19
1
0
335,832
6
W
Achilles
9,858
616
95
6
0
383,543
0
L
Erlang Shen
8,370
523
86
5
0
294,768
0
W
Loki
10,708
669
152
10
0
304,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role