Player Matchup

Charon
Charon
Airavice
Charon
Level 26
God Stats
2W - 0L
1,944 SR
Queue Stats
17W - 12L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dullfero
Cu Chulainn
Level 106
God Stats
6W - 1L
1,852 SR
Queue Stats
119W - 42L
1,726 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lagreeni
Morgan Le Fay
Level 67
God Stats
5W - 2L
1,876 SR
Queue Stats
94W - 27L
1,736 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tarquinius
Tsukuyomi
Level 91
God Stats
4W - 1L
1,957 SR
Queue Stats
91W - 32L
1,697 Elo+
Party 1
Apollo
Apollo
johnhoff
Apollo
Level 109
God Stats
11W - 3L
1,780 SR
Queue Stats
123W - 42L
1,720 Elo+
Party 1
Team Averages
Level 80
1,882 SR
1,682 Elo+

VS

Team Averages
Level 121
1,618 SR
1,527 Elo+
Tyr
Tyr
Ashes209
Tyr
Level 183
God Stats
0W - 1L
1,695 SR
Queue Stats
9W - 5L
1,700 Elo+
Solo
Hel
Hel
Medicated Thug
Hel
Level 104
God Stats
6W - 4L
1,651 SR
Queue Stats
45W - 59L
1,486 Elo+
Solo
Cliodhna
Cliodhna
TopRamenNoodle
Cliodhna
Level 146
God Stats
32W - 48L
1,454 SR
Queue Stats
92W - 110L
1,428 Elo+
Solo
Neith
Neith
seanbbro
Neith
Level 64
God Stats
33W - 32L
1,567 SR
Queue Stats
34W - 35L
1,547 Elo+
Solo
Nu Wa
Nu Wa
victorlokss
Nu Wa
Level 107
God Stats
3W - 3L
1,721 SR
Queue Stats
65W - 87L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Airavice
Charon
16
1 / 0 / 8
10,061
774
7,024
8,050
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
Dullfero
Cu Chulainn
20
11 / 2 / 3
12,316
947
14,966
17,280
21,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Lagreeni
Morgan Le Fay
17
0 / 2 / 8
10,073
775
14,115
9,086
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Tarquinius
Tsukuyomi
17
3 / 5 / 9
10,579
814
12,435
17,059
8,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
johnhoff
Apollo
19
2 / 0 / 6
11,323
871
7,758
8,375
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
10,212
786
16,627
21,002
21,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 4 / 3
9,968
767
4,807
18,458
12,761
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
18
2 / 4 / 2
10,850
835
8,019
14,075
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
seanbbro
Neith
17
2 / 1 / 4
9,836
757
8,386
10,608
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

13
0 / 2 / 3
8,631
664
3,874
5,378
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
17
Kills
9
9
Deaths
17
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
Airavice
Charon
1
0
8
5
L
4
6
3
0.92
W
Cu Chulainn
Dullfero
Cu Chulainn
11
2
3
6.25
W
Morgan Le Fay
Lagreeni
Morgan Le Fay
0
2
8
2
L
1
4
3
0.63
W
Tsukuyomi
Tarquinius
Tsukuyomi
3
5
9
1.5
L
Cliodhna
2
4
2
0.75
W
Apollo
johnhoff
Apollo
2
0
6
5
L
Neith
seanbbro
Neith
2
1
4
4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,298
Damage
41,713
59,850
Taken
69,521
47,880
Mitigated
47,843
7,051
Healing
23,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Airavice
Charon
7,024
228
0
864
8,050
8,741
320
1,398
6,652
15,803
642
L
16,627
2,120
0
4,456
21,002
21,937
0
6,706
13,784
0
32,988
W
Cu Chulainn
Dullfero
Cu Chulainn
14,966
2,048
0
1,110
17,280
21,002
69
2,554
14,726
263
41,470
W
Morgan Le Fay
Lagreeni
Morgan Le Fay
14,115
982
0
552
9,086
5,071
1,290
1,917
7,169
34,897
0
L
4,807
384
5,465
8,382
18,458
12,761
909
4,716
13,621
37,803
0
W
Tsukuyomi
Tarquinius
Tsukuyomi
12,435
4,340
0
1,766
17,059
8,996
529
2,020
15,039
0
34,955
L
Cliodhna
8,019
1,463
97
2,238
14,075
6,425
72
4,015
9,791
0
43,183
W
Apollo
johnhoff
Apollo
7,758
3,930
0
2,759
8,375
4,070
1,619
792
7,583
0
55,602
L
Neith
seanbbro
Neith
8,386
4,046
112
2,336
10,608
5,053
0
3,522
7,086
0
30,246
L
3,874
1,076
0
240
5,378
1,667
0
662
4,598
10,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,352
Gold Earned
49,497
291
Minions Killed
246
0
Camps Cleared
0
1,372,400
Distance Traveled
1,080,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,061
774
16
1
0
296,841
0
L
Tyr
10,212
786
36
3
0
269,168
0
W
Cu Chulainn
12,316
947
58
4
0
299,089
0
W
Morgan Le Fay
10,073
775
64
5
0
256,328
0
L
Hel
9,968
767
70
5
0
235,744
0
W
Tsukuyomi
10,579
814
33
3
0
267,800
0
L
Cliodhna
10,850
835
84
6
0
231,092
0
W
Apollo
11,323
871
120
9
0
252,342
0
L
Neith
9,836
757
42
3
0
230,842
0
L
Nu Wa
8,631
664
14
1
0
113,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role