Player Matchup

Achilles
Achilles
BappoTrapHoes
Achilles
Level 102
God Stats
1W - 5L
1,297 SR
Queue Stats
51W - 53L
1,513 Elo+
Party 2
Anhur
Anhur
GobblinDaddy
Anhur
Level 46
God Stats
6W - 5L
1,568 SR
Queue Stats
35W - 29L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
UncNdAunty
Baron Samedi
Level 49
God Stats
6W - 2L
1,747 SR
Queue Stats
52W - 61L
1,473 Elo+
Party 2
Team Averages
Level 66
1,537 SR
1,542 Elo+

VS

Team Averages
Level 72
1,567 SR
1,616 Elo+
Kuzenbo
Kuzenbo
ManWithBigNeck
Kuzenbo
Level 124
God Stats
10W - 3L
1,891 SR
Queue Stats
55W - 26L
1,711 Elo+
Party 1
Merlin
Merlin
beystone
Merlin
Level 68
God Stats
4W - 2L
1,515 SR
Queue Stats
6W - 9L
1,444 Elo+
Solo
Medusa
Medusa
hello30
Medusa
Level 25
God Stats
5W - 2L
1,294 SR
Queue Stats
54W - 25L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BappoTrapHoes
Achilles
11
0 / 3 / 2
6,977
634
4,283
14,084
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
2 / 3 / 1
8,042
731
8,095
8,838
3,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
UncNdAunty
Baron Samedi
12
1 / 3 / 1
6,969
634
5,486
7,397
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,170
743
7,207
13,138
15,652
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
beystone
Merlin
13
1 / 2 / 7
7,997
727
6,703
6,314
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
hello30
Medusa
16
6 / 0 / 2
9,878
898
11,397
5,370
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BappoTrapHoes
Achilles
0
3
2
0.33
L
2
3
1
0.83
W
2
1
6
5
L
Baron Samedi
UncNdAunty
Baron Samedi
1
3
1
0.5
W
Merlin
beystone
Merlin
1
2
7
2.25
W
Medusa
hello30
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,864
Damage
25,307
30,319
Taken
24,822
19,193
Mitigated
20,183
6,672
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BappoTrapHoes
Achilles
4,283
432
0
2,800
14,084
11,787
0
5,707
7,693
0
18,452
L
8,095
5,133
0
975
8,838
3,631
0
3,645
4,920
0
36,747
W
7,207
1,805
0
1,226
13,138
15,652
37
4,443
8,600
15,686
399
L
Baron Samedi
UncNdAunty
Baron Samedi
5,486
90
1,028
1,869
7,397
3,775
0
3,179
3,925
21,070
0
W
Merlin
beystone
Merlin
6,703
301
0
727
6,314
2,270
185
810
5,128
24,728
0
W
Medusa
hello30
Medusa
11,397
3,808
0
1,718
5,370
2,261
1,078
737
4,515
0
56,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,988
Gold Earned
26,045
124
Minions Killed
140
0
Camps Cleared
0
589,697
Distance Traveled
626,236
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,977
634
29
3
0
211,500
2
L
Anhur
8,042
731
68
6
0
184,691
0
W
Kuzenbo
8,170
743
17
2
0
205,904
0
L
Baron Samedi
6,969
634
27
2
0
193,506
1
W
Merlin
7,997
727
48
4
0
195,173
0
W
Medusa
9,878
898
75
7
0
225,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role