Player Matchup

Charon
Charon
BamItsManny
Charon
Level 142
God Stats
1W - 1L
1,722 SR
Queue Stats
90W - 83L
1,508 Elo+
Solo
Ullr
Ullr
BrainBleed
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,464 Elo+
Party 2
Yemoja
Yemoja
CapShroom
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,552 Elo+
Solo
Cthulhu
Cthulhu
TripleTriple123
Cthulhu
Level 104
God Stats
5W - 3L
1,588 SR
Queue Stats
175W - 160L
1,482 Elo+
Party 2
Ymir
Ymir
tugondees
Ymir
Level 33
God Stats
7W - 6L
1,690 SR
Queue Stats
94W - 94L
1,443 Elo+
Party 2
Team Averages
Level 79
1,600 SR
1,490 Elo+

VS

Team Averages
Level 118
1,687 SR
1,549 Elo+
Ah Puch
Ah Puch
FoXTdR
Ah Puch
Level 94
God Stats
8W - 5L
1,549 SR
Queue Stats
263W - 259L
1,530 Elo+
Solo
Da Ji
Da Ji
Obnoxious713
Da Ji
Level 79
God Stats
3W - 0L
1,863 SR
Queue Stats
54W - 23L
1,656 Elo+
Party 1
Agni
Agni
PeaceAmngWorlds
Agni
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 103L
1,463 Elo+
Solo
Yemoja
Yemoja
WhitestSneakers
Yemoja
Level 120
God Stats
4W - 1L
1,690 SR
Queue Stats
65W - 69L
1,456 Elo+
Solo
Skadi
Skadi
mrpiggles22
Skadi
Level 156
God Stats
4W - 1L
1,833 SR
Queue Stats
65W - 34L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 5 / 4
6,468
647
8,856
12,708
13,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 1
7,349
735
7,206
9,638
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
CapShroom
Yemoja
13
1 / 2 / 2
7,229
723
4,150
9,936
6,873
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 4
7,574
757
8,382
13,799
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ymir
14
1 / 4 / 3
7,643
764
6,373
20,873
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FoXTdR
Ah Puch
16
3 / 0 / 12
8,855
886
21,442
5,951
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 13
8,533
853
9,673
11,309
11,477
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 11
8,489
849
9,934
8,500
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 2 / 13
8,371
837
2,231
9,832
10,759
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 1 / 11
8,975
898
18,795
10,704
6,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
5
Kills
18
18
Deaths
5
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charon
0
5
4
0.4
L
2
3
1
0.83
L
Yemoja
CapShroom
Yemoja
1
2
2
1
W
Ah Puch
FoXTdR
Ah Puch
3
0
12
9
W
4
1
13
10.5
W
4
1
11
9.5
L
1
4
4
0.75
W
1
2
13
3.75
W
6
1
11
11.5
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
62,075
66,954
Taken
46,296
54,744
Mitigated
37,106
22,955
Healing
21,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
8,856
1,312
860
1,922
12,708
13,365
0
5,629
7,079
15,963
0
L
7,206
1,598
227
1,094
9,638
4,970
0
5,522
4,116
0
13,941
L
Yemoja
CapShroom
Yemoja
4,150
550
6,327
2,421
9,936
6,873
0
6,068
3,868
10,674
0
W
Ah Puch
FoXTdR
Ah Puch
21,442
65
1,184
1,481
5,951
3,522
37
3,391
2,560
38,300
143
W
9,673
972
1,422
1,089
11,309
11,477
222
5,419
5,890
0
14,188
W
9,934
968
1,243
1,512
8,500
5,073
105
5,118
3,382
19,703
488
L
8,382
554
1,673
2,506
13,799
11,282
0
6,244
7,555
19,125
0
W
2,231
494
10,351
2,037
9,832
10,759
230
6,641
3,191
3,609
0
W
18,795
6,214
791
778
10,704
6,275
1,456
7,192
3,512
0
37,587
L
Ymir
6,373
515
535
5,390
20,873
18,254
0
9,849
11,024
11,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
43,223
89
Minions Killed
122
0
Camps Cleared
0
815,098
Distance Traveled
1,007,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,468
647
11
1
0
142,425
0
L
Ullr
7,349
735
23
2
0
172,292
0
L
Yemoja
7,229
723
19
2
0
143,851
0
W
Ah Puch
8,855
886
46
5
0
222,573
0
W
Da Ji
8,533
853
10
1
0
206,206
0
W
Agni
8,489
849
24
2
0
214,284
0
L
Cthulhu
7,574
757
24
2
0
174,202
0
W
Yemoja
8,371
837
3
0
0
171,617
0
W
Skadi
8,975
898
39
4
0
192,391
0
L
Ymir
7,643
764
12
1
0
182,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role