Player Matchup

Nike
Nike
Grandmaster
MosquitoTravieso
Nike
Grandmaster
Level 159
God Stats
50W - 6L
2,044 SR
Queue Stats
84W - 9L
3,096 MMR
Party 2
Tiamat
Tiamat
Grandmaster
Néeau
Tiamat
Grandmaster
Level 226
God Stats
10W - 2L
2,122 SR
Queue Stats
110W - 23L
3,231 MMR
Party 2
Anhur
Anhur
Masters
UllrNotMiss
Anhur
Masters
Level 57
God Stats
10W - 6L
1,640 SR
Queue Stats
152W - 56L
2,893 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
1,935 SR
3,074 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,415 SR
1,432 MMR
Cerberus
Cerberus
Bronze III
JrMO4
Cerberus
Bronze III
Level 88
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 5L
1,473 MMR
Party 1
Medusa
Medusa
Bronze III
Keirbob2000
Medusa
Bronze III
Level 88
God Stats
0W - 1L
1,165 SR
Queue Stats
1W - 5L
1,412 MMR
Party 1
Janus
Janus
Bronze III
RyzeMac
Janus
Bronze III
Level 36
God Stats
0W - 1L
1,413 SR
Queue Stats
1W - 6L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,330
733
6,623
6,276
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Néeau
Tiamat
14
1 / 0 / 7
8,000
800
12,610
5,149
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 0 / 1
8,769
877
6,982
6,823
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesCthulhuKuzenboDiscordiaCharon

VS

Bans
HachimanAtlasFenrirThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JrMO4
Cerberus
9
0 / 5 / 0
5,552
555
3,744
14,649
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
12
0 / 3 / 0
6,068
607
3,838
8,856
3,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
RyzeMac
Janus
11
0 / 2 / 0
6,097
610
2,944
5,869
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JrMO4
Cerberus
0
5
0
0
L
Medusa
0
3
0
0
W
2
0
6
5
W
Tiamat
Néeau
Tiamat
1
0
7
4.5
L
Janus
RyzeMac
Janus
0
2
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
10,526
18,248
Taken
29,374
12,688
Mitigated
14,034
4,358
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JrMO4
Cerberus
3,744
194
0
1,743
14,649
8,668
0
4,504
9,277
8,711
0
L
Medusa
3,838
1,417
0
749
8,856
3,468
0
4,270
3,794
0
20,576
W
6,623
188
0
999
6,276
5,290
0
2,328
3,485
0
16,151
W
Tiamat
Néeau
Tiamat
12,610
275
0
1,353
5,149
4,666
6
1,448
3,356
35,926
1,198
L
Janus
RyzeMac
Janus
2,944
63
0
1,365
5,869
1,898
0
2,103
3,296
17,778
0
W
6,982
4,061
0
2,006
6,823
2,732
1,105
1,862
4,628
0
49,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
17,717
170
Minions Killed
97
0
Camps Cleared
0
621,507
Distance Traveled
533,786
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,552
555
20
2
0
170,200
1
L
Medusa
6,068
607
33
3
0
178,641
0
W
Nike
7,330
733
17
2
0
207,024
0
W
Tiamat
8,000
800
76
8
0
213,586
0
L
Janus
6,097
610
44
4
0
184,945
4
W
Anhur
8,769
877
77
8
0
200,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role