Player Matchup

Horus
Horus
deiva2002
Horus
Level 102
God Stats
1W - 1L
1,825 SR
Queue Stats
32W - 41L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
pZyle
Cernunnos
Level 126
God Stats
2W - 8L
1,630 SR
Queue Stats
76W - 86L
1,510 Elo+
Party 2
Vulcan
Vulcan
vanikill
Vulcan
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,558 Elo+
Solo
Team Averages
Level 120
1,652 SR
1,509 Elo+

VS

Team Averages
Level 115
1,664 SR
1,497 Elo+
Fenrir
Fenrir
NoobSloth16
Fenrir
Level 82
God Stats
1W - 1L
1,890 SR
Queue Stats
32W - 30L
1,542 Elo+
Party 1
Arachne
Arachne
ToscoFM
Arachne
Level 139
God Stats
1W - 1L
1,603 SR
Queue Stats
41W - 42L
1,497 Elo+
Party 1
Loki
Loki
wagwan966
Loki
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 25L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
deiva2002
Horus
14
0 / 3 / 2
8,734
624
8,830
15,801
21,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
pZyle
Cernunnos
15
2 / 3 / 0
9,545
682
10,093
13,441
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
vanikill
Vulcan
13
0 / 5 / 2
8,469
605
10,896
12,832
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 0 / 7
10,003
715
10,835
11,984
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
ToscoFM
Arachne
17
4 / 1 / 6
10,567
755
10,559
14,372
12,809
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Loki
16
3 / 1 / 6
9,437
674
14,463
10,251
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
0
7
7.5
W
Arachne
ToscoFM
Arachne
4
1
6
7
L
Horus
deiva2002
Horus
0
3
2
0.33
L
Cernunnos
pZyle
Cernunnos
2
3
0
0.67
L
Vulcan
vanikill
Vulcan
0
5
2
0.2
W
Loki
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,819
Damage
35,857
42,074
Taken
36,607
34,250
Mitigated
23,541
10,909
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,835
2,135
0
3,913
11,984
6,103
0
3,985
7,779
0
41,679
W
Arachne
ToscoFM
Arachne
10,559
7,936
0
5,640
14,372
12,809
0
3,585
10,305
0
42,400
L
Horus
deiva2002
Horus
8,830
3,089
2,469
4,633
15,801
21,137
0
139
15,643
0
35,728
L
Cernunnos
pZyle
Cernunnos
10,093
4,718
0
2,869
13,441
6,639
129
0
13,431
0
49,582
L
Vulcan
vanikill
Vulcan
10,896
3,116
0
938
12,832
6,474
39
38
12,794
46,576
0
W
Loki
14,463
2,367
0
390
10,251
4,629
0
3,344
6,707
0
44,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
30,007
241
Minions Killed
199
0
Camps Cleared
0
720,948
Distance Traveled
868,913
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,003
715
62
4
0
276,388
0
W
Arachne
10,567
755
86
6
0
309,155
0
L
Horus
8,734
624
61
4
0
254,697
0
L
Cernunnos
9,545
682
102
7
0
233,679
0
L
Vulcan
8,469
605
78
6
0
232,572
2
W
Loki
9,437
674
51
4
0
283,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role