Player Matchup

Erlang Shen
Erlang Shen
CthulhuOPmain
Erlang Shen
Level 97
God Stats
9W - 11L
1,722 SR
Queue Stats
130W - 125L
1,521 Elo+
Party 1
Charybdis
Charybdis
JTdaGreat40
Charybdis
Level 157
God Stats
1W - 1L
1,293 SR
Queue Stats
148W - 150L
1,581 Elo+
Solo
Cliodhna
Cliodhna
MysteriousEgg
Cliodhna
Level 121
God Stats
19W - 15L
1,645 SR
Queue Stats
137W - 119L
1,561 Elo+
Solo
Olorun
Olorun
h3ct0r24
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 172L
1,564 Elo+
Party 1
Yemoja
Yemoja
spitfirelouis56
Yemoja
Level 147
God Stats
1W - 9L
1,167 SR
Queue Stats
195W - 267L
1,427 Elo+
Party 1
Team Averages
Level 136
1,465 SR
1,531 Elo+

VS

Team Averages
Level 133
1,623 SR
1,521 Elo+
Surtr
Surtr
 
Surtr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FumetsuTA
Khepri
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 86L
1,342 Elo+
Solo
Zeus
Zeus
Mage171
Zeus
Level 106
God Stats
8W - 9L
1,596 SR
Queue Stats
185W - 183L
1,551 Elo+
Solo
Skadi
Skadi
NewAge994
Skadi
Level 125
God Stats
0W - 2L
1,735 SR
Queue Stats
23W - 15L
1,614 Elo+
Solo
Erlang Shen
Erlang Shen
drra9
Erlang Shen
Level 107
God Stats
5W - 6L
1,785 SR
Queue Stats
28W - 28L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CthulhuOPmain
Erlang Shen
16
3 / 2 / 2
9,155
539
7,919
15,810
13,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
JTdaGreat40
Charybdis
14
2 / 2 / 2
8,429
496
11,042
11,766
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
MysteriousEgg
Cliodhna
15
5 / 2 / 7
8,886
523
11,442
13,565
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
h3ct0r24
Olorun
16
3 / 4 / 5
9,946
585
14,144
17,421
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
3 / 4 / 7
7,926
466
9,048
13,407
10,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 2 / 4
9,071
534
14,910
19,994
11,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Khepri
FumetsuTA
Khepri
12
0 / 3 / 5
7,481
440
5,914
13,419
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Mage171
Zeus
14
5 / 5 / 0
8,763
515
10,040
12,437
5,002
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
NewAge994
Skadi
13
3 / 5 / 2
8,266
486
11,623
13,553
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
drra9
Erlang Shen
17
2 / 1 / 1
10,588
623
8,096
13,623
14,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
14
14
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
2
4
3
W
Erlang Shen
CthulhuOPmain
Erlang Shen
3
2
2
2
L
Khepri
FumetsuTA
Khepri
0
3
5
0.83
W
Charybdis
JTdaGreat40
Charybdis
2
2
2
1.5
L
Zeus
Mage171
Zeus
5
5
0
1
W
Cliodhna
MysteriousEgg
Cliodhna
5
2
7
4.25
L
Skadi
NewAge994
Skadi
3
5
2
0.8
L
Erlang Shen
drra9
Erlang Shen
2
1
1
2.5
W
Olorun
h3ct0r24
Olorun
3
4
5
1.38
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,595
Damage
50,583
71,969
Taken
73,026
42,190
Mitigated
49,950
26,319
Healing
23,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
14,910
5,535
0
9,142
19,994
11,348
0
5,660
14,334
5,648
76,801
W
Erlang Shen
CthulhuOPmain
Erlang Shen
7,919
4,482
0
9,079
15,810
13,590
0
1,375
14,435
1,387
72,134
L
Khepri
FumetsuTA
Khepri
5,914
1,089
0
2,859
13,419
12,993
0
4,174
9,245
24,090
1,153
W
Charybdis
JTdaGreat40
Charybdis
11,042
3,682
0
750
11,766
4,487
818
6,025
5,741
0
64,181
L
Zeus
Mage171
Zeus
10,040
1,616
0
2,284
12,437
5,002
0
2,570
9,867
66,354
2,060
W
Cliodhna
MysteriousEgg
Cliodhna
11,442
1,974
0
5,783
13,565
5,447
0
3,454
10,111
0
72,567
L
Skadi
NewAge994
Skadi
11,623
5,568
0
3,260
13,553
5,970
0
8,786
4,767
0
64,647
L
Erlang Shen
drra9
Erlang Shen
8,096
4,575
0
6,364
13,623
14,637
0
2,367
11,256
0
88,534
W
Olorun
h3ct0r24
Olorun
14,144
6,021
235
7,029
17,421
8,181
370
2,291
15,130
92,231
437
W
9,048
1,731
1,655
1,788
13,407
10,485
0
3,519
9,888
43,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
44,169
549
Minions Killed
511
0
Camps Cleared
0
1,609,475
Distance Traveled
1,601,301
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,071
534
111
7
0
376,284
1
W
Erlang Shen
9,155
539
121
7
0
296,872
1
L
Khepri
7,481
440
24
1
0
330,019
4
W
Charybdis
8,429
496
115
7
0
310,318
0
L
Zeus
8,763
515
113
7
0
298,827
2
W
Cliodhna
8,886
523
97
6
0
401,577
0
L
Skadi
8,266
486
98
6
0
289,226
0
L
Erlang Shen
10,588
623
165
10
0
306,945
0
W
Olorun
9,946
585
157
9
0
309,057
5
W
Yemoja
7,926
466
59
3
0
291,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role