Player Matchup

Shiva
Shiva
Platinum IV
 
Shiva
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond V
Razzador
Baba Yaga
Diamond V
Level 156
God Stats
7W - 3L
1,697 SR
Queue Stats
137W - 89L
1,983 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
easied
Ne Zha
Diamond III
Level 159
God Stats
7W - 3L
1,520 SR
Queue Stats
137W - 88L
2,152 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,572 SR
1,878 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,667 SR
1,846 MMR
Atlas
Atlas
Platinum IV
Kokskoala
Atlas
Platinum IV
Level 67
God Stats
5W - 3L
1,649 SR
Queue Stats
18W - 10L
1,881 MMR
Party 2
Bakasura
Bakasura
Platinum IV
Koqy
Bakasura
Platinum IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,732 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Kost3mSt4r
Cthulhu
Platinum III
Level 153
God Stats
3W - 0L
1,851 SR
Queue Stats
22W - 13L
1,926 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 4 / 1
9,691
570
12,623
21,170
21,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
Razzador
Baba Yaga
16
0 / 4 / 1
10,074
593
14,440
16,854
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
easied
Ne Zha
16
1 / 4 / 0
10,622
625
12,887
16,483
13,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThothKuzenboCharonOdinAchilles

VS

Bans
SobekHou YiPersephoneXbalanqueJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kokskoala
Atlas
19
4 / 0 / 7
12,255
721
19,398
19,058
23,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Koqy
Bakasura
19
5 / 0 / 7
12,898
759
13,543
20,219
21,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kost3mSt4r
Cthulhu
18
3 / 1 / 8
12,179
716
15,775
18,232
22,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
1
0.13
W
Atlas
Kokskoala
Atlas
4
0
7
7.5
W
Bakasura
Koqy
Bakasura
5
0
7
8.5
W
Cthulhu
Kost3mSt4r
Cthulhu
3
1
8
7
L
Baba Yaga
Razzador
Baba Yaga
0
4
1
0.13
L
Ne Zha
easied
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
48,716
54,507
Taken
57,509
43,570
Mitigated
67,581
11,304
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,623
684
70
4,212
21,170
21,307
0
9,932
7,175
0
33,553
W
Atlas
Kokskoala
Atlas
19,398
5,166
0
4,846
19,058
23,985
180
4,304
14,394
45,956
3,978
W
Bakasura
Koqy
Bakasura
13,543
7,219
0
13,189
20,219
21,157
2,077
5,214
14,368
0
38,050
W
Cthulhu
Kost3mSt4r
Cthulhu
15,775
1,071
212
4,667
18,232
22,439
470
5,244
12,359
60,573
4,246
L
Baba Yaga
Razzador
Baba Yaga
14,440
568
0
4,950
16,854
8,940
0
9,972
4,440
58,955
0
L
Ne Zha
easied
Ne Zha
12,887
1,806
0
2,072
16,483
13,323
0
8,364
5,555
0
55,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
37,332
220
Minions Killed
254
0
Camps Cleared
0
1,028,192
Distance Traveled
1,096,697
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,691
570
49
3
0
355,187
2
W
Atlas
12,255
721
42
2
0
345,292
0
W
Bakasura
12,898
759
113
7
0
397,254
2
W
Cthulhu
12,179
716
99
6
0
354,151
1
L
Baba Yaga
10,074
593
105
6
0
317,656
2
L
Ne Zha
10,622
625
66
4
0
355,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role