Player Matchup

Odin
Odin
DrinkTheSoy23
Odin
Level 37
God Stats
18W - 16L
1,530 SR
Queue Stats
34W - 44L
1,452 Elo+
Solo
Awilix
Awilix
IsraelC49
Awilix
Level 99
God Stats
2W - 1L
1,718 SR
Queue Stats
8W - 9L
1,358 Elo+
Solo
Aphrodite
Aphrodite
Nardba97
Aphrodite
Level 70
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 5L
1,277 Elo+
Solo
Team Averages
Level 69
1,510 SR
1,362 Elo+

VS

Team Averages
Level 121
1,707 SR
1,466 Elo+
Ravana
Ravana
Basemints
Ravana
Level 121
God Stats
4W - 0L
2,015 SR
Queue Stats
67W - 65L
1,429 Elo+
Solo
Olorun
Olorun
ProphetOnYou
Olorun
Level 117
God Stats
7W - 0L
1,904 SR
Queue Stats
91W - 98L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
hollandnumber1
Amaterasu
Level 125
God Stats
1W - 2L
1,201 SR
Queue Stats
80W - 94L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
6,925
693
6,341
6,721
5,336
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
IsraelC49
Awilix
11
1 / 2 / 2
6,785
679
6,386
7,549
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
Nardba97
Aphrodite
11
0 / 1 / 2
6,474
647
3,912
5,212
2,332
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Basemints
Ravana
12
1 / 1 / 2
7,008
701
5,166
7,574
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
12
1 / 2 / 2
7,065
707
5,804
8,040
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
hollandnumber1
Amaterasu
11
1 / 0 / 2
6,889
689
4,225
8,284
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
3
3
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
Basemints
Ravana
1
1
2
2
L
2
0
1
2.5
L
Awilix
IsraelC49
Awilix
1
2
2
1
L
Aphrodite
Nardba97
Aphrodite
0
1
2
1
W
Olorun
1
2
2
1
W
Amaterasu
hollandnumber1
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
15,195
19,482
Taken
23,898
10,672
Mitigated
12,591
5,835
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Basemints
Ravana
5,166
992
0
2,401
7,574
3,933
75
1,118
6,440
0
18,254
L
6,341
1,693
0
527
6,721
5,336
0
2,151
4,551
0
12,985
L
Awilix
IsraelC49
Awilix
6,386
1,953
0
1,331
7,549
3,004
0
1,563
5,976
0
28,949
L
Aphrodite
Nardba97
Aphrodite
3,912
765
1,706
2,271
5,212
2,332
0
2,121
3,081
24,390
0
W
Olorun
5,804
2,179
602
2,962
8,040
3,181
1,003
1,044
6,988
33,458
2,062
W
Amaterasu
hollandnumber1
Amaterasu
4,225
1,823
0
1,350
8,284
5,477
616
1,824
6,440
184
16,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,184
Gold Earned
20,962
112
Minions Killed
127
0
Camps Cleared
0
563,253
Distance Traveled
573,354
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,008
701
32
3
0
192,569
0
L
Odin
6,925
693
26
3
0
196,371
0
L
Awilix
6,785
679
37
4
0
214,431
0
L
Aphrodite
6,474
647
49
5
0
152,451
0
W
Olorun
7,065
707
68
7
0
164,378
0
W
Amaterasu
6,889
689
27
3
0
216,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role