Player Matchup

Chiron
Chiron
Brogen1
Chiron
Level 121
God Stats
8W - 2L
1,755 SR
Queue Stats
129W - 98L
1,562 Elo+
Solo
Agni
Agni
Sindora
Agni
Level 156
God Stats
1W - 1L
1,052 SR
Queue Stats
190W - 160L
1,604 Elo+
Solo
Cabrakan
Cabrakan
Skizzler
Cabrakan
Level 159
God Stats
2W - 1L
1,534 SR
Queue Stats
151W - 112L
1,577 Elo+
Solo
Bellona
Bellona
ToxiicBayoune
Bellona
Level 159
God Stats
13W - 7L
1,708 SR
Queue Stats
119W - 115L
1,600 Elo+
Party 1
Ao Kuang
Ao Kuang
WynterUwU
Ao Kuang
Level 108
God Stats
4W - 0L
1,859 SR
Queue Stats
27W - 18L
1,695 Elo+
Party 1
Team Averages
Level 141
1,581 SR
1,608 Elo+

VS

Team Averages
Level 187
1,532 SR
1,581 Elo+
Ra
Ra
 
Ra
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gh9st
Vamana
Level 147
God Stats
19W - 2L
1,557 SR
Queue Stats
113W - 48L
1,655 Elo+
Solo
Ravana
Ravana
PaperGlizzy
Ravana
Level 154
God Stats
3W - 2L
1,726 SR
Queue Stats
84W - 74L
1,637 Elo+
Solo
Cernunnos
Cernunnos
Zetaro
Cernunnos
Level 162
God Stats
0W - 5L
1,376 SR
Queue Stats
104W - 102L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brogen1
Chiron
9
4 / 0 / 2
4,999
714
3,487
4,414
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Sindora
Agni
9
0 / 1 / 0
4,612
659
727
2,718
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
Skizzler
Cabrakan
8
1 / 1 / 6
4,616
659
2,640
6,632
4,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
9
1 / 0 / 0
4,861
694
3,432
8,236
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ao Kuang
WynterUwU
Ao Kuang
8
2 / 2 / 2
4,636
662
3,296
6,137
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 1
5,101
729
1,146
1,917
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
4
0 / 3 / 1
3,507
501
1,286
5,486
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Gh9st
Vamana
8
0 / 1 / 0
4,535
648
4,435
5,776
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ravana
8
1 / 1 / 0
4,301
614
1,751
4,174
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Zetaro
Cernunnos
8
1 / 3 / 2
4,357
622
5,808
6,040
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
4
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
1
2.5
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Chiron
Brogen1
Chiron
4
0
2
5
L
Vamana
Gh9st
Vamana
0
1
0
0
L
Ravana
1
1
0
1
W
Agni
Sindora
Agni
0
1
0
0
W
Cabrakan
Skizzler
Cabrakan
1
1
6
4
W
Bellona
1
0
0
1
W
Ao Kuang
WynterUwU
Ao Kuang
2
2
2
1.5
L
Cernunnos
Zetaro
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,582
Damage
14,426
28,137
Taken
23,393
16,188
Mitigated
11,954
9,302
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,146
40
158
933
1,917
659
0
543
1,326
32,180
724
L
Sylvanus
 
Sylvanus
1,286
580
60
1,558
5,486
3,146
0
1,915
3,571
7,244
751
W
Chiron
Brogen1
Chiron
3,487
2,099
265
1,635
4,414
1,485
0
179
4,235
0
31,841
L
Vamana
Gh9st
Vamana
4,435
1,967
0
1,389
5,776
4,820
0
45
5,731
0
31,389
L
Ravana
1,751
465
0
1,791
4,174
1,533
0
1,105
3,027
0
24,993
W
Agni
Sindora
Agni
727
41
0
798
2,718
776
0
607
1,975
32,774
0
W
Cabrakan
Skizzler
Cabrakan
2,640
469
0
1,767
6,632
4,489
0
1,182
5,412
11,227
1,188
W
Bellona
3,432
1,548
0
4,077
8,236
7,153
0
0
7,718
0
35,704
W
Ao Kuang
WynterUwU
Ao Kuang
3,296
1,205
0
760
6,137
2,285
0
258
5,827
24,658
1,783
L
Cernunnos
Zetaro
Cernunnos
5,808
3,021
0
1,328
6,040
1,796
0
2,737
3,303
0
28,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
21,801
244
Minions Killed
241
0
Camps Cleared
0
738,836
Distance Traveled
712,743
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,101
729
75
11
0
163,180
0
L
Sylvanus
3,507
501
13
2
0
80,754
0
W
Chiron
4,999
714
52
7
0
138,739
1
L
Vamana
4,535
648
56
8
0
145,153
0
L
Ravana
4,301
614
44
6
0
177,490
0
W
Agni
4,612
659
65
9
0
135,888
0
W
Cabrakan
4,616
659
21
3
0
152,040
2
W
Bellona
4,861
694
61
9
0
152,950
0
W
Ao Kuang
4,636
662
45
6
0
159,219
0
L
Cernunnos
4,357
622
53
8
0
146,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role