Player Matchup

Neith
Neith
Diamond III
Bib1ical
Neith
Diamond III
Level 155
God Stats
8W - 3L
1,922 SR
Queue Stats
184W - 157L
2,155 MMR
Party 2
Charon
Charon
Platinum I
L3isur3lobst3r
Charon
Platinum I
Level 119
God Stats
11W - 11L
1,599 SR
Queue Stats
274W - 274L
2,057 MMR
Solo
Arachne
Arachne
Diamond V
MrSoSimple
Arachne
Diamond V
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,962 MMR
Party 2
Bacchus
Bacchus
Diamond III
PlAlex5
Bacchus
Diamond III
Level 160
God Stats
5W - 6L
1,592 SR
Queue Stats
154W - 140L
2,099 MMR
Solo
Chronos
Chronos
Platinum III
Yone1812
Chronos
Platinum III
Level 128
God Stats
3W - 3L
1,622 SR
Queue Stats
33W - 24L
2,065 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,647 SR
2,067 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,570 SR
1,949 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum I
Mèlèkai
Nut
Platinum I
Level 150
God Stats
37W - 22L
1,762 SR
Queue Stats
208W - 198L
2,062 MMR
Party 1
Sobek
Sobek
Diamond V
TheZoots
Sobek
Diamond V
Level 178
God Stats
0W - 2L
1,307 SR
Queue Stats
91W - 80L
2,123 MMR
Party 1
Awilix
Awilix
Platinum III
Vitaliteaa
Awilix
Platinum III
Level 145
God Stats
3W - 3L
1,592 SR
Queue Stats
69W - 61L
2,040 MMR
Solo
Ix Chel
Ix Chel
Platinum I
YoooWater
Ix Chel
Platinum I
Level 122
God Stats
39W - 27L
1,689 SR
Queue Stats
243W - 236L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bib1ical
Neith
8
0 / 0 / 0
4,018
804
723
1,473
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,651
730
1,968
3,553
2,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
MrSoSimple
Arachne
6
0 / 0 / 0
3,356
671
659
2,601
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
PlAlex5
Bacchus
7
0 / 0 / 0
4,038
808
1,081
2,898
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Yone1812
Chronos
6
0 / 0 / 0
3,464
693
2,224
2,189
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
JanusThothBellona

VS

Bans
OsirisThorDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
2
0 / 0 / 0
2,769
554
233
1,218
487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,501
700
1,603
4,216
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
TheZoots
Sobek
6
0 / 0 / 0
3,777
755
1,331
3,302
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Vitaliteaa
Awilix
7
0 / 0 / 0
3,461
692
801
3,360
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
YoooWater
Ix Chel
8
0 / 0 / 0
3,757
751
662
1,363
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Neith
Bib1ical
Neith
0
0
0
0
W
0
0
0
0
W
Arachne
MrSoSimple
Arachne
0
0
0
0
L
0
0
0
0
W
Bacchus
PlAlex5
Bacchus
0
0
0
0
L
Sobek
TheZoots
Sobek
0
0
0
0
L
Awilix
Vitaliteaa
Awilix
0
0
0
0
W
Chronos
Yone1812
Chronos
0
0
0
0
L
Ix Chel
YoooWater
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,655
Damage
4,630
12,714
Taken
13,459
6,232
Mitigated
5,615
5,289
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
233
0
0
312
1,218
487
0
521
697
0
4,913
W
Neith
Bib1ical
Neith
723
120
0
526
1,473
497
0
526
859
0
32,418
W
1,968
226
0
1,326
3,553
2,241
0
660
2,893
9,784
0
W
Arachne
MrSoSimple
Arachne
659
501
0
1,609
2,601
813
0
318
2,257
0
14,296
L
1,603
801
0
1,999
4,216
1,399
0
2,716
1,294
0
25,771
W
Bacchus
PlAlex5
Bacchus
1,081
232
0
948
2,898
1,997
0
0
2,898
23,690
0
L
Sobek
TheZoots
Sobek
1,331
172
0
2,268
3,302
2,251
0
1,093
2,149
8,255
1,691
L
Awilix
Vitaliteaa
Awilix
801
400
0
1,676
3,360
1,078
0
596
2,764
0
18,452
W
Chronos
Yone1812
Chronos
2,224
659
0
880
2,189
684
0
306
1,883
20,408
0
L
Ix Chel
YoooWater
Ix Chel
662
41
320
588
1,363
400
0
81
1,282
22,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,527
Gold Earned
17,265
197
Minions Killed
182
0
Camps Cleared
0
588,851
Distance Traveled
515,967
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,769
554
9
2
0
43,519
0
W
Neith
4,018
804
65
13
0
114,386
0
W
Charon
3,651
730
14
3
0
131,865
4
W
Arachne
3,356
671
35
7
0
142,571
0
L
Nut
3,501
700
64
13
0
117,774
0
W
Bacchus
4,038
808
40
8
0
95,706
0
L
Sobek
3,777
755
12
2
0
118,087
0
L
Awilix
3,461
692
37
7
0
133,716
0
W
Chronos
3,464
693
43
9
0
104,323
0
L
Ix Chel
3,757
751
60
12
0
102,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role