Player Matchup

Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arqtekt
Anubis
Level 159
God Stats
2W - 1L
1,504 SR
Queue Stats
74W - 57L
1,591 Elo+
Solo
Freya
Freya
ILannI
Freya
Level 144
God Stats
3W - 0L
1,852 SR
Queue Stats
97W - 76L
1,564 Elo+
Party 1
Ymir
Ymir
helectrobux
Ymir
Level 127
God Stats
2W - 1L
1,493 SR
Queue Stats
96W - 78L
1,560 Elo+
Party 1
Team Averages
Level 164
1,570 SR
1,543 Elo+

VS

Team Averages
Level 152
1,526 SR
1,513 Elo+
Arachne
Arachne
 
Arachne
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Flipmeg
Zhong Kui
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 29L
1,637 Elo+
Solo
Hun Batz
Hun Batz
lautaro3145
Hun Batz
Level 159
God Stats
3W - 3L
1,579 SR
Queue Stats
169W - 186L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Źọdïαcọ
Ao Kuang
Level 165
God Stats
0W - 1L
1,550 SR
Queue Stats
21W - 33L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 1 / 5
5,930
1,186
6,296
3,530
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charon
 
Charon
10
2 / 1 / 7
5,657
1,131
3,472
3,763
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
Arqtekt
Anubis
10
3 / 1 / 4
5,571
1,114
4,864
2,664
1,293
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Freya
ILannI
Freya
10
0 / 1 / 7
5,353
1,071
4,502
3,276
1,371
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 6
5,753
1,151
2,277
4,756
4,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 1
5,213
1,043
1,836
5,131
3,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Danzaburou
 
Danzaburou
7
0 / 1 / 1
4,643
929
1,633
2,402
884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Flipmeg
Zhong Kui
9
1 / 4 / 2
5,178
1,036
3,228
6,969
7,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
lautaro3145
Hun Batz
11
2 / 1 / 3
5,602
1,120
4,125
6,386
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
10
1 / 2 / 3
5,238
1,048
3,890
5,231
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
9
Kills
5
5
Deaths
9
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
5
5.5
W
Charon
 
Charon
2
1
7
5.5
L
Arachne
 
Arachne
1
1
1
1.5
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Anubis
Arqtekt
Anubis
3
1
4
5
L
Zhong Kui
Flipmeg
Zhong Kui
1
4
2
0.5
W
Freya
ILannI
Freya
0
1
7
3.5
W
1
1
6
4
L
Hun Batz
lautaro3145
Hun Batz
2
1
3
3.5
L
Ao Kuang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
14,712
17,989
Taken
26,119
12,561
Mitigated
20,219
6,828
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,296
1,512
690
1,193
3,530
2,298
0
1,026
2,389
0
9,168
W
Charon
 
Charon
3,472
264
286
627
3,763
3,588
72
1,194
2,528
12,782
1,845
L
Arachne
 
Arachne
1,836
1,382
938
2,831
5,131
3,808
0
2,588
2,340
0
3,535
L
Danzaburou
 
Danzaburou
1,633
529
93
179
2,402
884
0
1,288
1,072
0
4,026
W
Anubis
Arqtekt
Anubis
4,864
271
758
675
2,664
1,293
44
1,051
1,495
10,482
373
L
Zhong Kui
Flipmeg
Zhong Kui
3,228
0
58
776
6,969
7,927
0
4,050
2,837
7,150
0
W
Freya
ILannI
Freya
4,502
1,379
265
1,031
3,276
1,371
0
913
2,363
10,396
798
W
2,277
27
43
1,260
4,756
4,011
0
2,603
2,109
2,972
0
L
Hun Batz
lautaro3145
Hun Batz
4,125
297
0
2,062
6,386
3,312
0
3,435
2,864
0
13,447
L
Ao Kuang
3,890
629
0
1,634
5,231
4,288
0
2,822
2,287
6,181
146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
25,874
77
Minions Killed
39
0
Camps Cleared
0
488,121
Distance Traveled
465,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,930
1,186
16
3
0
114,787
0
W
Charon
5,657
1,131
21
4
0
98,274
0
L
Arachne
5,213
1,043
6
1
0
121,534
0
L
Danzaburou
4,643
929
8
2
0
55,165
0
W
Anubis
5,571
1,114
12
2
0
71,491
0
L
Zhong Kui
5,178
1,036
6
1
0
88,539
0
W
Freya
5,353
1,071
26
5
0
98,334
0
W
Ymir
5,753
1,151
2
0
0
105,235
0
L
Hun Batz
5,602
1,120
17
3
0
107,741
0
L
Ao Kuang
5,238
1,048
2
0
0
92,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role