Player Matchup

Izanami
Izanami
I_KingGhouly
Izanami
Level 160
God Stats
9W - 8L
1,560 SR
Queue Stats
136W - 107L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
Level 207
God Stats
5W - 1L
1,539 SR
Queue Stats
59W - 48L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Pallycole
Nu Wa
Level 31
God Stats
4W - 0L
1,805 SR
Queue Stats
27W - 19L
1,606 Elo+
Solo
Thanatos
Thanatos
SupremexFB
Thanatos
Level 148
God Stats
8W - 2L
1,497 SR
Queue Stats
47W - 43L
1,518 Elo+
Solo
Atlas
Atlas
imyukimura
Atlas
Level 127
God Stats
16W - 9L
1,748 SR
Queue Stats
183W - 169L
1,543 Elo+
Solo
Team Averages
Level 135
1,630 SR
1,547 Elo+

VS

Team Averages
Level 145
1,671 SR
1,545 Elo+
Neith
Neith
ALittleTart
Neith
Level 106
God Stats
5W - 1L
1,892 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 2
Surtr
Surtr
AnimeCannibal
Surtr
Level 206
God Stats
4W - 4L
1,715 SR
Queue Stats
117W - 105L
1,613 Elo+
Party 2
Bacchus
Bacchus
Dvmin
Bacchus
Level 101
God Stats
0W - 2L
1,524 SR
Queue Stats
31W - 30L
1,519 Elo+
Party 2
Arachne
Arachne
PureCottonSon
Arachne
Level 170
God Stats
18W - 13L
1,606 SR
Queue Stats
398W - 353L
1,530 Elo+
Solo
Eset
Eset
Rdawg97
Eset
Level 140
God Stats
2W - 2L
1,617 SR
Queue Stats
74W - 68L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I_KingGhouly
Izanami
14
2 / 2 / 1
7,921
609
8,457
8,054
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
14
3 / 2 / 8
8,415
647
15,209
12,700
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Pallycole
Nu Wa
12
1 / 3 / 4
7,324
563
4,898
6,386
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SupremexFB
Thanatos
15
7 / 0 / 3
8,283
637
8,303
11,185
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
11
0 / 0 / 7
7,000
538
4,353
7,763
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,463
497
5,445
8,491
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 5 / 0
6,439
495
7,373
16,929
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
Dvmin
Bacchus
9
0 / 2 / 2
5,748
442
3,876
10,139
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
11
2 / 2 / 2
6,406
493
5,070
13,724
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Eset
Rdawg97
Eset
12
2 / 2 / 1
6,788
522
6,635
6,791
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
7
7
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
2
5
0
0.4
L
Bacchus
Dvmin
Bacchus
0
2
2
0.5
W
Izanami
I_KingGhouly
Izanami
2
2
1
1.25
W
Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
3
2
8
3.5
W
Nu Wa
Pallycole
Nu Wa
1
3
4
1
L
Arachne
2
2
2
1.5
L
Eset
Rdawg97
Eset
2
2
1
1.25
W
Thanatos
SupremexFB
Thanatos
7
0
3
8.5
W
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
28,399
46,088
Taken
56,074
28,202
Mitigated
32,840
22,971
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,445
1,665
0
2,070
8,491
3,102
0
1,333
7,158
0
50,791
L
7,373
2,765
0
3,419
16,929
11,303
0
3,250
12,725
1,276
38,817
L
Bacchus
Dvmin
Bacchus
3,876
644
0
2,560
10,139
10,816
0
2,452
7,525
11,533
448
W
Izanami
I_KingGhouly
Izanami
8,457
5,028
0
3,426
8,054
3,652
740
500
7,554
0
79,014
W
Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
15,209
2,239
0
5,928
12,700
10,475
180
1,412
10,650
10,757
58,167
W
Nu Wa
Pallycole
Nu Wa
4,898
1,835
0
785
6,386
2,316
110
3,891
2,495
52,361
1,326
L
Arachne
5,070
3,206
0
5,973
13,724
5,098
0
2,134
11,458
0
39,342
L
Eset
Rdawg97
Eset
6,635
672
251
1,366
6,791
2,521
0
2,499
4,241
61,009
0
W
Thanatos
SupremexFB
Thanatos
8,303
1,650
0
10,596
11,185
5,298
0
2,768
8,332
0
71,360
W
Atlas
4,353
1,629
0
2,236
7,763
6,461
0
2,449
5,225
19,718
1,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
31,844
499
Minions Killed
343
0
Camps Cleared
0
1,329,482
Distance Traveled
1,344,487
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,463
497
74
6
0
221,626
0
L
Surtr
6,439
495
68
5
0
233,494
6
L
Bacchus
5,748
442
17
1
0
285,970
4
W
Izanami
7,921
609
140
11
0
226,526
2
W
Cu Chulainn
8,415
647
129
10
0
253,267
1
W
Nu Wa
7,324
563
102
8
0
248,582
5
L
Arachne
6,406
493
69
5
0
315,531
0
L
Eset
6,788
522
115
9
0
287,866
5
W
Thanatos
8,283
637
110
8
0
319,529
0
W
Atlas
7,000
538
18
1
0
281,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role