Player Matchup

Hun Batz
Hun Batz
LostTM
Hun Batz
Level 157
God Stats
4W - 3L
1,712 SR
Queue Stats
51W - 44L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Maikí
Cthulhu
Level 116
God Stats
4W - 0L
1,566 SR
Queue Stats
89W - 33L
1,714 Elo+
Solo
Eset
Eset
alonso20
Eset
Level 146
God Stats
2W - 0L
1,984 SR
Queue Stats
21W - 13L
1,675 Elo+
Party 1
Team Averages
Level 140
1,754 SR
1,663 Elo+

VS

Team Averages
Level 139
1,576 SR
1,574 Elo+
Neith
Neith
KeithyDee
Neith
Level 123
God Stats
10W - 5L
1,750 SR
Queue Stats
65W - 72L
1,548 Elo+
Solo
Ra
Ra
KrychuKK
Ra
Level 129
God Stats
2W - 3L
1,575 SR
Queue Stats
13W - 12L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
StaryPierdziel
Amaterasu
Level 165
God Stats
0W - 1L
1,403 SR
Queue Stats
18W - 18L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LostTM
Hun Batz
16
4 / 2 / 6
10,672
711
13,205
13,515
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Maikí
Cthulhu
17
1 / 0 / 10
10,481
699
15,958
15,753
18,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
18
6 / 1 / 5
11,729
782
14,008
7,919
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KeithyDee
Neith
16
1 / 3 / 2
10,187
679
11,196
13,911
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 2
9,051
603
6,277
11,733
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
StaryPierdziel
Amaterasu
14
1 / 2 / 2
9,497
633
9,547
22,291
20,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
KeithyDee
Neith
1
3
2
0.67
L
1
6
2
0.33
W
Hun Batz
LostTM
Hun Batz
4
2
6
3.5
W
Cthulhu
Maikí
Cthulhu
1
0
10
6
L
Amaterasu
StaryPierdziel
Amaterasu
1
2
2
1
W
Eset
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,171
Damage
27,020
37,187
Taken
47,935
31,091
Mitigated
30,634
9,772
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
KeithyDee
Neith
11,196
4,358
0
3,587
13,911
5,538
0
8,204
5,346
0
49,622
L
6,277
300
1,152
1,557
11,733
4,372
0
6,486
4,886
30,334
0
W
Hun Batz
LostTM
Hun Batz
13,205
2,600
0
2,861
13,515
9,005
1,772
2,443
10,697
0
56,072
W
Cthulhu
Maikí
Cthulhu
15,958
1,703
239
3,231
15,753
18,552
340
2,609
12,051
40,238
3,028
L
Amaterasu
StaryPierdziel
Amaterasu
9,547
2,895
0
8,078
22,291
20,724
0
13,787
7,871
0
36,367
W
Eset
14,008
876
1,203
2,238
7,919
3,534
769
603
7,035
60,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
28,735
216
Minions Killed
195
0
Camps Cleared
0
942,882
Distance Traveled
880,408
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,187
679
86
6
0
278,672
0
L
Ra
9,051
603
63
4
0
283,652
4
W
Hun Batz
10,672
711
75
5
0
327,047
8
W
Cthulhu
10,481
699
41
3
0
313,940
0
L
Amaterasu
9,497
633
46
3
0
318,084
0
W
Eset
11,729
782
100
7
0
301,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role