Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ArtemKharkovUA
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,441 Elo+
Solo
Chronos
Chronos
Damarante
Chronos
Level 119
God Stats
4W - 2L
1,954 SR
Queue Stats
26W - 25L
1,542 Elo+
Party 1
Ra
Ra
RoQie
Ra
Level 106
God Stats
1W - 1L
1,730 SR
Queue Stats
48W - 40L
1,563 Elo+
Party 1
Team Averages
Level 107
1,637 SR
1,509 Elo+

VS

Team Averages
Level 119
1,328 SR
1,448 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
The Lightsmith
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,369 Elo+
Solo
Cerberus
Cerberus
andrei1818
Cerberus
Level 146
God Stats
2W - 1L
1,281 SR
Queue Stats
104W - 110L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
ntamak
Kuzenbo
Level 81
God Stats
1W - 3L
1,177 SR
Queue Stats
144W - 152L
1,475 Elo+
Solo
Da Ji
Da Ji
Смекалка
Da Ji
Level 135
God Stats
1W - 2L
1,182 SR
Queue Stats
119W - 115L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 1 / 4
7,745
775
6,951
4,742
2,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
 
Apollo
11
0 / 5 / 3
6,622
662
3,204
9,781
4,049
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 3
8,048
805
6,478
8,066
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Damarante
Chronos
11
2 / 3 / 2
6,810
681
5,837
7,647
2,896
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ra
14
2 / 4 / 2
7,665
767
7,138
7,382
3,429
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 0 / 12
8,893
889
9,757
6,703
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
7 / 1 / 8
8,902
890
6,543
9,413
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cerberus
andrei1818
Cerberus
14
2 / 3 / 11
8,373
837
3,293
14,961
15,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
ntamak
Kuzenbo
16
3 / 0 / 12
9,763
976
9,520
13,074
15,103
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 14
8,034
803
7,576
10,059
5,765
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
16
16
Deaths
6
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
4
3
L
Apollo
 
Apollo
0
5
3
0.3
W
Cliodhna
 
Cliodhna
3
0
12
9
L
1
3
3
0.83
L
Chronos
Damarante
Chronos
2
3
2
1
L
Ra
2
4
2
0.75
W
7
1
8
11
W
Cerberus
andrei1818
Cerberus
2
3
11
2.5
W
Kuzenbo
ntamak
Kuzenbo
3
0
12
9
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
36,689
37,618
Taken
54,210
15,805
Mitigated
44,753
10,310
Healing
32,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,951
4,135
0
243
4,742
2,070
0
2,557
2,185
0
23,901
L
Apollo
 
Apollo
3,204
975
843
1,383
9,781
4,049
0
4,629
5,152
0
8,149
W
Cliodhna
 
Cliodhna
9,757
485
1,406
1,411
6,703
3,538
254
2,259
4,444
0
25,350
L
6,478
379
425
1,415
8,066
3,361
0
5,188
2,878
22,488
0
L
Chronos
Damarante
Chronos
5,837
1,503
511
610
7,647
2,896
0
3,021
4,626
8,415
0
L
Ra
7,138
226
3,640
1,240
7,382
3,429
0
3,710
3,672
19,053
0
W
6,543
139
12,448
5,392
9,413
4,581
0
3,609
5,804
16,039
0
W
Cerberus
andrei1818
Cerberus
3,293
79
904
1,720
14,961
15,766
60
5,066
9,761
14,877
0
W
Kuzenbo
ntamak
Kuzenbo
9,520
2,951
4,578
3,422
13,074
15,103
151
5,287
7,678
23,438
2,902
W
7,576
216
725
494
10,059
5,765
221
2,914
7,070
0
13,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
43,965
114
Minions Killed
149
0
Camps Cleared
0
878,155
Distance Traveled
1,116,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,745
775
42
4
0
169,295
0
L
Apollo
6,622
662
16
2
0
170,108
0
W
Cliodhna
8,893
889
38
4
0
243,021
0
L
Merlin
8,048
805
24
2
0
209,874
0
L
Chronos
6,810
681
5
1
0
149,918
0
L
Ra
7,665
767
27
3
0
178,960
0
W
Chang'e
8,902
890
17
2
0
214,857
0
W
Cerberus
8,373
837
41
4
0
210,268
0
W
Kuzenbo
9,763
976
36
4
0
243,824
0
W
Da Ji
8,034
803
17
2
0
204,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role