Player Matchup

Anhur
Anhur
Gold III
Mi1konUrFace
Anhur
Gold III
Level 158
God Stats
8W - 3L
1,877 SR
Queue Stats
120W - 101L
1,386 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Mylesrunner2554
Nu Wa
Gold II
Level 157
God Stats
133W - 130L
1,588 SR
Queue Stats
209W - 218L
1,654 MMR
Solo
Shiva
Shiva
Platinum V
WigleMyStik
Shiva
Platinum V
Level 102
God Stats
119W - 91L
1,617 SR
Queue Stats
142W - 128L
1,815 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,694 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,705 SR
1,618 MMR
Nut
Nut
Platinum IV
ElRompeÑocos3000
Nut
Platinum IV
Level 66
God Stats
1W - 5L
1,504 SR
Queue Stats
106W - 111L
1,661 MMR
Solo
Hercules
Hercules
Gold II
MrWesiim
Hercules
Gold II
Level 153
God Stats
3W - 2L
1,731 SR
Queue Stats
30W - 33L
1,544 MMR
Solo
Cerberus
Cerberus
Gold V
RangelDiek1234
Cerberus
Gold V
Level 108
God Stats
3W - 1L
1,882 SR
Queue Stats
8W - 4L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,340
634
4,550
9,752
3,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 3 / 0
7,118
712
8,807
7,255
4,057
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 3 / 1
6,335
634
10,087
11,086
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
Ne ZhaAchillesVulcanMartichorasBacchus

VS

Bans
ThothCthulhuGebAgniCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,374
837
6,904
8,640
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
MrWesiim
Hercules
14
4 / 0 / 6
8,520
852
10,004
12,662
9,641
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
12
2 / 1 / 5
7,345
735
7,873
12,100
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
0
4
0
0
W
Hercules
MrWesiim
Hercules
4
0
6
7
L
1
3
0
0.33
W
Cerberus
2
1
5
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
24,781
28,093
Taken
33,402
15,107
Mitigated
22,611
3,827
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,904
4,054
0
4,634
8,640
3,434
792
1,853
6,668
0
50,367
L
4,550
1,710
0
952
9,752
3,328
351
2,189
7,387
0
20,268
W
Hercules
MrWesiim
Hercules
10,004
2,256
0
7,390
12,662
9,641
88
4,088
8,001
0
30,354
L
8,807
4,991
0
117
7,255
4,057
0
1,458
5,533
30,480
692
W
Cerberus
7,873
211
0
4,163
12,100
9,536
86
2,871
8,825
21,850
1,920
L
10,087
1,260
424
2,334
11,086
7,722
0
2,806
7,591
0
17,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,793
Gold Earned
24,239
100
Minions Killed
171
0
Camps Cleared
0
593,919
Distance Traveled
642,352
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,374
837
77
8
0
189,106
1
L
Anhur
6,340
634
36
4
0
183,875
0
W
Hercules
8,520
852
43
4
0
239,404
0
L
Nu Wa
7,118
712
42
4
0
185,556
0
W
Cerberus
7,345
735
51
5
0
213,842
3
L
Shiva
6,335
634
22
2
0
224,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role