Player Matchup

Tsukuyomi
Tsukuyomi
AVI913
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,446 Elo+
Solo
Hel
Hel
Pelicanobeak
Hel
Level 101
God Stats
2W - 0L
1,512 SR
Queue Stats
217W - 194L
1,575 Elo+
Solo
Hachiman
Hachiman
SvG_vicsiov
Hachiman
Level 118
God Stats
4W - 0L
1,883 SR
Queue Stats
115W - 96L
1,566 Elo+
Solo
Medusa
Medusa
cophin
Medusa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,519 Elo+
Solo
Serqet
Serqet
speardrops
Serqet
Level 180
God Stats
1W - 2L
1,304 SR
Queue Stats
42W - 32L
1,616 Elo+
Solo
Team Averages
Level 135
1,540 SR
1,544 Elo+

VS

Team Averages
Level 143
1,443 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrimsonLag
Hercules
Level 147
God Stats
1W - 2L
1,516 SR
Queue Stats
124W - 132L
1,505 Elo+
Solo
Thor
Thor
ThatGuyQuib
Thor
Level 128
God Stats
0W - 2L
1,161 SR
Queue Stats
52W - 60L
1,501 Elo+
Solo
Skadi
Skadi
Valo_Hunter
Skadi
Level 128
God Stats
2W - 1L
1,696 SR
Queue Stats
26W - 30L
1,500 Elo+
Solo
Pele
Pele
Vemacy
Pele
Level 156
God Stats
1W - 6L
1,341 SR
Queue Stats
80W - 76L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AVI913
Tsukuyomi
15
2 / 1 / 15
8,790
799
13,098
12,700
14,918
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 1 / 14
8,889
808
9,438
12,456
13,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
SvG_vicsiov
Hachiman
16
4 / 2 / 14
9,283
844
14,196
11,845
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
cophin
Medusa
15
6 / 3 / 12
9,412
856
15,637
12,463
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
speardrops
Serqet
14
5 / 3 / 10
8,694
790
9,481
15,836
21,515
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 5 / 7
7,454
678
10,958
14,098
10,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CrimsonLag
Hercules
13
4 / 4 / 3
8,030
730
6,919
16,363
20,678
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 5
7,644
695
12,788
12,074
6,847
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 4
8,756
796
12,724
10,742
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Pele
Vemacy
Pele
13
2 / 4 / 5
7,843
713
10,175
11,798
6,303
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
20
Kills
9
10
Deaths
20
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
7
0.7
W
Tsukuyomi
AVI913
Tsukuyomi
2
1
15
9.5
L
Hercules
CrimsonLag
Hercules
4
4
3
1.38
W
3
1
14
10
W
Hachiman
SvG_vicsiov
Hachiman
4
2
14
5.5
L
1
5
5
0.7
L
2
2
4
2
L
Pele
Vemacy
Pele
2
4
5
1.13
W
Medusa
cophin
Medusa
6
3
12
4
W
Serqet
speardrops
Serqet
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,850
Damage
53,564
65,300
Taken
65,075
63,167
Mitigated
50,254
28,700
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,958
673
6,528
5,405
14,098
10,813
0
1,778
11,716
21,896
0
W
Tsukuyomi
AVI913
Tsukuyomi
13,098
1,309
2,234
2,514
12,700
14,918
232
2,442
10,258
0
25,778
L
Hercules
CrimsonLag
Hercules
6,919
832
508
2,957
16,363
20,678
0
3,344
12,767
0
10,083
W
9,438
1,076
11,671
7,348
12,456
13,611
23
1,093
11,363
17,812
286
W
Hachiman
SvG_vicsiov
Hachiman
14,196
4,981
689
1,257
11,845
5,969
86
1,744
10,101
0
33,572
L
12,788
635
653
876
12,074
6,847
0
2,438
9,573
0
21,158
L
12,724
2,541
302
1,504
10,742
5,613
0
1,757
8,922
0
31,222
L
Pele
Vemacy
Pele
10,175
826
0
1,668
11,798
6,303
0
2,136
9,662
0
19,544
W
Medusa
cophin
Medusa
15,637
5,553
285
728
12,463
7,154
1,811
2,320
10,143
0
29,414
W
Serqet
speardrops
Serqet
9,481
1,106
1,071
903
15,836
21,515
176
3,359
12,477
3,062
8,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
39,727
130
Minions Killed
108
0
Camps Cleared
0
1,025,128
Distance Traveled
888,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,454
678
18
2
0
188,178
0
W
Tsukuyomi
8,790
799
30
3
0
228,692
0
L
Hercules
8,030
730
5
0
0
146,676
0
W
Hel
8,889
808
17
2
0
211,092
0
W
Hachiman
9,283
844
42
4
0
197,873
0
L
Thor
7,644
695
19
2
0
169,727
0
L
Skadi
8,756
796
39
4
0
207,313
0
L
Pele
7,843
713
27
2
0
176,736
0
W
Medusa
9,412
856
33
3
0
191,913
0
W
Serqet
8,694
790
8
1
0
195,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role