Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
osa78
Xbalanque
Gold V
Level 145
God Stats
2W - 0L
1,854 SR
Queue Stats
21W - 21L
1,475 MMR
Party 1
Bellona
Bellona
Silver III
oskar2114
Bellona
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,453 MMR
Party 1
Ganesha
Ganesha
Gold IV
xRqchell
Ganesha
Gold IV
Level 67
God Stats
31W - 30L
1,485 SR
Queue Stats
119W - 122L
1,375 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
Εmrys
Morgan Le Fay
Platinum II
Level 149
God Stats
5W - 5L
1,598 SR
Queue Stats
135W - 133L
1,500 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,587 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,415 SR
1,480 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
WARM0ST
Sobek
Gold IV
Level 174
God Stats
0W - 3L
1,228 SR
Queue Stats
210W - 213L
1,430 MMR
Solo
Nemesis
Nemesis
Gold III
Xentium
Nemesis
Gold III
Level 157
God Stats
1W - 3L
1,349 SR
Queue Stats
84W - 87L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 0 / 2
9,122
570
7,443
11,192
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
osa78
Xbalanque
16
2 / 2 / 1
9,228
577
11,192
11,015
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
oskar2114
Bellona
14
1 / 1 / 1
8,696
544
11,415
14,622
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ganesha
xRqchell
Ganesha
14
0 / 0 / 8
8,663
541
4,279
8,638
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Εmrys
Morgan Le Fay
15
4 / 1 / 2
8,571
536
15,338
6,653
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoThorAnhurSurtr

VS

Bans
Ao KuangThothOdinKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 3 / 2
7,743
484
5,241
10,534
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
 
Skadi
14
1 / 2 / 0
7,651
478
7,374
9,853
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
13
0 / 2 / 1
7,306
457
9,875
17,054
13,444
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
WARM0ST
Sobek
12
1 / 1 / 1
7,489
468
5,989
16,100
15,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nemesis
Xentium
Nemesis
14
2 / 3 / 0
7,596
475
3,515
13,999
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
2
5
L
Ra
 
Ra
0
3
2
0.33
L
Skadi
 
Skadi
1
2
0
0.5
L
Ares
 
Ares
0
2
1
0.25
L
Sobek
WARM0ST
Sobek
1
1
1
1.5
L
Nemesis
Xentium
Nemesis
2
3
0
0.67
W
Xbalanque
osa78
Xbalanque
2
2
1
1.25
W
Bellona
oskar2114
Bellona
1
1
1
1.5
W
Ganesha
xRqchell
Ganesha
0
0
8
4
W
Morgan Le Fay
Εmrys
Morgan Le Fay
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,667
Damage
31,994
52,120
Taken
67,540
36,070
Mitigated
41,625
21,183
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,443
3,151
0
7,364
11,192
5,013
0
3,370
7,642
93,879
997
L
Ra
 
Ra
5,241
118
973
3,643
10,534
3,870
0
8,904
1,630
61,982
151
L
Skadi
 
Skadi
7,374
2,973
0
1,012
9,853
3,236
0
1,094
8,759
0
60,683
L
Ares
 
Ares
9,875
229
0
3,981
17,054
13,444
0
2,620
13,059
46,596
1,268
L
Sobek
WARM0ST
Sobek
5,989
453
0
4,965
16,100
15,448
0
6,995
9,057
27,492
3,194
L
Nemesis
Xentium
Nemesis
3,515
1,320
0
3,237
13,999
5,627
0
7,077
6,875
0
68,162
W
Xbalanque
osa78
Xbalanque
11,192
5,784
0
4,939
11,015
5,591
0
1,060
9,955
0
89,622
W
Bellona
oskar2114
Bellona
11,415
2,549
0
4,962
14,622
15,128
0
8,308
6,314
0
62,121
W
Ganesha
xRqchell
Ganesha
4,279
756
0
2,778
8,638
7,213
0
4,040
4,143
23,742
627
W
Morgan Le Fay
Εmrys
Morgan Le Fay
15,338
1,150
0
1,140
6,653
3,125
0
2,697
3,632
75,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
37,785
536
Minions Killed
478
0
Camps Cleared
0
1,552,878
Distance Traveled
1,551,507
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,122
570
152
10
0
338,698
0
L
Ra
7,743
484
132
8
0
315,542
0
L
Skadi
7,651
478
125
8
0
307,192
0
L
Ares
7,306
457
73
5
0
264,207
0
L
Sobek
7,489
468
43
3
0
315,413
6
L
Nemesis
7,596
475
105
7
0
349,153
0
W
Xbalanque
9,228
577
152
10
0
269,174
0
W
Bellona
8,696
544
99
6
0
311,408
1
W
Ganesha
8,663
541
2
0
0
322,810
8
W
Morgan Le Fay
8,571
536
131
8
0
310,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role