Player Matchup

Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Th3voicesCU
Medusa
Level 105
God Stats
7W - 7L
1,466 SR
Queue Stats
242W - 254L
1,531 Elo+
Solo
Zeus
Zeus
Vexreal
Zeus
Level 159
God Stats
1W - 0L
1,880 SR
Queue Stats
32W - 23L
1,632 Elo+
Party 2
Terra
Terra
xFlubbiex
Terra
Level 143
God Stats
2W - 2L
1,262 SR
Queue Stats
64W - 66L
1,567 Elo+
Solo
Merlin
Merlin
Ðrizzy
Merlin
Level 200
God Stats
4W - 6L
1,406 SR
Queue Stats
231W - 232L
1,532 Elo+
Party 2
Team Averages
Level 150
1,503 SR
1,552 Elo+

VS

Team Averages
Level 185
1,434 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
MCKOps91
Charon
Level 129
God Stats
2W - 2L
1,545 SR
Queue Stats
138W - 136L
1,589 Elo+
Solo
Horus
Horus
SweetLindir
Horus
Level 259
God Stats
0W - 3L
1,125 SR
Queue Stats
162W - 134L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 0 / 3
5,907
1,181
3,181
3,155
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Medusa
11
2 / 0 / 4
6,099
1,220
3,727
4,782
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
Vexreal
Zeus
9
2 / 0 / 3
5,944
1,189
4,819
3,129
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Terra
xFlubbiex
Terra
11
0 / 1 / 6
6,123
1,225
2,224
3,891
3,805
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Ðrizzy
Merlin
9
1 / 1 / 4
5,451
1,090
3,042
1,972
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 1
5,401
1,080
4,398
4,857
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hachiman
 
Hachiman
9
1 / 2 / 0
5,076
1,015
2,589
3,528
1,480
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
 
Da Ji
9
0 / 3 / 1
4,712
942
1,512
5,267
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Charon
MCKOps91
Charon
1
0 / 0 / 0
1,270
254
0
0
0
11
0 / 1 / 1
5,337
1,067
814
4,875
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
7
Kills
2
2
Deaths
7
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
3
3.5
L
Sol
 
Sol
1
1
1
1.5
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Da Ji
 
Da Ji
0
3
1
0.17
L
Charon
MCKOps91
Charon
0
0
0
0
L
0
1
1
0.5
W
Medusa
2
0
4
4
W
Zeus
Vexreal
Zeus
2
0
3
3.5
W
Terra
xFlubbiex
Terra
0
1
6
3
W
Merlin
Ðrizzy
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
9,313
16,929
Taken
18,527
9,255
Mitigated
12,447
6,350
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,181
521
570
206
3,155
1,292
387
1,198
1,957
6,012
225
L
Sol
 
Sol
4,398
334
214
1,864
4,857
2,107
0
4,206
423
15,178
311
L
Hachiman
 
Hachiman
2,589
650
175
379
3,528
1,480
0
2,252
1,100
0
7,451
L
Da Ji
 
Da Ji
1,512
43
441
603
5,267
4,672
0
2,938
1,986
0
2,982
L
Charon
MCKOps91
Charon
0
0
0
0
0
0
0
0
0
0
0
L
814
352
566
1,540
4,875
4,188
0
2,834
1,832
0
3,527
W
Medusa
3,727
1,260
0
750
4,782
2,198
719
945
3,837
0
15,315
W
Zeus
Vexreal
Zeus
4,819
147
0
0
3,129
1,195
268
778
2,351
10,451
0
W
Terra
xFlubbiex
Terra
2,224
18
3,088
1,187
3,891
3,805
28
1,125
2,766
3,247
0
W
Merlin
Ðrizzy
Merlin
3,042
82
335
214
1,972
765
0
339
1,633
5,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
21,796
64
Minions Killed
43
0
Camps Cleared
0
436,212
Distance Traveled
350,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,907
1,181
18
4
0
82,899
0
L
Sol
5,401
1,080
27
5
0
90,853
0
L
Hachiman
5,076
1,015
8
2
0
73,094
0
L
Da Ji
4,712
942
3
1
0
85,933
0
L
Charon
1,270
254
0
0
0
0
0
L
Horus
5,337
1,067
5
1
0
100,248
0
W
Medusa
6,099
1,220
18
4
0
100,303
0
W
Zeus
5,944
1,189
18
4
0
78,648
0
W
Terra
6,123
1,225
1
0
0
100,307
0
W
Merlin
5,451
1,090
9
2
0
74,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role