Player Matchup

Surtr
Surtr
Aides_in_a_can
Surtr
Level 147
God Stats
6W - 8L
1,609 SR
Queue Stats
16W - 19L
1,474 Elo+
Solo
Osiris
Osiris
ByMadz-z
Osiris
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 132L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
ByTast-y
Danzaburou
Level 100
God Stats
49W - 33L
1,639 SR
Queue Stats
107W - 119L
1,471 Elo+
Party 2
Chang'e
Chang'e
LoneAssassin011
Chang'e
Level 147
God Stats
1W - 2L
1,522 SR
Queue Stats
54W - 48L
1,512 Elo+
Solo
Horus
Horus
SuperStupedlif
Horus
Level 153
God Stats
1W - 1L
1,608 SR
Queue Stats
12W - 14L
1,551 Elo+
Solo
Team Averages
Level 122
1,576 SR
1,501 Elo+

VS

Team Averages
Level 106
1,724 SR
1,537 Elo+
Scylla
Scylla
Amnesia DxD
Scylla
Level 156
God Stats
17W - 11L
1,682 SR
Queue Stats
100W - 92L
1,617 Elo+
Solo
Sylvanus
Sylvanus
Banshee-_-Wolfie
Sylvanus
Level 62
God Stats
4W - 0L
1,852 SR
Queue Stats
4W - 2L
1,526 Elo+
Party 1
Nut
Nut
Cheeseheadboy
Nut
Level 120
God Stats
2W - 0L
1,776 SR
Queue Stats
48W - 40L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DofoG
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,809 SR
Queue Stats
123W - 105L
1,555 Elo+
Solo
Bastet
Bastet
FlassPlayz
Bastet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,764
476
5,111
9,879
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Osiris
ByMadz-z
Osiris
9
0 / 4 / 0
4,881
488
2,916
11,660
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ByTast-y
Danzaburou
8
0 / 6 / 1
4,756
476
3,735
8,443
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,230
523
2,481
6,016
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,553
455
5,113
10,659
6,551
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 0 / 0
6,260
626
5,317
3,286
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 0 / 5
5,972
597
5,295
10,802
6,269
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 1 / 1
6,262
626
8,038
7,422
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
DofoG
Ah Muzen Cab
12
4 / 0 / 0
6,868
687
6,887
7,216
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
FlassPlayz
Bastet
9
2 / 0 / 2
5,108
511
3,410
7,083
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
0
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
1
0
0
1
W
1
0
5
3.5
L
Osiris
ByMadz-z
Osiris
0
4
0
0
L
Danzaburou
ByTast-y
Danzaburou
0
6
1
0.08
W
5
1
1
5.5
W
Ah Muzen Cab
DofoG
Ah Muzen Cab
4
0
0
4
W
Bastet
FlassPlayz
Bastet
2
0
2
3
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
28,947
46,657
Taken
35,809
22,630
Mitigated
17,735
20,222
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,111
1,711
0
4,516
9,879
4,186
0
2,530
7,145
861
33,768
W
Scylla
5,317
988
0
528
3,286
1,270
0
776
2,388
49,038
0
W
5,295
1,418
2,286
5,286
10,802
6,269
0
1,108
9,538
19,646
0
L
Osiris
ByMadz-z
Osiris
2,916
1,021
0
4,861
11,660
6,752
0
0
11,660
0
33,546
L
Danzaburou
ByTast-y
Danzaburou
3,735
1,795
0
883
8,443
3,084
0
1,459
6,984
0
27,293
W
8,038
4,345
0
1,050
7,422
2,902
67
185
7,221
0
51,942
W
Ah Muzen Cab
DofoG
Ah Muzen Cab
6,887
3,397
0
1,186
7,216
4,507
0
0
7,216
0
49,844
W
Bastet
FlassPlayz
Bastet
3,410
656
0
2,329
7,083
2,787
0
316
6,733
0
28,516
L
2,481
458
983
3,637
6,016
2,057
0
2,260
3,624
33,848
584
L
5,113
2,354
754
4,588
10,659
6,551
0
3,863
6,632
0
23,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,184
Gold Earned
30,470
264
Minions Killed
321
0
Camps Cleared
0
1,041,150
Distance Traveled
938,357
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,764
476
57
6
0
222,578
0
W
Scylla
6,260
626
104
10
0
197,254
1
W
Sylvanus
5,972
597
29
3
0
186,232
0
L
Osiris
4,881
488
51
5
0
210,305
0
L
Danzaburou
4,756
476
36
4
0
190,058
2
W
Nut
6,262
626
80
8
0
183,511
0
W
Ah Muzen Cab
6,868
687
73
7
0
135,004
1
W
Bastet
5,108
511
35
4
0
236,356
0
L
Chang'e
5,230
523
80
8
0
194,216
0
L
Horus
4,553
455
40
4
0
223,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role