Player Matchup

Olorun
Olorun
 
Olorun
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Wasra
Mercury
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 163L
1,524 Elo+
Solo
Bastet
Bastet
ZiXiViNiM
Bastet
Level 143
God Stats
4W - 6L
1,327 SR
Queue Stats
358W - 353L
1,542 Elo+
Solo
Hun Batz
Hun Batz
ямнерусский
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,694 Elo+
Solo
Team Averages
Level 139
1,465 SR
1,552 Elo+

VS

Team Averages
Level 125
1,531 SR
1,529 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BankzCtc
Cupid
Level 143
God Stats
0W - 2L
1,566 SR
Queue Stats
75W - 69L
1,506 Elo+
Solo
Sol
Sol
MindlessPC
Sol
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 188L
1,572 Elo+
Solo
Skadi
Skadi
SarayRuN
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l_Neyd_l
Ah Muzen Cab
Level 156
God Stats
4W - 5L
1,587 SR
Queue Stats
201W - 200L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 1 / 12
8,746
875
5,848
12,362
8,346
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
15
1 / 2 / 13
8,348
835
2,505
12,597
14,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Wasra
Mercury
14
4 / 3 / 13
8,866
887
10,334
9,335
5,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bastet
ZiXiViNiM
Bastet
15
3 / 0 / 14
8,587
859
8,841
9,023
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
10 / 2 / 7
9,776
978
13,558
13,219
16,317
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 3 / 3
6,589
659
8,094
6,491
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
BankzCtc
Cupid
15
2 / 6 / 3
8,193
819
7,043
11,928
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 2
6,910
691
5,298
9,075
3,399
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
SarayRuN
Skadi
12
1 / 3 / 0
6,818
682
7,254
7,595
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
l_Neyd_l
Ah Muzen Cab
15
3 / 3 / 1
7,765
777
9,277
7,853
4,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
20
Kills
7
8
Deaths
20
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
12
8
W
Ares
 
Ares
1
2
13
3.75
L
Baba Yaga
 
Baba Yaga
0
3
3
0.5
L
Cupid
BankzCtc
Cupid
2
6
3
0.58
L
1
5
2
0.4
L
Skadi
SarayRuN
Skadi
1
3
0
0.33
W
Mercury
Wasra
Mercury
4
3
13
3.5
W
Bastet
ZiXiViNiM
Bastet
3
0
14
10
L
Ah Muzen Cab
l_Neyd_l
Ah Muzen Cab
3
3
1
1.17
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,086
Damage
36,966
56,536
Taken
42,942
49,074
Mitigated
19,672
20,448
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,848
1,823
6,376
5,769
12,362
8,346
2,399
3,460
8,902
24,212
0
W
Ares
 
Ares
2,505
197
502
462
12,597
14,050
487
2,697
9,900
6,774
0
L
Baba Yaga
 
Baba Yaga
8,094
90
0
1,098
6,491
3,204
0
1,066
5,425
17,712
0
L
Cupid
BankzCtc
Cupid
7,043
3,460
1,005
2,287
11,928
5,920
0
2,324
9,604
0
14,777
L
5,298
1,461
0
1,267
9,075
3,399
0
1,207
7,868
16,245
139
L
Skadi
SarayRuN
Skadi
7,254
1,832
391
750
7,595
3,049
0
2,520
5,075
0
12,202
W
Mercury
Wasra
Mercury
10,334
2,912
820
953
9,335
5,231
247
3,035
6,300
0
18,919
W
Bastet
ZiXiViNiM
Bastet
8,841
2,201
2,151
2,608
9,023
5,130
415
2,222
6,801
0
16,984
L
Ah Muzen Cab
l_Neyd_l
Ah Muzen Cab
9,277
1,572
585
153
7,853
4,100
0
1,236
6,617
0
20,776
W
13,558
1,108
0
807
13,219
16,317
443
1,884
11,335
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
36,275
127
Minions Killed
106
0
Camps Cleared
0
995,386
Distance Traveled
886,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,746
875
45
5
0
184,254
0
W
Ares
8,348
835
8
1
0
184,595
0
L
Baba Yaga
6,589
659
19
2
0
213,830
0
L
Cupid
8,193
819
26
3
0
160,960
0
L
Sol
6,910
691
22
2
0
166,829
0
L
Skadi
6,818
682
14
1
0
174,354
0
W
Mercury
8,866
887
23
2
0
200,366
0
W
Bastet
8,587
859
20
2
0
234,080
0
L
Ah Muzen Cab
7,765
777
25
3
0
170,741
0
W
Hun Batz
9,776
978
31
3
0
192,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role