Player Matchup

Yu Huang
Yu Huang
Hoodigy
Yu Huang
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
OH_Triumph
Nu Wa
Level 128
God Stats
5W - 3L
1,743 SR
Queue Stats
172W - 192L
1,489 Elo+
Solo
Sylvanus
Sylvanus
ProfessorNAW
Sylvanus
Level 28
God Stats
1W - 1L
1,578 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo
Jing Wei
Jing Wei
SpicyXcReaper
Jing Wei
Level 134
God Stats
2W - 1L
1,854 SR
Queue Stats
70W - 96L
1,480 Elo+
Solo
Bellona
Bellona
chevelle5
Bellona
Level 66
God Stats
0W - 2L
1,296 SR
Queue Stats
129W - 127L
1,497 Elo+
Party 1
Team Averages
Level 88
1,594 SR
1,496 Elo+

VS

Team Averages
Level 87
1,505 SR
1,485 Elo+
Neith
Neith
CosmicKiryn
Neith
Level 121
God Stats
3W - 0L
1,882 SR
Queue Stats
81W - 62L
1,525 Elo+
Solo
Rama
Rama
El MacK
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 138L
1,440 Elo+
Solo
Ra
Ra
MrSetra
Ra
Level 84
God Stats
1W - 1L
1,146 SR
Queue Stats
106W - 94L
1,482 Elo+
Solo
Anhur
Anhur
TheLorax159
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo
Kukulkan
Kukulkan
Yixingye
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hoodigy
Yu Huang
19
6 / 3 / 8
10,391
799
19,461
14,795
8,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nu Wa
11
2 / 1 / 2
7,522
579
6,987
3,143
1,174
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ProfessorNAW
Sylvanus
18
7 / 4 / 7
10,503
808
11,556
20,246
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
SpicyXcReaper
Jing Wei
6
0 / 1 / 0
6,421
494
281
1,186
208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
chevelle5
Bellona
17
2 / 5 / 10
8,993
692
12,589
17,162
17,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
10,724
825
12,682
14,876
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
El MacK
Rama
14
1 / 5 / 6
9,041
695
7,690
12,831
5,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 3 / 5
12,143
934
13,404
16,097
8,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 7
9,770
752
6,614
13,057
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Yixingye
Kukulkan
16
3 / 4 / 4
10,217
786
10,754
10,870
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
17
Kills
14
14
Deaths
18
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Rama
El MacK
Rama
1
5
6
0.8
L
Yu Huang
Hoodigy
Yu Huang
6
3
8
3.33
W
7
3
5
3.17
L
Nu Wa
2
1
2
3
L
Sylvanus
ProfessorNAW
Sylvanus
7
4
7
2.63
L
Jing Wei
SpicyXcReaper
Jing Wei
0
1
0
0
W
1
4
7
1.13
W
Kukulkan
Yixingye
Kukulkan
3
4
4
1.25
L
Bellona
chevelle5
Bellona
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,874
Damage
51,144
56,532
Taken
67,731
49,657
Mitigated
27,774
18,451
Healing
27,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,682
2,874
584
3,947
14,876
6,147
2,885
8,158
6,381
0
31,270
W
Rama
El MacK
Rama
7,690
6,226
556
1,722
12,831
5,026
1,808
7,213
5,337
0
15,360
L
Yu Huang
Hoodigy
Yu Huang
19,461
986
2,343
1,250
14,795
8,569
0
7,675
7,043
45,416
535
W
13,404
1,090
7,978
8,553
16,097
8,024
1,503
7,226
8,627
42,903
2,004
L
Nu Wa
6,987
2,677
405
448
3,143
1,174
0
1,313
1,830
12,185
0
L
Sylvanus
ProfessorNAW
Sylvanus
11,556
2,247
2,984
5,851
20,246
22,011
0
7,893
12,204
26,623
0
L
Jing Wei
SpicyXcReaper
Jing Wei
281
154
0
0
1,186
208
0
276
910
0
2,181
W
6,614
3,832
417
2,370
13,057
4,359
419
7,845
5,031
0
22,346
W
Kukulkan
Yixingye
Kukulkan
10,754
580
876
573
10,870
4,218
660
7,555
3,315
24,047
532
L
Bellona
chevelle5
Bellona
12,589
1,483
2,412
2,758
17,162
17,695
0
6,143
10,940
0
20,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,830
Gold Earned
51,895
115
Minions Killed
191
0
Camps Cleared
0
837,623
Distance Traveled
1,188,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,724
825
24
2
0
260,978
0
W
Rama
9,041
695
16
1
0
212,855
0
L
Yu Huang
10,391
799
58
4
0
236,785
0
W
Ra
12,143
934
74
6
0
269,592
0
L
Nu Wa
7,522
579
12
1
0
107,363
0
L
Sylvanus
10,503
808
30
2
0
191,495
0
L
Jing Wei
6,421
494
2
0
0
29,713
0
W
Anhur
9,770
752
37
3
0
226,335
0
W
Kukulkan
10,217
786
40
3
0
218,848
0
L
Bellona
8,993
692
13
1
0
272,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role