Player Matchup

Vamana
Vamana
Detraxi
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,735 Elo+
Party 1
Izanami
Izanami
Karostroid420
Izanami
Level 101
God Stats
4W - 3L
1,644 SR
Queue Stats
12W - 15L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Nyanfalso
Sylvanus
Level 126
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 4L
1,735 Elo+
Party 1
Team Averages
Level 117
1,486 SR
1,659 Elo+

VS

Team Averages
Level 92
1,475 SR
1,531 Elo+
Mulan
Mulan
DanMyers
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,542 Elo+
Solo
Ix Chel
Ix Chel
Hangover1609
Ix Chel
Level 80
God Stats
25W - 29L
1,481 SR
Queue Stats
323W - 332L
1,532 Elo+
Solo
Atlas
Atlas
NKeig0
Atlas
Level 87
God Stats
2W - 2L
1,444 SR
Queue Stats
116W - 116L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Detraxi
Vamana
13
2 / 5 / 0
8,291
691
8,339
15,891
13,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
12
0 / 3 / 1
7,411
618
6,954
9,149
3,545
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Nyanfalso
Sylvanus
14
2 / 6 / 1
8,884
740
7,165
14,823
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DanMyers
Mulan
14
3 / 3 / 9
9,511
793
11,961
15,804
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Hangover1609
Ix Chel
15
8 / 1 / 5
10,330
861
14,088
5,484
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
NKeig0
Atlas
14
3 / 0 / 10
9,274
773
8,848
11,996
11,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
14
14
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
DanMyers
Mulan
3
3
9
2.5
L
Vamana
Detraxi
Vamana
2
5
0
0.4
W
Ix Chel
Hangover1609
Ix Chel
8
1
5
10.5
L
Izanami
0
3
1
0.17
W
Atlas
NKeig0
Atlas
3
0
10
8
L
Sylvanus
Nyanfalso
Sylvanus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
34,897
39,863
Taken
33,284
26,766
Mitigated
29,242
4,414
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DanMyers
Mulan
11,961
2,010
0
1,935
15,804
14,419
358
3,415
12,389
1,229
37,594
L
Vamana
Detraxi
Vamana
8,339
3,642
0
201
15,891
13,670
0
8,092
6,810
0
26,049
W
Ix Chel
Hangover1609
Ix Chel
14,088
2,242
3,730
1,554
5,484
3,201
1,474
270
5,214
35,157
0
L
Izanami
6,954
4,756
0
1,144
9,149
3,545
0
5,013
3,671
0
22,891
W
Atlas
NKeig0
Atlas
8,848
3,480
0
737
11,996
11,622
752
3,036
8,956
19,650
0
L
Sylvanus
Nyanfalso
Sylvanus
7,165
1,982
888
2,181
14,823
9,551
0
9,093
5,027
28,923
5,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
29,115
129
Minions Killed
151
0
Camps Cleared
0
575,986
Distance Traveled
676,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,511
793
57
5
0
221,300
0
L
Vamana
8,291
691
32
3
0
208,463
0
W
Ix Chel
10,330
861
74
6
0
228,339
0
L
Izanami
7,411
618
43
4
0
174,719
0
W
Atlas
9,274
773
20
2
0
226,768
0
L
Sylvanus
8,884
740
54
5
0
192,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role