Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Karnafx
Rama
Level 143
God Stats
1W - 4L
1,311 SR
Queue Stats
114W - 112L
1,594 Elo+
Solo
Geb
Geb
UndieFundie
Geb
Level 125
God Stats
0W - 2L
1,551 SR
Queue Stats
134W - 120L
1,508 Elo+
Solo
Hachiman
Hachiman
ultragon004
Hachiman
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 124L
1,528 Elo+
Solo
Team Averages
Level 142
1,472 SR
1,526 Elo+

VS

Team Averages
Level 152
1,657 SR
1,701 Elo+
Ares
Ares
Diyolet
Ares
Level 159
God Stats
2W - 1L
1,573 SR
Queue Stats
54W - 34L
1,633 Elo+
Party 1
Neith
Neith
Kreyzi
Neith
Level 158
God Stats
2W - 0L
1,869 SR
Queue Stats
25W - 7L
1,943 Elo+
Party 1
Medusa
Medusa
KrueI
Medusa
Level 143
God Stats
1W - 2L
1,706 SR
Queue Stats
59W - 39L
1,628 Elo+
Party 1
Thor
Thor
TyborN
Thor
Level 156
God Stats
2W - 0L
1,756 SR
Queue Stats
29W - 11L
1,780 Elo+
Party 1
Discordia
Discordia
saapus
Discordia
Level 142
God Stats
3W - 7L
1,379 SR
Queue Stats
298W - 274L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 6 / 4
7,537
685
11,697
8,839
3,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
12
1 / 7 / 3
7,239
658
4,354
12,362
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rama
Karnafx
Rama
14
2 / 5 / 3
7,876
716
7,519
11,459
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

14
1 / 7 / 5
8,540
776
8,139
16,557
19,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
ultragon004
Hachiman
14
4 / 6 / 1
8,309
755
7,036
13,501
6,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Diyolet
Ares
15
3 / 2 / 20
9,915
901
5,432
13,419
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kreyzi
Neith
17
7 / 2 / 17
10,479
953
17,210
12,655
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
KrueI
Medusa
16
7 / 2 / 19
10,188
926
12,158
12,080
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
TyborN
Thor
17
12 / 1 / 16
11,256
1,023
13,444
10,938
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
saapus
Discordia
13
2 / 3 / 12
8,493
772
11,054
7,618
3,495
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
115
8
Kills
31
31
Deaths
10
16
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
4
0.33
L
Neith
 
Neith
1
7
3
0.36
W
Ares
Diyolet
Ares
3
2
20
6.5
L
Rama
Karnafx
Rama
2
5
3
0.7
W
Neith
Kreyzi
Neith
7
2
17
7.75
W
Medusa
KrueI
Medusa
7
2
19
8.25
W
Thor
TyborN
Thor
12
1
16
20
L
1
7
5
0.5
W
Discordia
saapus
Discordia
2
3
12
2.67
L
Hachiman
ultragon004
Hachiman
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
59,298
62,718
Taken
56,710
39,943
Mitigated
42,759
10,392
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,697
155
256
229
8,839
3,360
0
3,214
5,625
23,590
0
L
Neith
 
Neith
4,354
753
448
2,108
12,362
5,571
0
2,964
9,398
0
8,453
W
Ares
Diyolet
Ares
5,432
37
235
2,246
13,419
15,960
166
4,466
8,953
8,976
2,038
L
Rama
Karnafx
Rama
7,519
3,547
1,080
2,283
11,459
5,068
0
2,347
9,112
0
18,438
W
Neith
Kreyzi
Neith
17,210
5,245
506
3,563
12,655
7,233
2,302
3,686
8,969
0
36,120
W
Medusa
KrueI
Medusa
12,158
5,220
1,280
2,664
12,080
6,363
3,321
5,509
6,571
0
36,130
W
Thor
TyborN
Thor
13,444
676
2,078
3,413
10,938
9,708
552
3,757
7,181
0
23,109
L
8,139
384
814
1,789
16,557
19,780
0
4,349
12,208
16,227
0
W
Discordia
saapus
Discordia
11,054
68
1,494
1,251
7,618
3,495
1,595
2,418
5,200
19,019
0
L
Hachiman
ultragon004
Hachiman
7,036
2,866
0
1,385
13,501
6,164
0
3,058
10,443
0
16,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
50,331
91
Minions Killed
122
0
Camps Cleared
0
833,738
Distance Traveled
1,058,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,537
685
32
3
0
175,308
0
L
Neith
7,239
658
11
1
0
140,612
0
W
Ares
9,915
901
9
1
0
220,615
0
L
Rama
7,876
716
22
2
0
178,393
0
W
Neith
10,479
953
40
4
0
195,034
0
W
Medusa
10,188
926
39
4
0
207,640
0
W
Thor
11,256
1,023
21
2
0
233,424
0
L
Geb
8,540
776
5
0
0
176,545
0
W
Discordia
8,493
772
13
1
0
202,161
0
L
Hachiman
8,309
755
21
2
0
162,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role