Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CortinitaMorada
Nemesis
Level 150
God Stats
0W - 3L
1,309 SR
Queue Stats
127W - 119L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
Rul0s
Ah Puch
Level 157
God Stats
14W - 13L
1,659 SR
Queue Stats
126W - 115L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
manueljorda1234
Erlang Shen
Level 51
God Stats
1W - 4L
1,236 SR
Queue Stats
77W - 63L
1,567 Elo+
Solo
Sylvanus
Sylvanus
stronghorde1
Sylvanus
Level 112
God Stats
5W - 4L
1,645 SR
Queue Stats
32W - 34L
1,495 Elo+
Solo
Team Averages
Level 120
1,470 SR
1,525 Elo+

VS

Team Averages
Level 147
1,587 SR
1,507 Elo+
Bellona
Bellona
 
Bellona
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 149
God Stats
56W - 32L
1,627 SR
Queue Stats
104W - 89L
1,514 Elo+
Solo
Thor
Thor
Di0nNett3
Thor
Level 107
God Stats
2W - 0L
1,984 SR
Queue Stats
97W - 80L
1,528 Elo+
Solo
Martichoras
Martichoras
SebiSaavedra16
Martichoras
Level 147
God Stats
1W - 2L
1,322 SR
Queue Stats
70W - 76L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 1 / 2
4,096
585
1,122
5,574
3,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 0 / 4
4,497
642
1,953
6,120
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Rul0s
Ah Puch
9
8 / 0 / 1
5,885
841
7,685
3,843
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
manueljorda1234
Erlang Shen
2
0 / 2 / 0
3,068
438
885
2,805
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
stronghorde1
Sylvanus
7
0 / 1 / 1
3,675
525
1,048
4,536
2,015
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
2 / 1 / 1
5,251
750
2,754
4,389
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Freya
 
Freya
8
0 / 5 / 0
4,184
598
2,697
7,009
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Asmonerd
Sylvanus
8
1 / 0 / 0
4,365
624
2,980
4,111
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
7
1 / 3 / 0
4,103
586
2,087
6,297
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
SebiSaavedra16
Martichoras
9
0 / 0 / 1
4,846
692
1,611
1,681
620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
2
1
W
Bellona
 
Bellona
2
1
1
2.5
W
Freya
 
Freya
0
5
0
0
W
Sylvanus
Asmonerd
Sylvanus
1
0
0
1
L
1
0
4
3
W
Thor
1
3
0
0.33
L
Ah Puch
Rul0s
Ah Puch
8
0
1
8.5
W
Martichoras
SebiSaavedra16
Martichoras
0
0
1
0.5
L
Erlang Shen
manueljorda1234
Erlang Shen
0
2
0
0
L
Sylvanus
stronghorde1
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,693
Damage
12,129
22,878
Taken
23,487
10,409
Mitigated
8,910
8,300
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,122
192
0
1,850
5,574
3,674
0
1,001
4,559
14,262
1,096
W
Bellona
 
Bellona
2,754
1,552
0
2,001
4,389
2,543
400
585
3,744
0
33,210
W
Freya
 
Freya
2,697
875
0
819
7,009
2,195
0
4,263
2,338
19,564
0
W
Sylvanus
Asmonerd
Sylvanus
2,980
1,210
266
1,288
4,111
1,720
0
1,694
2,357
20,291
8,059
L
1,953
665
0
1,906
6,120
2,342
0
814
5,284
0
31,946
W
Thor
2,087
373
0
2,056
6,297
1,832
0
1,916
4,138
0
17,042
L
Ah Puch
Rul0s
Ah Puch
7,685
773
0
1,382
3,843
1,286
0
1,850
1,841
26,700
817
W
Martichoras
SebiSaavedra16
Martichoras
1,611
796
0
537
1,681
620
0
415
1,266
0
32,408
L
Erlang Shen
manueljorda1234
Erlang Shen
885
712
0
694
2,805
1,092
0
0
2,805
0
4,461
L
Sylvanus
stronghorde1
Sylvanus
1,048
227
892
1,576
4,536
2,015
0
1,550
2,940
15,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,221
Gold Earned
22,749
165
Minions Killed
256
0
Camps Cleared
0
654,593
Distance Traveled
693,804
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,096
585
24
3
0
155,162
2
W
Bellona
5,251
750
61
9
0
128,187
0
W
Freya
4,184
598
45
6
0
132,200
0
W
Sylvanus
4,365
624
51
7
0
150,163
1
L
Nemesis
4,497
642
51
7
0
179,879
0
W
Thor
4,103
586
37
5
0
152,707
0
L
Ah Puch
5,885
841
49
7
0
168,247
0
W
Martichoras
4,846
692
62
9
0
130,547
2
L
Erlang Shen
3,068
438
10
1
0
29,627
0
L
Sylvanus
3,675
525
31
4
0
121,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role