Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
Gwäzy
Nemesis
Diamond IV
Level 158
God Stats
3W - 3L
1,578 SR
Queue Stats
36W - 22L
2,113 MMR
Solo
Cerberus
Cerberus
Diamond III
Hood1eCrow
Cerberus
Diamond III
Level 200
God Stats
10W - 5L
1,684 SR
Queue Stats
171W - 157L
2,017 MMR
Solo
Heimdallr
Heimdallr
Platinum V
hidraxon
Heimdallr
Platinum V
Level 201
God Stats
4W - 0L
2,026 SR
Queue Stats
23W - 8L
1,960 MMR
Solo
Surtr
Surtr
Platinum IV
τεο58
Surtr
Platinum IV
Level 142
God Stats
3W - 5L
1,318 SR
Queue Stats
74W - 65L
1,818 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,621 SR
1,882 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,525 SR
1,841 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
Hope2Live
Odin
Platinum I
Level 153
God Stats
1W - 2L
1,476 SR
Queue Stats
57W - 51L
1,880 MMR
Solo
The Morrigan
The Morrigan
Diamond V
OutgrowPeace
The Morrigan
Diamond V
Level 99
God Stats
6W - 8L
1,504 SR
Queue Stats
105W - 91L
2,021 MMR
Solo
Arachne
Arachne
Diamond IV
SkyDxD
Arachne
Diamond IV
Level 154
God Stats
2W - 3L
1,524 SR
Queue Stats
113W - 103L
2,021 MMR
Solo
Nut
Nut
Platinum V
Yizera
Nut
Platinum V
Level 159
God Stats
15W - 16L
1,623 SR
Queue Stats
172W - 167L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 2 / 2
10,737
632
9,193
7,119
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Gwäzy
Nemesis
16
2 / 0 / 5
9,720
572
9,137
12,477
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Hood1eCrow
Cerberus
13
2 / 1 / 3
8,784
517
5,619
14,033
11,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
hidraxon
Heimdallr
19
4 / 1 / 6
11,402
671
16,014
10,269
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
τεο58
Surtr
17
3 / 2 / 4
10,850
638
14,179
17,744
15,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bans
SusanoAwilixBellonaKaliAthena

VS

Bans
ThanatosAo KuangVamanaOsirisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 2
7,188
423
6,373
12,138
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
13
0 / 3 / 2
7,506
442
6,095
19,072
18,385
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
OutgrowPeace
The Morrigan
15
2 / 3 / 0
8,436
496
6,237
10,287
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
SkyDxD
Arachne
13
1 / 2 / 2
7,282
428
5,041
17,714
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nut
Yizera
Nut
13
1 / 5 / 0
7,368
433
4,111
14,569
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
6
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
2
2.5
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Nemesis
Gwäzy
Nemesis
2
0
5
4.5
W
Cerberus
Hood1eCrow
Cerberus
2
1
3
3.5
L
Odin
0
3
2
0.33
L
The Morrigan
OutgrowPeace
The Morrigan
2
3
0
0.67
L
Arachne
SkyDxD
Arachne
1
2
2
1
L
Nut
Yizera
Nut
1
5
0
0.2
W
Heimdallr
hidraxon
Heimdallr
4
1
6
7
W
Surtr
τεο58
Surtr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,142
Damage
27,857
61,642
Taken
73,780
41,284
Mitigated
43,967
19,559
Healing
20,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,193
886
0
769
7,119
2,909
327
3,317
3,802
83,063
0
L
Bacchus
 
Bacchus
6,373
669
0
3,702
12,138
10,909
0
4,742
7,035
24,228
1,577
W
Nemesis
Gwäzy
Nemesis
9,137
4,438
0
1,351
12,477
6,068
332
1,269
11,160
0
103,152
W
Cerberus
Hood1eCrow
Cerberus
5,619
132
0
3,177
14,033
11,588
32
5,593
8,440
33,110
1,799
L
Odin
6,095
930
0
5,162
19,072
18,385
0
2,841
15,037
754
56,485
L
The Morrigan
OutgrowPeace
The Morrigan
6,237
1,221
0
665
10,287
3,341
0
4,201
5,770
61,747
5,091
L
Arachne
SkyDxD
Arachne
5,041
2,980
0
8,793
17,714
6,533
0
1,718
15,816
0
60,431
L
Nut
Yizera
Nut
4,111
2,332
0
2,487
14,569
4,799
0
2,431
12,046
0
50,005
W
Heimdallr
hidraxon
Heimdallr
16,014
10,263
0
5,685
10,269
5,443
4,065
824
9,445
0
120,620
W
Surtr
τεο58
Surtr
14,179
5,003
0
8,577
17,744
15,276
215
638
17,106
12,306
76,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
37,780
696
Minions Killed
437
0
Camps Cleared
0
1,788,646
Distance Traveled
1,660,001
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,737
632
164
10
0
366,875
1
L
Bacchus
7,188
423
20
1
0
345,242
7
W
Nemesis
9,720
572
159
9
0
395,841
1
W
Cerberus
8,784
517
51
3
0
360,864
6
L
Odin
7,506
442
101
6
0
294,381
2
L
The Morrigan
8,436
496
142
8
0
346,525
5
L
Arachne
7,282
428
83
5
0
405,819
0
L
Nut
7,368
433
91
5
0
268,034
0
W
Heimdallr
11,402
671
188
11
0
334,255
3
W
Surtr
10,850
638
134
8
0
330,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role