Player Matchup

Medusa
Medusa
Silver III
CaIenji
Medusa
Silver III
Level 79
God Stats
17W - 12L
1,610 SR
Queue Stats
85W - 100L
978 MMR
Solo
Zeus
Zeus
Bronze III
Klamenzuu
Zeus
Bronze III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,315 MMR
Solo
Ravana
Ravana
Silver II
furisman96
Ravana
Silver II
Level 122
God Stats
3W - 4L
1,669 SR
Queue Stats
45W - 62L
986 MMR
Solo
Xbalanque
Xbalanque
Bronze II
potere_vietato
Xbalanque
Bronze II
Level 87
God Stats
6W - 9L
1,350 SR
Queue Stats
128W - 173L
221 MMR
Solo
Sylvanus
Sylvanus
Silver IV
v5 Freestyle
Sylvanus
Silver IV
Level 123
God Stats
4W - 9L
1,468 SR
Queue Stats
43W - 60L
801 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,519 SR
860 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,692 SR
1,161 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
Ivanowitch6445
Heimdallr
Silver II
Level 109
God Stats
1W - 1L
1,688 SR
Queue Stats
47W - 59L
1,024 MMR
Solo
Nemesis
Nemesis
Silver IV
Sabro-Sabro92
Nemesis
Silver IV
Level 88
God Stats
15W - 9L
1,648 SR
Queue Stats
140W - 178L
659 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
josecuki97
Erlang Shen
Gold V
Level 128
God Stats
13W - 3L
1,857 SR
Queue Stats
151W - 155L
1,325 MMR
Solo
Ra
Ra
Gold V
zQueenNasco
Ra
Gold V
Level 144
God Stats
11W - 7L
1,767 SR
Queue Stats
41W - 41L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaIenji
Medusa
16
3 / 3 / 2
9,310
490
11,861
14,340
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
18
6 / 4 / 0
10,274
541
14,342
11,499
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
furisman96
Ravana
17
4 / 3 / 5
9,382
494
15,908
15,039
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
potere_vietato
Xbalanque
11
0 / 3 / 0
7,433
391
2,987
9,425
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
v5 Freestyle
Sylvanus
12
1 / 3 / 6
8,589
452
8,537
18,851
19,582
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosAthenaNeithBake KujiraBellona

VS

Bans
FenrirArtemisThorAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 4 / 3
9,066
477
7,662
19,300
13,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
Ivanowitch6445
Heimdallr
17
3 / 2 / 2
10,716
564
11,397
11,912
5,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
2 / 5 / 6
9,834
518
6,365
22,905
9,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
josecuki97
Erlang Shen
17
6 / 1 / 1
11,308
595
13,878
20,453
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

19
4 / 3 / 3
11,806
621
11,631
11,359
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
14
Kills
16
16
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
4
3
0.63
L
Medusa
CaIenji
Medusa
3
3
2
1.33
W
Heimdallr
Ivanowitch6445
Heimdallr
3
2
2
2
L
Zeus
6
4
0
1.5
W
Nemesis
2
5
6
1
L
Ravana
furisman96
Ravana
4
3
5
2.17
W
Erlang Shen
josecuki97
Erlang Shen
6
1
1
6.5
L
Xbalanque
potere_vietato
Xbalanque
0
3
0
0
L
Sylvanus
v5 Freestyle
Sylvanus
1
3
6
1.33
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,635
Damage
50,933
69,154
Taken
85,929
40,468
Mitigated
50,643
18,031
Healing
35,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,662
296
305
6,185
19,300
13,772
606
6,299
13,001
40,976
454
L
Medusa
CaIenji
Medusa
11,861
4,082
0
2,499
14,340
6,157
0
3,523
10,768
0
91,584
W
Heimdallr
Ivanowitch6445
Heimdallr
11,397
6,080
0
4,204
11,912
5,672
601
3,659
8,253
0
91,702
L
Zeus
14,342
2,568
0
420
11,499
4,042
0
6,124
5,282
94,777
0
W
Nemesis
6,365
2,547
0
8,411
22,905
9,020
0
4,345
18,560
0
72,386
L
Ravana
furisman96
Ravana
15,908
3,953
0
2,676
15,039
7,804
0
4,114
10,659
0
90,926
W
Erlang Shen
josecuki97
Erlang Shen
13,878
7,058
0
11,402
20,453
17,746
0
3,855
16,598
0
87,677
L
Xbalanque
potere_vietato
Xbalanque
2,987
874
0
2,897
9,425
2,883
538
0
8,868
0
38,383
L
Sylvanus
v5 Freestyle
Sylvanus
8,537
2,209
3,526
6,013
18,851
19,582
0
5,044
13,377
26,657
0
W
11,631
1,478
876
3,776
11,359
4,433
1,477
5,328
6,031
113,877
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
52,730
501
Minions Killed
580
0
Camps Cleared
0
1,723,694
Distance Traveled
1,843,911
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,066
477
58
3
0
352,290
2
L
Medusa
9,310
490
140
7
0
369,046
0
W
Heimdallr
10,716
564
152
8
0
357,917
7
L
Zeus
10,274
541
150
8
0
368,567
2
W
Nemesis
9,834
518
89
5
0
418,623
0
L
Ravana
9,382
494
112
6
0
425,702
0
W
Erlang Shen
11,308
595
101
5
0
349,888
0
L
Xbalanque
7,433
391
63
3
0
229,085
0
L
Sylvanus
8,589
452
36
2
0
331,294
0
W
Ra
11,806
621
180
9
0
365,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role