Player Matchup

Atlas
Atlas
Genius
Atlas
Level 173
God Stats
2W - 1L
1,356 SR
Queue Stats
66W - 28L
1,735 Elo+
Party 1
Scylla
Scylla
PimpxLucius
Scylla
Level 123
God Stats
25W - 7L
1,962 SR
Queue Stats
106W - 78L
1,600 Elo+
Party 1
Ullr
Ullr
RomanMythology
Ullr
Level 159
God Stats
12W - 3L
1,661 SR
Queue Stats
196W - 96L
1,692 Elo+
Party 1
Osiris
Osiris
Rvndumb
Osiris
Level 158
God Stats
5W - 2L
1,726 SR
Queue Stats
151W - 83L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
kushin4dapushin
Danzaburou
Level 188
God Stats
1W - 0L
1,730 SR
Queue Stats
38W - 36L
1,649 Elo+
Party 1
Team Averages
Level 160
1,687 SR
1,678 Elo+

VS

Team Averages
Level 141
1,637 SR
1,536 Elo+
Charybdis
Charybdis
AlexKUNGI
Charybdis
Level 193
God Stats
10W - 6L
1,771 SR
Queue Stats
187W - 174L
1,607 Elo+
Solo
Janus
Janus
Chief Michelin
Janus
Level 158
God Stats
31W - 26L
1,556 SR
Queue Stats
145W - 152L
1,522 Elo+
Solo
Osiris
Osiris
FiddlerDiddler51
Osiris
Level 124
God Stats
11W - 8L
1,673 SR
Queue Stats
232W - 193L
1,540 Elo+
Solo
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 104
God Stats
38W - 33L
1,528 SR
Queue Stats
129W - 122L
1,505 Elo+
Party 2
Awilix
Awilix
zaratekid
Awilix
Level 124
God Stats
84W - 49L
1,655 SR
Queue Stats
107W - 91L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Genius
Atlas
8
0 / 0 / 4
4,358
623
2,311
5,374
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
9
1 / 1 / 2
5,048
721
3,046
3,136
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

8
1 / 0 / 3
4,093
585
4,714
3,029
971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
Rvndumb
Osiris
9
1 / 0 / 0
4,978
711
1,929
5,973
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
kushin4dapushin
Danzaburou
9
4 / 0 / 1
4,927
704
3,123
3,832
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexKUNGI
Charybdis
6
0 / 2 / 0
3,653
522
1,638
3,558
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 0
4,261
609
845
3,412
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,731
533
2,815
4,009
2,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cerberus
Tyrese_t1
Cerberus
6
0 / 1 / 0
4,092
585
2,194
6,507
3,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
zaratekid
Awilix
8
1 / 2 / 0
4,239
606
1,596
5,471
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlexKUNGI
Charybdis
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
Atlas
Genius
Atlas
0
0
4
2
W
Scylla
1
1
2
2
W
1
0
3
2.5
W
Osiris
Rvndumb
Osiris
1
0
0
1
L
Cerberus
Tyrese_t1
Cerberus
0
1
0
0
W
Danzaburou
kushin4dapushin
Danzaburou
4
0
1
4.5
L
Awilix
zaratekid
Awilix
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
9,088
21,344
Taken
22,957
10,784
Mitigated
9,584
7,700
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlexKUNGI
Charybdis
1,638
720
0
1,198
3,558
945
0
806
2,752
0
23,640
L
845
35
0
630
3,412
961
0
1,470
1,688
26,441
0
L
2,815
1,028
0
1,471
4,009
2,439
0
586
3,359
0
18,462
W
Atlas
Genius
Atlas
2,311
931
0
2,269
5,374
3,285
0
1,449
3,925
11,804
0
W
Scylla
3,046
458
0
520
3,136
797
0
194
2,902
25,812
487
W
4,714
3,030
0
692
3,029
971
0
667
2,362
0
28,644
W
Osiris
Rvndumb
Osiris
1,929
752
0
3,254
5,973
4,311
0
0
5,651
0
36,709
L
Cerberus
Tyrese_t1
Cerberus
2,194
132
68
2,264
6,507
3,301
0
1,293
5,214
10,256
414
W
Danzaburou
kushin4dapushin
Danzaburou
3,123
1,217
0
965
3,832
1,420
0
491
3,221
0
33,797
L
Awilix
zaratekid
Awilix
1,596
545
0
466
5,471
1,938
0
736
4,643
0
23,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,404
Gold Earned
19,976
240
Minions Killed
187
0
Camps Cleared
0
698,003
Distance Traveled
635,876
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,653
522
36
5
0
92,627
0
L
Janus
4,261
609
63
9
0
149,385
1
L
Osiris
3,731
533
30
4
0
97,247
0
W
Atlas
4,358
623
12
2
0
147,811
2
W
Scylla
5,048
721
69
10
0
141,904
1
W
Ullr
4,093
585
49
7
0
123,458
0
W
Osiris
4,978
711
61
9
0
132,874
0
L
Cerberus
4,092
585
14
2
0
132,781
1
W
Danzaburou
4,927
704
49
7
0
151,956
0
L
Awilix
4,239
606
44
6
0
163,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role