Player Matchup

Bellona
Bellona
AchillesTheGod1
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,492 Elo+
Party 1
Charybdis
Charybdis
Striker953
Charybdis
Level 122
God Stats
26W - 19L
1,608 SR
Queue Stats
144W - 125L
1,550 Elo+
Solo
Ra
Ra
SurfaceDEVIL2
Ra
Level 128
God Stats
1W - 1L
1,806 SR
Queue Stats
66W - 85L
1,495 Elo+
Party 1
Lancelot
Lancelot
Xboxonekiller13
Lancelot
Level 147
God Stats
24W - 25L
1,586 SR
Queue Stats
64W - 104L
1,419 Elo+
Party 1
Vulcan
Vulcan
mizaruiwazaru
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 90L
1,561 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,503 Elo+

VS

Team Averages
Level 126
1,625 SR
1,527 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AleeWesspper
Nut
Level 154
God Stats
3W - 4L
1,694 SR
Queue Stats
53W - 46L
1,531 Elo+
Party 2
Odin
Odin
VesperalLamb
Odin
Level 82
God Stats
26W - 18L
1,668 SR
Queue Stats
122W - 108L
1,637 Elo+
Solo
Charon
Charon
YarsofoxGuy
Charon
Level 127
God Stats
2W - 6L
1,715 SR
Queue Stats
186W - 156L
1,555 Elo+
Solo
Loki
Loki
oMSEo iValedor
Loki
Level 159
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 15L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,304
530
3,136
10,966
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
Striker953
Charybdis
12
5 / 0 / 4
6,818
682
7,074
4,584
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 8
5,327
533
4,858
4,294
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
10
5 / 2 / 1
5,884
588
4,446
7,733
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
6,047
605
3,389
4,167
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
5,773
577
1,966
4,708
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 6 / 0
4,152
415
3,458
8,583
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 1
6,686
669
6,336
5,894
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charon
6
0 / 3 / 0
4,539
454
2,123
9,222
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 1
5,357
536
2,273
7,654
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
4
4
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
0
2
0
0
L
0
6
0
0
W
Charybdis
Striker953
Charybdis
5
0
4
7
W
1
0
8
5
L
2
0
1
2.5
W
Lancelot
5
2
1
2.75
L
Charon
0
3
0
0
W
0
0
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
16,156
31,744
Taken
36,061
16,771
Mitigated
16,079
8,352
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,966
141
701
2,349
4,708
1,591
0
1,945
2,488
48,806
0
W
3,136
860
0
3,168
10,966
7,923
0
0
10,966
0
35,511
L
3,458
1,955
0
994
8,583
2,684
0
1,596
6,927
0
20,394
W
Charybdis
Striker953
Charybdis
7,074
3,531
0
2,104
4,584
1,822
0
335
4,249
0
53,692
W
4,858
729
480
1,356
4,294
1,983
144
890
3,404
21,436
423
L
6,336
1,760
0
2,066
5,894
3,266
0
0
5,894
0
51,668
W
Lancelot
4,446
472
0
655
7,733
3,517
0
560
7,173
0
43,470
L
Charon
2,123
666
0
1,674
9,222
5,936
0
3,045
5,924
13,408
874
W
3,389
1,186
0
589
4,167
1,526
0
2,282
1,885
48,775
1,257
L
2,273
355
0
3,519
7,654
2,602
0
900
6,696
0
32,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
26,507
347
Minions Killed
290
0
Camps Cleared
0
1,037,977
Distance Traveled
1,019,874
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,773
577
95
10
0
190,057
2
W
Bellona
5,304
530
63
6
0
191,574
0
L
Nut
4,152
415
28
3
0
179,561
1
W
Charybdis
6,818
682
92
9
0
190,897
0
W
Ra
5,327
533
25
3
0
197,523
1
L
Odin
6,686
669
91
9
0
200,144
0
W
Lancelot
5,884
588
72
7
0
248,787
3
L
Charon
4,539
454
15
2
0
215,832
1
W
Vulcan
6,047
605
95
10
0
209,196
0
L
Loki
5,357
536
61
6
0
234,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role