Player Matchup

Ra
Ra
 
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
HELLxxRAZER
Shiva
Level 116
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 12L
1,517 Elo+
Solo
Serqet
Serqet
Kaycieee
Serqet
Level 24
God Stats
0W - 1L
1,318 SR
Queue Stats
24W - 43L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
SRF_IFreek
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,086 Elo+
Solo
Cerberus
Cerberus
powered_picket96
Cerberus
Level 38
God Stats
8W - 10L
1,489 SR
Queue Stats
20W - 36L
1,308 Elo+
Solo
Team Averages
Level 56
1,418 SR
1,351 Elo+

VS

Team Averages
Level 103
1,553 SR
1,399 Elo+
Shiva
Shiva
DaddyIVIatty
Shiva
Level 109
God Stats
16W - 15L
1,491 SR
Queue Stats
282W - 305L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
FrenzyBlanco
Cthulhu
Level 64
God Stats
13W - 15L
1,400 SR
Queue Stats
115W - 131L
1,392 Elo+
Party 2
Anubis
Anubis
XiiBoLo4MeiiX
Anubis
Level 144
God Stats
3W - 2L
1,869 SR
Queue Stats
24W - 26L
1,386 Elo+
Solo
Izanami
Izanami
ZayThompson
Izanami
Level 72
God Stats
13W - 10L
1,568 SR
Queue Stats
233W - 227L
1,376 Elo+
Solo
Bakasura
Bakasura
iWillTbAgYoU00
Bakasura
Level 127
God Stats
9W - 5L
1,436 SR
Queue Stats
105W - 106L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 1
5,716
520
4,419
7,744
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 2 / 0
5,010
455
2,319
8,619
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serqet
Kaycieee
Serqet
10
2 / 4 / 0
5,616
511
2,616
9,704
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Heimdallr
SRF_IFreek
Heimdallr
8
0 / 5 / 0
4,702
427
3,796
7,931
2,805
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 1
5,072
461
2,866
8,780
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,296
663
6,593
7,997
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
FrenzyBlanco
Cthulhu
10
1 / 0 / 3
6,786
617
5,280
6,957
5,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 3
6,884
626
3,781
7,152
2,941
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
ZayThompson
Izanami
12
5 / 0 / 3
6,962
633
6,704
6,171
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
13
5 / 0 / 2
7,110
646
5,529
8,720
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
16
17
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
2
0
0
2
W
Cthulhu
FrenzyBlanco
Cthulhu
1
0
3
2.5
L
0
2
0
0
L
Serqet
Kaycieee
Serqet
2
4
0
0.5
L
Heimdallr
SRF_IFreek
Heimdallr
0
5
0
0
W
3
2
3
2.25
W
Izanami
ZayThompson
Izanami
5
0
3
6.5
W
Bakasura
5
0
2
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
27,887
42,778
Taken
36,997
18,086
Mitigated
18,161
11,351
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,419
143
403
3,261
7,744
2,288
0
3,232
4,160
43,875
0
W
6,593
1,240
0
3,506
7,997
4,041
0
172
7,254
0
53,678
W
Cthulhu
FrenzyBlanco
Cthulhu
5,280
179
110
1,183
6,957
5,006
0
2,371
4,586
26,404
222
L
2,319
264
0
1,678
8,619
3,830
0
0
8,055
54
25,847
L
Serqet
Kaycieee
Serqet
2,616
750
0
2,960
9,704
3,355
0
1,116
8,351
0
28,054
L
Heimdallr
SRF_IFreek
Heimdallr
3,796
1,711
0
452
7,931
2,805
196
1,178
5,858
0
26,502
W
3,781
50
0
2,285
7,152
2,941
0
3,070
3,404
50,419
775
W
Izanami
ZayThompson
Izanami
6,704
4,851
0
2,971
6,171
2,113
823
867
5,304
0
52,019
W
Bakasura
5,529
3,162
0
4,513
8,720
4,060
231
890
7,555
0
42,757
L
2,866
24
0
2,597
8,780
5,808
0
3,535
5,245
19,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
35,038
225
Minions Killed
380
0
Camps Cleared
0
1,109,552
Distance Traveled
1,201,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,716
520
65
6
0
240,441
0
W
Shiva
7,296
663
87
8
0
193,666
1
W
Cthulhu
6,786
617
40
4
0
294,538
0
L
Shiva
5,010
455
40
4
0
207,716
0
L
Serqet
5,616
511
60
5
0
236,465
0
L
Heimdallr
4,702
427
43
4
0
216,111
0
W
Anubis
6,884
626
80
7
0
212,474
0
W
Izanami
6,962
633
89
8
0
218,022
0
W
Bakasura
7,110
646
84
8
0
282,940
0
L
Cerberus
5,072
461
17
2
0
208,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role